riot-web/src/Tinter.js

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/*
Copyright 2015 OpenMarket Ltd
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Copyright 2017 New Vector Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// FIXME: these vars should be bundled up and attached to
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// module.exports otherwise this will break when included by both
// react-sdk and apps layered on top.
const DEBUG = 0;
// The default colour keys to be replaced as referred to in CSS
// (should be overridden by .mx_theme_accentColor and .mx_theme_secondaryAccentColor)
const keyRgb = [
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"rgb(118, 207, 166)", // Vector Green
"rgb(234, 245, 240)", // Vector Light Green
"rgb(211, 239, 225)", // Unused: BottomLeftMenu (20% Green overlaid on Light Green)
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];
// Some algebra workings for calculating the tint % of Vector Green & Light Green
// x * 118 + (1 - x) * 255 = 234
// x * 118 + 255 - 255 * x = 234
// x * 118 - x * 255 = 234 - 255
// (255 - 118) x = 255 - 234
// x = (255 - 234) / (255 - 118) = 0.16
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// The colour keys to be replaced as referred to in SVGs
const keyHex = [
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"#76CFA6", // Vector Green
"#EAF5F0", // Vector Light Green
"#D3EFE1", // Unused: BottomLeftMenu (20% Green overlaid on Light Green)
"#FFFFFF", // white highlights of the SVGs (for switching to dark theme)
];
// cache of our replacement colours
// defaults to our keys.
const colors = [
keyHex[0],
keyHex[1],
keyHex[2],
keyHex[3],
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];
const cssFixups = [
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// {
// style: a style object that should be fixed up taken from a stylesheet
// attr: name of the attribute to be clobbered, e.g. 'color'
// index: ordinal of primary, secondary or tertiary
// }
];
// CSS attributes to be fixed up
const cssAttrs = [
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"color",
"backgroundColor",
"borderColor",
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"borderTopColor",
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"borderBottomColor",
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"borderLeftColor",
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];
const svgAttrs = [
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"fill",
"stroke",
];
let cached = false;
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function hexToRgb(color) {
if (color[0] === '#') color = color.slice(1);
if (color.length === 3) {
color = color[0] + color[0] +
color[1] + color[1] +
color[2] + color[2];
}
const val = parseInt(color, 16);
const r = (val >> 16) & 255;
const g = (val >> 8) & 255;
const b = val & 255;
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return [r, g, b];
}
function rgbToHex(rgb) {
const val = (rgb[0] << 16) | (rgb[1] << 8) | rgb[2];
return '#' + (0x1000000 + val).toString(16).slice(1);
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}
// List of functions to call when the tint changes.
const tintables = [];
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module.exports = {
/**
* Register a callback to fire when the tint changes.
* This is used to rewrite the tintable SVGs with the new tint.
*
* It's not possible to unregister a tintable callback. So this can only be
* used to register a static callback. If a set of tintables will change
* over time then the best bet is to register a single callback for the
* entire set.
*
* @param {Function} tintable Function to call when the tint changes.
*/
registerTintable: function(tintable) {
tintables.push(tintable);
},
getKeyRgb: function() {
return keyRgb;
},
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getCurrentColors: function() {
return colors;
},
tint: function(primaryColor, secondaryColor, tertiaryColor) {
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if (!cached) {
this.calcCssFixups();
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cached = true;
}
if (!primaryColor) {
primaryColor = keyRgb[0];
secondaryColor = keyRgb[1];
}
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if (!secondaryColor) {
const x = 0.16; // average weighting factor calculated from vector green & light green
const rgb = hexToRgb(primaryColor);
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rgb[0] = x * rgb[0] + (1 - x) * 255;
rgb[1] = x * rgb[1] + (1 - x) * 255;
rgb[2] = x * rgb[2] + (1 - x) * 255;
secondaryColor = rgbToHex(rgb);
}
if (!tertiaryColor) {
const x = 0.19;
const rgb1 = hexToRgb(primaryColor);
const rgb2 = hexToRgb(secondaryColor);
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rgb1[0] = x * rgb1[0] + (1 - x) * rgb2[0];
rgb1[1] = x * rgb1[1] + (1 - x) * rgb2[1];
rgb1[2] = x * rgb1[2] + (1 - x) * rgb2[2];
tertiaryColor = rgbToHex(rgb1);
}
if (colors[0] === primaryColor &&
colors[1] === secondaryColor &&
colors[2] === tertiaryColor) {
return;
}
colors[0] = primaryColor;
colors[1] = secondaryColor;
colors[2] = tertiaryColor;
if (DEBUG) console.log("Tinter.tint");
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// go through manually fixing up the stylesheets.
