mirror of https://github.com/vector-im/riot-web
Use modern layout in file and notification panel
parent
78ae4ebc1e
commit
02b08888b5
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@ -45,9 +45,14 @@ limitations under the License.
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/* Overrides for the attachment body tiles */
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.mx_FilePanel .mx_EventTile {
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.mx_FilePanel .mx_EventTile:not([data-layout=bubble]) {
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word-break: break-word;
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margin-top: 32px;
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margin-top: 10px;
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padding-top: 0;
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.mx_EventTile_line {
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padding-left: 0;
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}
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}
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.mx_FilePanel .mx_EventTile .mx_MImageBody {
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@ -84,7 +84,7 @@ limitations under the License.
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display: inline;
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}
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.mx_NotificationPanel .mx_EventTile_senderDetails {
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.mx_NotificationPanel .mx_EventTile:not([data-layout=bubble]) .mx_EventTile_senderDetails {
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padding-left: 36px; // align with the room name
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position: relative;
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@ -105,7 +105,7 @@ limitations under the License.
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padding-left: 5px;
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}
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.mx_NotificationPanel .mx_EventTile_line {
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.mx_NotificationPanel .mx_EventTile:not([data-layout=bubble]) .mx_EventTile_line {
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margin-right: 0px;
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padding-left: 36px; // align with the room name
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padding-top: 0px;
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@ -36,6 +36,7 @@ import ResizeNotifier from '../../utils/ResizeNotifier';
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import TimelinePanel from "./TimelinePanel";
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import Spinner from "../views/elements/Spinner";
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import { TileShape } from '../views/rooms/EventTile';
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import { Layout } from "../../settings/Layout";
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interface IProps {
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roomId: string;
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@ -267,6 +268,7 @@ class FilePanel extends React.Component<IProps, IState> {
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tileShape={TileShape.FileGrid}
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resizeNotifier={this.props.resizeNotifier}
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empty={emptyState}
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layout={Layout.Group}
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/>
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</BaseCard>
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);
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@ -23,6 +23,7 @@ import { replaceableComponent } from "../../utils/replaceableComponent";
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import TimelinePanel from "./TimelinePanel";
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import Spinner from "../views/elements/Spinner";
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import { TileShape } from "../views/rooms/EventTile";
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import { Layout } from "../../settings/Layout";
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interface IProps {
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onClose(): void;
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@ -52,6 +53,7 @@ export default class NotificationPanel extends React.PureComponent<IProps> {
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tileShape={TileShape.Notif}
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empty={emptyState}
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alwaysShowTimestamps={true}
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layout={Layout.Group}
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/>
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);
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} else {
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