mirror of https://github.com/vector-im/riot-web
commit
223675bafb
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@ -320,7 +320,7 @@ module.exports = React.createClass({
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// by default we autoPeek rooms, unless we were called explicitly with
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// autoPeek=false by something like RoomDirectory who has already peeked
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this.setState({ autoPeek : payload.auto_peek === false ? false : true });
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this._viewRoom(payload.room_id, payload.show_settings);
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this._viewRoom(payload.room_id, payload.show_settings, payload.event_id);
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break;
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case 'view_prev_room':
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roomIndexDelta = -1;
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@ -355,7 +355,8 @@ module.exports = React.createClass({
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if (foundRoom) {
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dis.dispatch({
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action: 'view_room',
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room_id: foundRoom.roomId
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room_id: foundRoom.roomId,
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event_id: payload.event_id,
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});
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return;
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}
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@ -364,7 +365,8 @@ module.exports = React.createClass({
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function(result) {
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dis.dispatch({
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action: 'view_room',
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room_id: result.room_id
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room_id: result.room_id,
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event_id: payload.event_id,
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});
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});
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break;
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@ -436,15 +438,34 @@ module.exports = React.createClass({
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});
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},
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_viewRoom: function(roomId, showSettings) {
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// switch view to the given room
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//
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// eventId is optional and will cause a switch to the context of that
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// particular event.
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_viewRoom: function(roomId, showSettings, eventId) {
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// before we switch room, record the scroll state of the current room
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this._updateScrollMap();
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this.focusComposer = true;
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var newState = {
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currentRoom: roomId,
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initialEventId: eventId,
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highlightedEventId: eventId,
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initialEventPixelOffset: undefined,
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page_type: this.PageTypes.RoomView,
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};
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// if we aren't given an explicit event id, look for one in the
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// scrollStateMap.
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if (!eventId) {
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var scrollState = this.scrollStateMap[roomId];
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if (scrollState) {
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newState.initialEventId = scrollState.focussedEvent;
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newState.initialEventPixelOffset = scrollState.pixelOffset;
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}
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}
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if (this.sdkReady) {
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// if the SDK is not ready yet, remember what room
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// we're supposed to be on but don't notify about
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@ -466,15 +487,14 @@ module.exports = React.createClass({
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Tinter.tint(color_scheme.primary_color, color_scheme.secondary_color);
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}
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if (eventId) {
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presentedId += "/"+eventId;
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}
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this.notifyNewScreen('room/'+presentedId);
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newState.ready = true;
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}
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this.setState(newState);
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/*
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if (this.scrollStateMap[roomId]) {
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var scrollState = this.scrollStateMap[roomId];
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this.refs.roomView.restoreScrollState(scrollState);
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}*/
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if (this.refs.roomView && showSettings) {
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this.refs.roomView.showSettings(true);
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}
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@ -522,9 +542,11 @@ module.exports = React.createClass({
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if (self.starting_room_alias) {
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dis.dispatch({
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action: 'view_room_alias',
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room_alias: self.starting_room_alias
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room_alias: self.starting_room_alias,
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event_id: self.starting_event_id,
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});
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delete self.starting_room_alias;
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delete self.starting_event_id;
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} else if (!self.state.page_type) {
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if (!self.state.currentRoom) {
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var firstRoom = null;
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@ -650,23 +672,28 @@ module.exports = React.createClass({
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return;
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}
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var roomString = screen.split('/')[1];
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var segments = screen.substring(5).split('/');
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var roomString = segments[0];
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var eventId = segments[1]; // undefined if no event id given
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if (roomString[0] == '#') {
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if (this.state.logged_in) {
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dis.dispatch({
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action: 'view_room_alias',
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room_alias: roomString
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room_alias: roomString,
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event_id: eventId,
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});
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} else {
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// Okay, we'll take you here soon...
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this.starting_room_alias = roomString;
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this.starting_event_id = eventId;
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// ...but you're still going to have to log in.
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this.notifyNewScreen('login');
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}
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} else {
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dis.dispatch({
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action: 'view_room',
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room_id: roomString
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room_id: roomString,
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event_id: eventId,
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});
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}
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}
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@ -844,6 +871,9 @@ module.exports = React.createClass({
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<RoomView
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ref="roomView"
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roomId={this.state.currentRoom}
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eventId={this.state.initialEventId}
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highlightedEventId={this.state.highlightedEventId}
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eventPixelOffset={this.state.initialEventPixelOffset}
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autoPeek={this.state.autoPeek}
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key={this.state.currentRoom}
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ConferenceHandler={this.props.ConferenceHandler} />
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@ -60,7 +60,20 @@ module.exports = React.createClass({
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displayName: 'RoomView',
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propTypes: {
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ConferenceHandler: React.PropTypes.any,
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roomId: React.PropTypes.string,
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roomId: React.PropTypes.string.isRequired,
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// id of an event to jump to. If not given, will use the read-up-to-marker.
