mirror of https://github.com/vector-im/riot-web
Merge pull request #5078 from matrix-org/travis/room-list/sticky-favourite
Handle tag changes in sticky room updatespull/21833/head
commit
05a30b8eab
|
@ -212,7 +212,18 @@ export class Algorithm extends EventEmitter {
|
||||||
// We specifically do NOT use the ordered rooms set as it contains the sticky room, which
|
// We specifically do NOT use the ordered rooms set as it contains the sticky room, which
|
||||||
// means we'll be off by 1 when the user is switching rooms. This leads to visual jumping
|
// means we'll be off by 1 when the user is switching rooms. This leads to visual jumping
|
||||||
// when the user is moving south in the list (not north, because of math).
|
// when the user is moving south in the list (not north, because of math).
|
||||||
let position = this.getOrderedRoomsWithoutSticky()[tag].indexOf(val);
|
const tagList = this.getOrderedRoomsWithoutSticky()[tag] || []; // can be null if filtering
|
||||||
|
let position = tagList.indexOf(val);
|
||||||
|
|
||||||
|
// We do want to see if a tag change happened though - if this did happen then we'll want
|
||||||
|
// to force the position to zero (top) to ensure we can properly handle it.
|
||||||
|
const wasSticky = this._lastStickyRoom.room ? this._lastStickyRoom.room.roomId === val.roomId : false;
|
||||||
|
if (this._lastStickyRoom.tag && tag !== this._lastStickyRoom.tag && wasSticky && position < 0) {
|
||||||
|
console.warn(`Sticky room ${val.roomId} changed tags during sticky room handling`);
|
||||||
|
position = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Sanity check the position to make sure the room is qualified for being sticky
|
||||||
if (position < 0) throw new Error(`${val.roomId} does not appear to be known and cannot be sticky`);
|
if (position < 0) throw new Error(`${val.roomId} does not appear to be known and cannot be sticky`);
|
||||||
|
|
||||||
// 🐉 Here be dragons.
|
// 🐉 Here be dragons.
|
||||||
|
|
Loading…
Reference in New Issue