mirror of https://github.com/vector-im/riot-web
Remove old isAlone checker
parent
2fdfe9346f
commit
2594ff8e80
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@ -153,16 +153,6 @@ limitations under the License.
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display: block;
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}
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.mx_RoomStatusBar_isAlone {
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height: 50px;
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line-height: $font-50px;
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color: $primary-fg-color;
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opacity: 0.5;
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overflow-y: hidden;
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display: block;
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}
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.mx_MatrixChat_useCompactLayout {
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.mx_RoomStatusBar {
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min-height: 40px;
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@ -41,9 +41,6 @@ export default class RoomStatusBar extends React.Component {
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static propTypes = {
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// the room this statusbar is representing.
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room: PropTypes.object.isRequired,
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// This is true when the user is alone in the room, but has also sent a message.
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// Used to suggest to the user to invite someone
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sentMessageAndIsAlone: PropTypes.bool,
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// The active call in the room, if any (means we show the call bar
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// along with the status of the call)
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@ -68,10 +65,6 @@ export default class RoomStatusBar extends React.Component {
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// 'you are alone' bar
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onInviteClick: PropTypes.func,
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// callback for when the user clicks on the 'stop warning me' button in the
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// 'you are alone' bar
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onStopWarningClick: PropTypes.func,
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// callback for when we do something that changes the size of the
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// status bar. This is used to trigger a re-layout in the parent
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// component.
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@ -159,10 +152,7 @@ export default class RoomStatusBar extends React.Component {
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// changed - so we use '0' to indicate normal size, and other values to
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// indicate other sizes.
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_getSize() {
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if (this._shouldShowConnectionError() ||
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this._showCallBar() ||
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this.props.sentMessageAndIsAlone
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) {
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if (this._shouldShowConnectionError() || this._showCallBar()) {
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return STATUS_BAR_EXPANDED;
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} else if (this.state.unsentMessages.length > 0) {
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return STATUS_BAR_EXPANDED_LARGE;
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@ -325,24 +315,6 @@ export default class RoomStatusBar extends React.Component {
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);
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}
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// If you're alone in the room, and have sent a message, suggest to invite someone
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if (this.props.sentMessageAndIsAlone && !this.props.isPeeking) {
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return (
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<div className="mx_RoomStatusBar_isAlone">
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{ _t("There's no one else here! Would you like to <inviteText>invite others</inviteText> " +
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"or <nowarnText>stop warning about the empty room</nowarnText>?",
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{},
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{
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'inviteText': (sub) =>
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<a className="mx_RoomStatusBar_resend_link" key="invite" onClick={this.props.onInviteClick}>{ sub }</a>,
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'nowarnText': (sub) =>
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<a className="mx_RoomStatusBar_resend_link" key="nowarn" onClick={this.props.onStopWarningClick}>{ sub }</a>,
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},
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) }
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</div>
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);
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}
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return null;
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}
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@ -150,7 +150,6 @@ export interface IState {
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guestsCanJoin: boolean;
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canPeek: boolean;
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showApps: boolean;
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isAlone: boolean;
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isPeeking: boolean;
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showingPinned: boolean;
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showReadReceipts: boolean;
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@ -223,7 +222,6 @@ export default class RoomView extends React.Component<IProps, IState> {
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guestsCanJoin: false,
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canPeek: false,
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showApps: false,
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isAlone: false,
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isPeeking: false,
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showingPinned: false,
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showReadReceipts: true,
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@ -705,9 +703,8 @@ export default class RoomView extends React.Component<IProps, IState> {
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private onAction = payload => {
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switch (payload.action) {
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case 'message_send_failed':
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case 'message_sent':
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this.checkIfAlone(this.state.room);
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this.checkDesktopNotifications();
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break;
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case 'post_sticker_message':
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this.injectSticker(
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@ -1025,36 +1022,15 @@ export default class RoomView extends React.Component<IProps, IState> {
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}
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// rate limited because a power level change will emit an event for every member in the room.
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private updateRoomMembers = rateLimitedFunc((dueToMember) => {
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private updateRoomMembers = rateLimitedFunc(() => {
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this.updateDMState();
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let memberCountInfluence = 0;
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if (dueToMember && dueToMember.membership === "invite" && this.state.room.getInvitedMemberCount() === 0) {
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// A member got invited, but the room hasn't detected that change yet. Influence the member
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// count by 1 to counteract this.
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memberCountInfluence = 1;
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}
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this.checkIfAlone(this.state.room, memberCountInfluence);
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this.updateE2EStatus(this.state.room);
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}, 500);
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private checkIfAlone(room: Room, countInfluence?: number) {
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let warnedAboutLonelyRoom = false;
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if (localStorage) {
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warnedAboutLonelyRoom = Boolean(localStorage.getItem('mx_user_alone_warned_' + this.state.room.roomId));
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}
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if (warnedAboutLonelyRoom) {
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if (this.state.isAlone) this.setState({isAlone: false});
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return;
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}
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let joinedOrInvitedMemberCount = room.getJoinedMemberCount() + room.getInvitedMemberCount();
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if (countInfluence) joinedOrInvitedMemberCount += countInfluence;
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this.setState({isAlone: joinedOrInvitedMemberCount === 1});
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// if they are not alone additionally prompt the user about notifications so they don't miss replies
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if (joinedOrInvitedMemberCount > 1 && Notifier.shouldShowPrompt()) {
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private checkDesktopNotifications() {
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const memberCount = this.state.room.getJoinedMemberCount() + this.state.room.getInvitedMemberCount();
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// if they are not alone prompt the user about notifications so they don't miss replies
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if (memberCount > 1 && Notifier.shouldShowPrompt()) {
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showNotificationsToast(true);
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}
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}
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@ -1091,14 +1067,6 @@ export default class RoomView extends React.Component<IProps, IState> {
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action: 'view_invite',
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roomId: this.state.room.roomId,
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});
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this.setState({isAlone: false}); // there's a good chance they'll invite someone
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};
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private onStopAloneWarningClick = () => {
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if (localStorage) {
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localStorage.setItem('mx_user_alone_warned_' + this.state.room.roomId, String(true));
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}
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this.setState({isAlone: false});
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};
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private onJoinButtonClicked = () => {
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@ -1797,12 +1765,10 @@ export default class RoomView extends React.Component<IProps, IState> {
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isStatusAreaExpanded = this.state.statusBarVisible;
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statusBar = <RoomStatusBar
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room={this.state.room}
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sentMessageAndIsAlone={this.state.isAlone}
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callState={this.state.callState}
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callType={activeCall ? activeCall.type : null}
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isPeeking={myMembership !== "join"}
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onInviteClick={this.onInviteButtonClick}
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onStopWarningClick={this.onStopAloneWarningClick}
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onVisible={this.onStatusBarVisible}
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onHidden={this.onStatusBarHidden}
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/>;
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