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eventId: React.PropTypes.string,
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// where to position the event given by eventId, in pixels from the
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// bottom of the viewport. If not given, will try to put the event in the
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// middle of the viewprt.
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eventPixelOffset: React.PropTypes.number,
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// ID of an event to highlight. If undefined, no event will be highlighted.
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// Typically this will either be the same as 'eventId', or undefined.
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highlightedEventId: React.PropTypes.string,
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autoPeek: React.PropTypes.bool, // should we try to peek the room on mount, or has whoever invoked us already initiated a peek?
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},
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@ -84,12 +97,16 @@ module.exports = React.createClass({
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syncState: MatrixClientPeg.get().getSyncState(),
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hasUnsentMessages: this._hasUnsentMessages(room),
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callState: null,
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timelineLoaded: false, // track whether our room timeline has loaded
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timelineLoading: true, // track whether our room timeline is loading
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guestsCanJoin: false,
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canPeek: false,
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readMarkerEventId: room ? room.getEventReadUpTo(MatrixClientPeg.get().credentials.userId) : null,
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readMarkerGhostEventId: undefined,
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atBottom: true,
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// this is true if we are fully scrolled-down, and are looking at
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// the end of the live timeline. It has the effect of hiding the
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// 'scroll to bottom' knob, among a couple of other things.
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atEndOfLiveTimeline: true,
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}
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},
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@ -153,20 +170,69 @@ module.exports = React.createClass({
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// Next, load the timeline.
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roomProm.then((room) => {
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this._calculatePeekRules(room);
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this._timelineWindow = new Matrix.TimelineWindow(
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MatrixClientPeg.get(), room,
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{windowLimit: TIMELINE_CAP});
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return this._initTimeline(this.props);
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}).done();
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},
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return this._timelineWindow.load(undefined,
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INITIAL_SIZE);
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}).then(() => {
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_initTimeline: function(props) {
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var initialEvent = props.eventId;
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if (!initialEvent) {
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// go to the 'read-up-to' mark if no explicit event given
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initialEvent = this.state.readMarkerEventId;
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}
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var pixelOffset = props.eventPixelOffset;
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return this._loadTimeline(initialEvent, pixelOffset);
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},
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/**
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* (re)-load the event timeline, and initialise the scroll state, centered
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* around the given event.
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*
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* @param {string?} eventId the event to focus on. If undefined, will
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* scroll to the bottom of the room.
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*
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* @param {number?} pixelOffset offset to position the given event at
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* (pixels from the bottom of the view). If undefined, will put the
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* event in the middle of the view.
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*
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* returns a promise which will resolve when the load completes.
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*/
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_loadTimeline: function(eventId, pixelOffset) {
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// TODO: we could optimise this, by not resetting the window if the
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// event is in the current window (though it's not obvious how we can
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// tell if the current window is on the live event stream)
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this.setState({
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events: [],
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timelineLoading: true,
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});
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this._timelineWindow = new Matrix.TimelineWindow(
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MatrixClientPeg.get(), this.state.room,
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{windowLimit: TIMELINE_CAP});
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return this._timelineWindow.load(eventId, INITIAL_SIZE).then(() => {
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debuglog("RoomView: timeline loaded");
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this._onTimelineUpdated(true);
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}).finally(() => {
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this.setState({
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timelineLoaded: true
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timelineLoading: false,
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}, () => {
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// initialise the scroll state of the message panel
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if (!this.refs.messagePanel) {
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// this shouldn't happen.
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console.log("can't initialise scroll state because " +
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"messagePanel didn't load");
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return;
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}
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if (eventId) {
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this.refs.messagePanel.scrollToToken(eventId, pixelOffset);
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} else {
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this.refs.messagePanel.scrollToBottom();
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}
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});
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}).done();
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});
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},
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componentWillUnmount: function() {
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@ -234,10 +300,6 @@ module.exports = React.createClass({
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var callState;
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if (call) {
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// Call state has changed so we may be loading video elements
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// which will obscure the message log.
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// scroll to bottom
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this.scrollToBottom();
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callState = call.call_state;
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}
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else {
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@ -274,11 +336,17 @@ module.exports = React.createClass({
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});
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},
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// MatrixRoom still showing the messages from the old room?
