mirror of https://github.com/vector-im/riot-web
Merge pull request #279 from matrix-org/rav/more_timeline_optimsisations
Reduce number of renders on received eventspull/21833/head
commit
0d9526fcec
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@ -244,8 +244,8 @@ var TimelinePanel = React.createClass({
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this.setState({
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[paginatingKey]: false,
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[canPaginateKey]: r,
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events: this._getEvents(),
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});
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this._reloadEvents();
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return r;
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});
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},
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@ -296,19 +296,6 @@ var TimelinePanel = React.createClass({
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return;
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}
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// when a new event arrives when the user is not watching the window, but the
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// window is in its auto-scroll mode, make sure the read marker is visible.
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//
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// We ignore events we have sent ourselves; we don't want to see the
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// read-marker when a remote echo of an event we have just sent takes
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// more than the timeout on userCurrentlyActive.
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//
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var myUserId = MatrixClientPeg.get().credentials.userId;
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var sender = ev.sender ? ev.sender.userId : null;
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if (sender != myUserId && !UserActivity.userCurrentlyActive()) {
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this.setState({readMarkerVisible: true});
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}
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// tell the timeline window to try to advance itself, but not to make
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// an http request to do so.
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//
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@ -318,8 +305,43 @@ var TimelinePanel = React.createClass({
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// timeline window.
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//
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// see https://github.com/vector-im/vector-web/issues/1035
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this._timelineWindow.paginate(EventTimeline.FORWARDS, 1, false)
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.done(this._reloadEvents);
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this._timelineWindow.paginate(EventTimeline.FORWARDS, 1, false).done(() => {
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if (this.unmounted) { return; }
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var events = this._timelineWindow.getEvents();
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var lastEv = events[events.length-1];
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// if we're at the end of the live timeline, append the pending events
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if (!this._timelineWindow.canPaginate(EventTimeline.FORWARDS)) {
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events.push(... this.props.room.getPendingEvents());
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}
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var updatedState = {events: events};
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// when a new event arrives when the user is not watching the
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// window, but the window is in its auto-scroll mode, make sure the
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// read marker is visible.
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//
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// We ignore events we have sent ourselves; we don't want to see the
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// read-marker when a remote echo of an event we have just sent takes
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// more than the timeout on userCurrentlyActive.
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//
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var myUserId = MatrixClientPeg.get().credentials.userId;
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var sender = ev.sender ? ev.sender.userId : null;
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var callback = null;
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if (sender != myUserId && !UserActivity.userCurrentlyActive()) {
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updatedState.readMarkerVisible = true;
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} else if(lastEv && this.getReadMarkerPosition() === 0) {
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// we know we're stuckAtBottom, so we can advance the RM
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// immediately, to save a later render cycle
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this._setReadMarker(lastEv.getId(), lastEv.getTs(), true);
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updatedState.readMarkerVisible = false;
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updatedState.readMarkerEventId = lastEv.getId();
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callback = this.props.onReadMarkerUpdated;
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}
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this.setState(updatedState, callback);
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});
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},
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onRoomTimelineReset: function(room) {
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@ -741,6 +763,13 @@ var TimelinePanel = React.createClass({
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// the results if so.
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if (this.unmounted) return;
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this.setState({
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events: this._getEvents(),
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});
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},
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// get the list of events from the timeline window and the pending event list
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_getEvents: function() {
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var events = this._timelineWindow.getEvents();
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// if we're at the end of the live timeline, append the pending events
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@ -748,9 +777,7 @@ var TimelinePanel = React.createClass({
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events.push(... this.props.room.getPendingEvents());
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}
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this.setState({
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events: events,
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});
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return events;
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},
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_indexForEventId: function(evId) {
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@ -816,7 +843,7 @@ var TimelinePanel = React.createClass({
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return this.props.room.getEventReadUpTo(myUserId, ignoreSynthesized);
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},
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_setReadMarker: function(eventId, eventTs) {
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_setReadMarker: function(eventId, eventTs, inhibitSetState) {
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if (TimelinePanel.roomReadMarkerMap[this.props.room.roomId] == eventId) {
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// don't update the state (and cause a re-render) if there is
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// no change to the RM.
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@ -831,6 +858,10 @@ var TimelinePanel = React.createClass({
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// above or below the visible timeline, we stash the timestamp.
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TimelinePanel.roomReadMarkerTsMap[this.props.room.roomId] = eventTs;
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if (inhibitSetState) {
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return;
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}
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// run the render cycle before calling the callback, so that
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// getReadMarkerPosition() returns the right thing.
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this.setState({
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