this.applyCssFixups();
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// tell all the SVGs to go fix themselves up
// we don't do this as a dispatch otherwise it will visually lag
tintables.forEach(function(tintable) {
tintable();
});
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},
tintSvgWhite: function(whiteColor) {
if (!whiteColor) {
whiteColor = colors[3];
}
if (colors[3] === whiteColor) {
return;
}
colors[3] = whiteColor;
tintables.forEach(function(tintable) {
tintable();
});
},
calcCssFixups: function() {
if (DEBUG) console.log("calcCssFixups start");
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cssFixups.length = 0;
// update keyRgb from the current theme CSS itself, if it defines it
if (document.getElementById('mx_theme_accentColor')) {
keyRgb[0] = window.getComputedStyle(
document.getElementById('mx_theme_accentColor')
).color;
}
if (document.getElementById('mx_theme_secondaryAccentColor')) {
keyRgb[1] = window.getComputedStyle(
document.getElementById('mx_theme_secondaryAccentColor')
).color;
}
for (let i = 0; i < document.styleSheets.length; i++) {
const ss = document.styleSheets[i];
if (!ss) continue; // well done safari >:(
// Chromium apparently sometimes returns null here; unsure why.
// see $14534907369972FRXBx:matrix.org in HQ
// ...ah, it's because there's a third party extension like
// privacybadger inserting its own stylesheet in there with a
// resource:// URI or something which results in a XSS error.
// See also #vector:matrix.org/$145357669685386ebCfr:matrix.org
// ...except some browsers apparently return stylesheets without
// hrefs, which we have no choice but ignore right now
// XXX seriously? we are hardcoding the name of vector's CSS file in
// here?
//
// Why do we need to limit it to vector's CSS file anyway - if there
// are other CSS files affecting the doc don't we want to apply the
// same transformations to them?
//
// Iterating through the CSS looking for matches to hack on feels
// pretty horrible anyway. And what if the application skin doesn't use
// Vector Green as its primary color?
// --richvdh
// Yes, tinting assumes that you are using the Riot skin for now.
// The right solution will be to move the CSS over to react-sdk.
// And yes, the default assets for the base skin might as well use
// Vector Green as any other colour.
// --matthew
if (ss.href && !ss.href.match(/\/bundle.*\.css$/)) continue;
if (ss.disabled) continue;
if (!ss.cssRules) continue;
for (let j = 0; j < ss.cssRules.length; j++) {
const rule = ss.cssRules[j];
if (!rule.style) continue;
if (rule.selectorText && rule.selectorText.match(/#mx_theme/)) continue;
for (let k = 0; k < cssAttrs.length; k++) {
const attr = cssAttrs[k];
for (let l = 0; l < keyRgb.length; l++) {
if (rule.style[attr] === keyRgb[l]) {
cssFixups.push({
style: rule.style,
attr: attr,
index: l,
});
}
}
}
}
}
if (DEBUG) console.log("calcCssFixups end");
},
applyCssFixups: function() {
if (DEBUG) console.log("applyCssFixups start");
for (let i = 0; i < cssFixups.length; i++) {
const cssFixup = cssFixups[i];
cssFixup.style[cssFixup.attr] = colors[cssFixup.index];
}
if (DEBUG) console.log("applyCssFixups end");
},
// XXX: we could just move this all into TintableSvg, but as it's so similar
// to the CSS fixup stuff in Tinter (just that the fixups are stored in TintableSvg)
// keeping it here for now.
calcSvgFixups: function(svgs) {
// go through manually fixing up SVG colours.
// we could do this by stylesheets, but keeping the stylesheets
// updated would be a PITA, so just brute-force search for the
// key colour; cache the element and apply.
if (DEBUG) console.log("calcSvgFixups start for " + svgs);
const fixups = [];
for (let i = 0; i < svgs.length; i++) {
var svgDoc;
try {
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svgDoc = svgs[i].contentDocument;
} catch(e) {
let msg = 'Failed to get svg.contentDocument of ' + svgs[i].toString();
if (e.message) {
msg += e.message;
}
if (e.stack) {
msg += ' | stack: ' + e.stack;
}
console.error(e);
}
if (!svgDoc) continue;
const tags = svgDoc.getElementsByTagName("*");
for (let j = 0; j < tags.length; j++) {
const tag = tags[j];
for (let k = 0; k < svgAttrs.length; k++) {
const attr = svgAttrs[k];
for (let l = 0; l < keyHex.length; l++) {
if (tag.getAttribute(attr) &&
tag.getAttribute(attr).toUpperCase() === keyHex[l])
{
fixups.push({
node: tag,
attr: attr,
index: l,
});
}
}
}
}
}
if (DEBUG) console.log("calcSvgFixups end");
return fixups;
},
applySvgFixups: function(fixups) {
if (DEBUG) console.log("applySvgFixups start for " + fixups);
for (let i = 0; i < fixups.length; i++) {
const svgFixup = fixups[i];
svgFixup.node.setAttribute(svgFixup.attr, colors[svgFixup.index]);
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}
if (DEBUG) console.log("applySvgFixups end");
},
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};