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// Set the key to the room_id. Sadly you can no longer get at
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// the key from inside the component, or we'd check this in code.
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/*componentWillReceiveProps: function(props) {
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},*/
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componentWillReceiveProps: function(newProps) {
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if (newProps.roomId != this.props.roomId) {
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throw new Error("changing room on a RoomView is not supported");
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}
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if (newProps.eventId != this.props.eventId) {
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console.log("RoomView switching to eventId " + newProps.eventId +
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" (was " + this.props.eventId + ")");
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return this._initTimeline(newProps);
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}
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},
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onRoomTimeline: function(ev, room, toStartOfTimeline, removed, data) {
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if (this.unmounted) return;
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@ -296,7 +364,7 @@ module.exports = React.createClass({
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if (ev.getSender() !== MatrixClientPeg.get().credentials.userId) {
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// update unread count when scrolled up
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if (!this.state.searchResults && this.refs.messagePanel && this.refs.messagePanel.isAtBottom()) {
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if (!this.state.searchResults && this.state.atEndOfLiveTimeline) {
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// no change
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}
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else {
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@ -392,6 +460,20 @@ module.exports = React.createClass({
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readMarkerEventId: readMarkerEventId,
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readMarkerGhostEventId: readMarkerGhostEventId,
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});
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// if the scrollpanel is following the timeline, attempt to scroll
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// it to bring the read message up to the middle of the panel. This
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// will have no immediate effect (since we are already at the
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// bottom), but will ensure that if there is no further user
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// activity, but room activity continues, the read message will
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// scroll up to the middle of the window, but no further.
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//
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// we do this here as well as in sendReadReceipt to deal with
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// people using two clients at once.
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if (this.refs.messagePanel && this.state.atEndOfLiveTimeline) {
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this.refs.messagePanel.scrollToToken(readMarkerEventId);
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}
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}
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},
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@ -513,7 +595,6 @@ module.exports = React.createClass({
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var messagePanel = ReactDOM.findDOMNode(this.refs.messagePanel);
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this.refs.messagePanel.initialised = true;
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this.scrollToBottom();
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this.sendReadReceipt();
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this.updateTint();
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@ -618,18 +699,19 @@ module.exports = React.createClass({
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},
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onMessageListScroll: function(ev) {
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if (this.refs.messagePanel.isAtBottom()) {
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if (this.refs.messagePanel.isAtBottom() &&
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!this._timelineWindow.canPaginate(EventTimeline.FORWARDS)) {
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if (this.state.numUnreadMessages != 0) {
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this.setState({ numUnreadMessages: 0 });
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}
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if (!this.state.atBottom) {
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this.setState({ atBottom: true });
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if (!this.state.atEndOfLiveTimeline) {
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this.setState({ atEndOfLiveTimeline: true });
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}
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}
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else {
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if (this.state.atBottom) {
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this.setState({ atBottom: false });
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}
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if (this.state.atEndOfLiveTimeline) {
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this.setState({ atEndOfLiveTimeline: false });
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}
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}
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},
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|
@ -912,9 +994,11 @@ module.exports = React.createClass({
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}
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var eventId = mxEv.getId();
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var highlight = (eventId == this.props.highlightedEventId);
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ret.push(
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<li key={eventId} ref={this._collectEventNode.bind(this, eventId)} data-scroll-token={eventId}>
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<EventTile mxEvent={mxEv} continuation={continuation} last={last}/>
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<EventTile mxEvent={mxEv} continuation={continuation}
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last={last} isSelectedEvent={highlight}/>
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</li>
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);
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@ -1199,9 +1283,29 @@ module.exports = React.createClass({
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sendReadReceipt: function() {
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if (!this.state.room) return;
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if (!this.refs.messagePanel) return;
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var currentReadUpToEventId = this.state.room.getEventReadUpTo(MatrixClientPeg.get().credentials.userId);
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var currentReadUpToEventIndex = this._indexForEventId(currentReadUpToEventId);
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// We want to avoid sending out read receipts when we are looking at
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// events in the past which are before the latest RR.
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//
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// For now, let's apply a heuristic: if (a) the event corresponding to
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// the latest RR (either from the server, or sent by ourselves) doesn't
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// appear in our timeline, and (b) we could forward-paginate the event
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// timeline, then don't send any more RRs.
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//
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// This isn't watertight, as we could be looking at a section of
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// timeline which is *after* the latest RR (so we should actually send
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// RRs) - but that is a bit of a niche case. It will sort itself out when
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// the user eventually hits the live timeline.
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//
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if (currentReadUpToEventId && currentReadUpToEventIndex === null &&
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this._timelineWindow.canPaginate(EventTimeline.FORWARDS)) {
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return;
|
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}
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|
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var lastReadEventIndex = this._getLastDisplayedEventIndexIgnoringOwn();
|
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if (lastReadEventIndex === null) return;
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|
@ -1214,6 +1318,19 @@ module.exports = React.createClass({
|
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// it failed, so allow retries next time the user is active
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this.last_rr_sent_event_id = undefined;
|
||||
});
|
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|
||||
// if the scrollpanel is following the timeline, attempt to scroll
|
||||
// it to bring the read message up to the middle of the panel. This
|
||||
// will have no immediate effect (since we are already at the
|
||||
// bottom), but will ensure that if there is no further user
|
||||
// activity, but room activity continues, the read message will
|
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// scroll up to the middle of the window, but no further.
|
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//
|
||||
// we do this here as well as in onRoomReceipt to cater for guest users
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// (which do not send out read receipts).
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if (this.state.atEndOfLiveTimeline) {
|
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this.refs.messagePanel.scrollToToken(lastReadEvent.getId());
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||||
}
|
||||
}
|
||||
},
|
||||
|
||||
|
@ -1338,19 +1455,58 @@ module.exports = React.createClass({
|
|||
return this.state.numUnreadMessages + " new message" + (this.state.numUnreadMessages > 1 ? "s" : "");
|
||||
},
|
||||
|
||||
scrollToBottom: function() {
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var messagePanel = this.refs.messagePanel;
|
||||
if (!messagePanel) return;
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messagePanel.scrollToBottom();
|
||||
// jump down to the bottom of this room, where new events are arriving
|
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jumpToLiveTimeline: function() {
|
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// if we can't forward-paginate the existing timeline, then there
|
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// is no point reloading it - just jump straight to the bottom.
|
||||
//
|
||||
// Otherwise, reload the timeline rather than trying to paginate
|
||||
// through all of space-time.
|
||||
if (this._timelineWindow.canPaginate(EventTimeline.FORWARDS)) {
|
||||
this._loadTimeline();
|
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} else {
|
||||
if (this.refs.messagePanel) {
|
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this.refs.messagePanel.scrollToBottom();
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
// get the current scroll position of the room, so that it can be
|
||||
// restored when we switch back to it
|
||||
// restored when we switch back to it.
|
||||
//
|
||||
// This returns an object with the following properties:
|
||||
//
|
||||
// focussedEvent: the ID of the 'focussed' event. Typically this is the
|
||||
// last event fully visible in the viewport, though if we have done
|
||||
// an explicit scroll to an explicit event, it will be that event.
|
||||
//
|
||||
// pixelOffset: the number of pixels the window is scrolled down from
|
||||
// the focussedEvent.
|
||||
//
|
||||
// If there are no visible events, returns null.
|
||||
//
|
||||
getScrollState: function() {
|
||||
var messagePanel = this.refs.messagePanel;
|
||||
if (!messagePanel) return null;
|
||||
|
||||
return messagePanel.getScrollState();
|
||||
var scrollState = messagePanel.getScrollState();
|
||||
|
||||
if (scrollState.stuckAtBottom) {
|
||||
// we don't really expect to be in this state, but it will
|
||||
// occasionally happen when no scroll state has been set on the
|
||||
// messagePanel (ie, we didn't have an initial event (so it's
|
||||
// probably a new room), there has been no user-initiated scroll, and
|
||||
// no read-receipts have arrived to update the scroll position).
|
||||
//
|
||||
// Return null, which will cause us to scroll to last unread on
|
||||
// reload.
|
||||
return null;
|
||||
}
|
||||
|
||||
return {
|
||||
focussedEvent: scrollState.trackedScrollToken,
|
||||
pixelOffset: scrollState.pixelOffset,
|
||||
};
|
||||
},
|
||||
|
||||
onResize: function(e) {
|
||||
|
@ -1444,11 +1600,11 @@ module.exports = React.createClass({
|
|||
var ScrollPanel = sdk.getComponent("structures.ScrollPanel");
|
||||
var TintableSvg = sdk.getComponent("elements.TintableSvg");
|
||||
var RoomPreviewBar = sdk.getComponent("rooms.RoomPreviewBar");
|
||||
var Loader = sdk.getComponent("elements.Spinner");
|
||||
|
||||
if (!this._timelineWindow) {
|
||||
if (this.props.roomId) {
|
||||
if (!this.state.timelineLoaded) {
|
||||
var Loader = sdk.getComponent("elements.Spinner");
|
||||
if (this.state.timelineLoading) {
|
||||
return (
|
||||
<div className="mx_RoomView">
|
||||
<Loader />
|
||||
|
@ -1481,7 +1637,6 @@ module.exports = React.createClass({
|
|||
var myMember = this.state.room.getMember(myUserId);
|
||||
if (myMember && myMember.membership == 'invite') {
|
||||
if (this.state.joining || this.state.rejecting) {
|
||||
var Loader = sdk.getComponent("elements.Spinner");
|
||||
return (
|
||||
<div className="mx_RoomView">
|
||||
<Loader />
|
||||
|
@ -1592,7 +1747,7 @@ module.exports = React.createClass({
|
|||
// set when you've scrolled up
|
||||
else if (unreadMsgs) {
|
||||
statusBar = (
|
||||
<div className="mx_RoomView_unreadMessagesBar" onClick={ this.scrollToBottom }>
|
||||
<div className="mx_RoomView_unreadMessagesBar" onClick={ this.jumpToLiveTimeline }>
|
||||
<img src="img/newmessages.svg" width="24" height="24" alt=""/>
|
||||
{unreadMsgs}
|
||||
</div>
|
||||
|
@ -1606,9 +1761,9 @@ module.exports = React.createClass({
|
|||
</div>
|
||||
);
|
||||
}
|
||||
else if (!this.state.atBottom) {
|
||||
else if (!this.state.atEndOfLiveTimeline) {
|
||||
statusBar = (
|
||||
<div className="mx_RoomView_scrollToBottomBar" onClick={ this.scrollToBottom }>
|
||||
<div className="mx_RoomView_scrollToBottomBar" onClick={ this.jumpToLiveTimeline }>
|
||||
<img src="img/scrolldown.svg" width="24" height="24" alt="Scroll to bottom of page" title="Scroll to bottom of page"/>
|
||||
</div>
|
||||
);
|
||||
|
@ -1620,7 +1775,6 @@ module.exports = React.createClass({
|
|||
aux = <RoomSettings ref="room_settings" onSaveClick={this.onSaveClick} onCancelClick={this.onCancelClick} room={this.state.room} />;
|
||||
}
|
||||
else if (this.state.uploadingRoomSettings) {
|
||||
var Loader = sdk.getComponent("elements.Spinner");
|
||||
aux = <Loader/>;
|
||||
}
|
||||
else if (this.state.searching) {
|
||||
|
@ -1746,15 +1900,40 @@ module.exports = React.createClass({
|
|||
hideMessagePanel = true;
|
||||
}
|
||||
|
||||
var messagePanel = (
|
||||
var messagePanel;
|
||||
|
||||
// just show a spinner while the timeline loads.
|
||||
//
|
||||
// put it in a div of the right class (mx_RoomView_messagePanel) so
|
||||
// that the order in the roomview flexbox is correct, and
|
||||
// mx_RoomView_messageListWrapper to position the inner div in the
|
||||
// right place.
|
||||
//
|
||||
// Note that the click-on-search-result functionality relies on the
|
||||
// fact that the messagePanel is hidden while the timeline reloads,
|
||||
// but that the RoomHeader (complete with search term) continues to
|
||||
// exist.
|
||||
if (this.state.timelineLoading) {
|
||||
messagePanel = (
|
||||
<div className="mx_RoomView_messagePanel mx_RoomView_messageListWrapper">
|
||||
<Loader />
|
||||
</div>
|
||||
);
|
||||
} else {
|
||||
// it's important that stickyBottom = false on this, otherwise if somebody hits the
|
||||
// bottom of the loaded events when viewing historical messages, we get stuck in a
|
||||
// loop of paginating our way through the entire history of the room.
|
||||
messagePanel = (
|
||||
<ScrollPanel ref="messagePanel" className="mx_RoomView_messagePanel"
|
||||
onScroll={ this.onMessageListScroll }
|
||||
onFillRequest={ this.onMessageListFillRequest }
|
||||
style={ hideMessagePanel ? { display: 'none' } : {} } >
|
||||
style={ hideMessagePanel ? { display: 'none' } : {} }
|
||||
stickyBottom={ false }>
|
||||
<li className={scrollheader_classes}></li>
|
||||
{this.getEventTiles()}
|
||||
</ScrollPanel>
|
||||
);
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<div className={ "mx_RoomView" + (inCall ? " mx_RoomView_inCall" : "") } ref="roomView">
|
||||
|
|
|
@ -37,14 +37,32 @@ if (DEBUG_SCROLL) {
|
|||
* It also provides a hook which allows parents to provide more list elements
|
||||
* when we get close to the start or end of the list.
|
||||
*
|
||||
* We don't save the absolute scroll offset, because that would be affected by
|
||||
* window width, zoom level, amount of scrollback, etc. Instead we save an
|
||||
* identifier for the last fully-visible message, and the number of pixels the
|
||||
* window was scrolled below it - which is hopefully be near enough.
|
||||
*
|
||||
* Each child element should have a 'data-scroll-token'. This token is used to
|
||||
* serialise the scroll state, and returned as the 'lastDisplayedScrollToken'
|
||||
* serialise the scroll state, and returned as the 'trackedScrollToken'
|
||||
* attribute by getScrollState().
|
||||
*
|
||||
* Some notes about the implementation:
|
||||
*
|
||||
* The saved 'scrollState' can exist in one of two states:
|
||||
*
|
||||
* - stuckAtBottom: (the default, and restored by resetScrollState): the
|
||||
* viewport is scrolled down as far as it can be. When the children are
|
||||
* updated, the scroll position will be updated to ensure it is still at
|
||||
* the bottom.
|
||||
*
|
||||
* - fixed, in which the viewport is conceptually tied at a specific scroll
|
||||
* offset. We don't save the absolute scroll offset, because that would be
|
||||
* affected by window width, zoom level, amount of scrollback, etc. Instead
|
||||
* we save an identifier for the last fully-visible message, and the number
|
||||
* of pixels the window was scrolled below it - which is hopefully be near
|
||||
* enough.
|
||||
*
|
||||
* The 'stickyBottom' property controls the behaviour when we reach the bottom
|
||||
* of the window (either through a user-initiated scroll, or by calling
|
||||
* scrollToBottom). If stickyBottom is enabled, the scrollState will enter
|
||||
* 'stuckAtBottom' state - ensuring that new additions cause the window to
|
||||
* scroll down further. If stickyBottom is disabled, we just save the scroll
|
||||
* offset as normal.
|
||||
*/
|
||||
module.exports = React.createClass({
|
||||
displayName: 'ScrollPanel',
|
||||
|
@ -145,8 +163,15 @@ module.exports = React.createClass({
|
|||
this.recentEventScroll = undefined;
|
||||
}
|
||||
|
||||
this.scrollState = this._calculateScrollState();
|
||||
debuglog("Saved scroll state", this.scrollState);
|
||||
// If there weren't enough children to fill the viewport, the scroll we
|
||||
// got might be different to the scroll we wanted; we don't want to
|
||||
// forget what we wanted, so don't overwrite the saved state unless
|
||||
// this appears to be a user-initiated scroll.
|
||||
if (sn.scrollTop != this._lastSetScroll) {
|
||||
this._saveScrollState();
|
||||
} else {
|
||||
debuglog("Ignoring scroll echo");
|
||||
}
|
||||
|
||||
this.props.onScroll(ev);
|
||||
|
||||
|
@ -155,13 +180,19 @@ module.exports = React.createClass({
|
|||
|
||||
// return true if the content is fully scrolled down right now; else false.
|
||||
//
|
||||
// Note that if the content hasn't yet been fully populated, this may
|
||||
// spuriously return true even if the user wanted to be looking at earlier
|
||||
// content. So don't call it in render() cycles.
|
||||
// note that this is independent of the 'stuckAtBottom' state - it is simply
|
||||
// about whether the the content is scrolled down right now, irrespective of
|
||||
// whether it will stay that way when the children update.
|
||||
isAtBottom: function() {
|
||||
var sn = this._getScrollNode();
|
||||
// + 2 here to avoid fractional pixel rounding errors
|
||||
return sn.scrollHeight - sn.scrollTop <= sn.clientHeight + 2;
|
||||
|
||||
// there seems to be some bug with flexbox/gemini/chrome/richvdh's
|
||||
// understanding of the box model, wherein the scrollNode ends up 2
|
||||
// pixels higher than the available space, even when there are less
|
||||
// than a screenful of messages. + 3 is a fudge factor to pretend
|
||||
// that we're at the bottom when we're still a few pixels off.
|
||||
|
||||
return sn.scrollHeight - Math.ceil(sn.scrollTop) <= sn.clientHeight + 3;
|
||||
},
|
||||
|
||||
// check the scroll state and send out backfill requests if necessary.
|
||||
|
@ -230,9 +261,9 @@ module.exports = React.createClass({
|
|||
}
|
||||
|
||||
q.finally(fillPromise, () => {
|
||||
debuglog("ScrollPanel: "+dir+" fill complete");
|
||||
this._pendingFillRequests[dir] = false;
|
||||
}).then((hasMoreResults) => {
|
||||
debuglog("ScrollPanel: "+dir+" fill complete; hasMoreResults:"+hasMoreResults);
|
||||
if (hasMoreResults) {
|
||||
// further pagination requests have been disabled until now, so
|
||||
// it's time to check the fill state again in case the pagination
|
||||
|
@ -242,42 +273,83 @@ module.exports = React.createClass({
|
|||
}).done();
|
||||
},
|
||||
|
||||
// get the current scroll position of the room, so that it can be
|
||||
// restored later
|
||||
/* get the current scroll state. This returns an object with the following
|
||||
* properties:
|
||||
*
|
||||
* boolean stuckAtBottom: true if we are tracking the bottom of the
|
||||
* scroll. false if we are tracking a particular child.
|
||||
*
|
||||
* string trackedScrollToken: undefined if stuckAtBottom is true; if it is
|
||||
* false, the data-scroll-token of the child which we are tracking.
|
||||
*
|
||||
* number pixelOffset: undefined if stuckAtBottom is true; if it is false,
|
||||
* the number of pixels the bottom of the tracked child is above the
|
||||
* bottom of the scroll panel.
|
||||
*/
|
||||
getScrollState: function() {
|
||||
return this.scrollState;
|
||||
},
|
||||
|
||||
/* reset the saved scroll state.
|
||||
*
|
||||
* This will cause the scroll to be reinitialised on the next update of the
|
||||
* child list.
|
||||
*
|
||||
* This is useful if the list is being replaced, and you don't want to
|
||||
* preserve scroll even if new children happen to have the same scroll
|
||||
* tokens as old ones.
|
||||
*
|
||||
* This will cause the viewport to be scrolled down to the bottom on the
|
||||
* next update of the child list. This is different to scrollToBottom(),
|
||||
* which would save the current bottom-most child as the active one (so is
|
||||
* no use if no children exist yet, or if you are about to replace the
|
||||
* child list.)
|
||||
*/
|
||||
resetScrollState: function() {
|
||||
this.scrollState = null;
|
||||
},
|
||||
|
||||
scrollToTop: function() {
|
||||
this._getScrollNode().scrollTop = 0;
|
||||
debuglog("Scrolled to top");
|
||||
this.scrollState = {stuckAtBottom: true};
|
||||
},
|
||||
|
||||
scrollToBottom: function() {
|
||||
// the easiest way to make sure that the scroll state is correctly
|
||||
// saved is to do the scroll, then save the updated state. (Calculating
|
||||
// it ourselves is hard, and we can't rely on an onScroll callback
|
||||
// happening, since there may be no user-visible change here).
|
||||
var scrollNode = this._getScrollNode();
|
||||
|
||||
scrollNode.scrollTop = scrollNode.scrollHeight;
|
||||
debuglog("Scrolled to bottom; offset now", scrollNode.scrollTop);
|
||||
this._lastSetScroll = scrollNode.scrollTop;
|
||||
|
||||
this._saveScrollState();
|
||||
},
|
||||
|
||||
// scroll the message list to the node with the given scrollToken. See
|
||||
// notes in _calculateScrollState on how this works.
|
||||
//
|
||||
// pixel_offset gives the number of pixels between the bottom of the node
|
||||
// and the bottom of the container.
|
||||
// pixelOffset gives the number of pixels between the bottom of the node
|
||||
// and the bottom of the container. If undefined, it will put the node
|
||||
// in the middle of the container.
|
||||
scrollToToken: function(scrollToken, pixelOffset) {
|
||||
var scrollNode = this._getScrollNode();
|
||||
|
||||
// default to the middle
|
||||
if (pixelOffset === undefined) {
|
||||
pixelOffset = scrollNode.clientHeight / 2;
|
||||
}
|
||||
|
||||
// save the desired scroll state. It's important we do this here rather
|
||||
// than as a result of the scroll event, because (a) we might not *get*
|
||||
// a scroll event, and (b) it might not currently be possible to set
|
||||
// the requested scroll state (eg, because we hit the end of the
|
||||
// timeline and need to do more pagination); we want to save the
|
||||
// *desired* scroll state rather than what we end up achieving.
|
||||
this.scrollState = {
|
||||
stuckAtBottom: false,
|
||||
trackedScrollToken: scrollToken,
|
||||
pixelOffset: pixelOffset
|
||||
};
|
||||
|
||||
// ... then make it so.
|
||||
this._restoreSavedScrollState();
|
||||
},
|
||||
|
||||
// set the scrollTop attribute appropriately to position the given child at the
|
||||
// given offset in the window. A helper for _restoreSavedScrollState.
|
||||
_scrollToToken: function(scrollToken, pixelOffset) {
|
||||
/* find the dom node with the right scrolltoken */
|
||||
var node;
|
||||
var messages = this.refs.itemlist.children;
|
||||
|
@ -291,7 +363,7 @@ module.exports = React.createClass({
|
|||
}
|
||||
|
||||
if (!node) {
|
||||
console.error("No node with scrollToken '"+scrollToken+"'");
|
||||
debuglog("ScrollPanel: No node with scrollToken '"+scrollToken+"'");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -312,15 +384,12 @@ module.exports = React.createClass({
|
|||
debuglog("recentEventScroll now "+this.recentEventScroll);
|
||||
},
|
||||
|
||||
_calculateScrollState: function() {
|
||||
// Our scroll implementation is agnostic of the precise contents of the
|
||||
// message list (since it needs to work with both search results and
|
||||
// timelines). 'refs.messageList' is expected to be a DOM node with a
|
||||
// number of children, each of which may have a 'data-scroll-token'
|
||||
// attribute. It is this token which is stored as the
|
||||
// 'lastDisplayedScrollToken'.
|
||||
|
||||
var atBottom = this.isAtBottom();
|
||||
_saveScrollState: function() {
|
||||
if (this.props.stickyBottom && this.isAtBottom()) {
|
||||
this.scrollState = { stuckAtBottom: true };
|
||||
debuglog("Saved scroll state", this.scrollState);
|
||||
return;
|
||||
}
|
||||
|
||||
var itemlist = this.refs.itemlist;
|
||||
var wrapperRect = ReactDOM.findDOMNode(this).getBoundingClientRect();
|
||||
|
@ -332,28 +401,34 @@ module.exports = React.createClass({
|
|||
|
||||
var boundingRect = node.getBoundingClientRect();
|
||||
if (boundingRect.bottom < wrapperRect.bottom) {
|
||||
return {
|
||||
atBottom: atBottom,
|
||||
lastDisplayedScrollToken: node.dataset.scrollToken,
|
||||
this.scrollState = {
|
||||
stuckAtBottom: false,
|
||||
trackedScrollToken: node.dataset.scrollToken,
|
||||
pixelOffset: wrapperRect.bottom - boundingRect.bottom,
|
||||
}
|
||||
debuglog("Saved scroll state", this.scrollState);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// apparently the entire timeline is below the viewport. Give up.
|
||||
return { atBottom: true };
|
||||
debuglog("Unable to save scroll state: found no children in the viewport");
|
||||
},
|
||||
|
||||
_restoreSavedScrollState: function() {
|
||||
var scrollState = this.scrollState;
|
||||
if (!scrollState || (this.props.stickyBottom && scrollState.atBottom)) {
|
||||
this.scrollToBottom();
|
||||
} else if (scrollState.lastDisplayedScrollToken) {
|
||||
this.scrollToToken(scrollState.lastDisplayedScrollToken,
|
||||
var scrollNode = this._getScrollNode();
|
||||
|
||||
if (scrollState.stuckAtBottom) {
|
||||
scrollNode.scrollTop = scrollNode.scrollHeight;
|
||||
debuglog("Scrolled to bottom; offset now", scrollNode.scrollTop);
|
||||
} else if (scrollState.trackedScrollToken) {
|
||||
this._scrollToToken(scrollState.trackedScrollToken,
|
||||
scrollState.pixelOffset);
|
||||
}
|
||||
this._lastSetScroll = scrollNode.scrollTop;
|
||||
},
|
||||
|
||||
|
||||
/* get the DOM node which has the scrollTop property we care about for our
|
||||
* message panel.
|
||||
*/
|
||||
|
|
|
@ -98,6 +98,9 @@ module.exports = React.createClass({
|
|||
|
||||
/* a function to be called when the highlight is clicked */
|
||||
onHighlightClick: React.PropTypes.func,
|
||||
|
||||
/* is this the focussed event */
|
||||
isSelectedEvent: React.PropTypes.bool,
|
||||
},
|
||||
|
||||
getInitialState: function() {
|
||||
|
@ -273,6 +276,7 @@ module.exports = React.createClass({
|
|||
) !== -1,
|
||||
mx_EventTile_notSent: this.props.mxEvent.status == 'not_sent',
|
||||
mx_EventTile_highlight: this.shouldHighlight(),
|
||||
mx_EventTile_selected: this.props.isSelectedEvent,
|
||||
mx_EventTile_continuation: this.props.continuation,
|
||||
mx_EventTile_last: this.props.last,
|
||||
mx_EventTile_contextual: this.props.contextual,
|
||||
|
|
Loading…
Reference in New Issue