Remove old isAlone checker

pull/21833/head
Michael Telatynski 2020-11-05 15:39:22 +00:00
parent 2fdfe9346f
commit 2594ff8e80
3 changed files with 7 additions and 79 deletions

View File

@ -153,16 +153,6 @@ limitations under the License.
display: block;
}
.mx_RoomStatusBar_isAlone {
height: 50px;
line-height: $font-50px;
color: $primary-fg-color;
opacity: 0.5;
overflow-y: hidden;
display: block;
}
.mx_MatrixChat_useCompactLayout {
.mx_RoomStatusBar {
min-height: 40px;

View File

@ -41,9 +41,6 @@ export default class RoomStatusBar extends React.Component {
static propTypes = {
// the room this statusbar is representing.
room: PropTypes.object.isRequired,
// This is true when the user is alone in the room, but has also sent a message.
// Used to suggest to the user to invite someone
sentMessageAndIsAlone: PropTypes.bool,
// The active call in the room, if any (means we show the call bar
// along with the status of the call)
@ -68,10 +65,6 @@ export default class RoomStatusBar extends React.Component {
// 'you are alone' bar
onInviteClick: PropTypes.func,
// callback for when the user clicks on the 'stop warning me' button in the
// 'you are alone' bar
onStopWarningClick: PropTypes.func,
// callback for when we do something that changes the size of the
// status bar. This is used to trigger a re-layout in the parent
// component.
@ -159,10 +152,7 @@ export default class RoomStatusBar extends React.Component {
// changed - so we use '0' to indicate normal size, and other values to
// indicate other sizes.
_getSize() {
if (this._shouldShowConnectionError() ||
this._showCallBar() ||
this.props.sentMessageAndIsAlone
) {
if (this._shouldShowConnectionError() || this._showCallBar()) {
return STATUS_BAR_EXPANDED;
} else if (this.state.unsentMessages.length > 0) {
return STATUS_BAR_EXPANDED_LARGE;
@ -325,24 +315,6 @@ export default class RoomStatusBar extends React.Component {
);
}
// If you're alone in the room, and have sent a message, suggest to invite someone
if (this.props.sentMessageAndIsAlone && !this.props.isPeeking) {
return (
<div className="mx_RoomStatusBar_isAlone">
{ _t("There's no one else here! Would you like to <inviteText>invite others</inviteText> " +
"or <nowarnText>stop warning about the empty room</nowarnText>?",
{},
{
'inviteText': (sub) =>
<a className="mx_RoomStatusBar_resend_link" key="invite" onClick={this.props.onInviteClick}>{ sub }</a>,
'nowarnText': (sub) =>
<a className="mx_RoomStatusBar_resend_link" key="nowarn" onClick={this.props.onStopWarningClick}>{ sub }</a>,
},
) }
</div>
);
}
return null;
}

View File

@ -150,7 +150,6 @@ export interface IState {
guestsCanJoin: boolean;
canPeek: boolean;
showApps: boolean;
isAlone: boolean;
isPeeking: boolean;
showingPinned: boolean;
showReadReceipts: boolean;
@ -223,7 +222,6 @@ export default class RoomView extends React.Component<IProps, IState> {
guestsCanJoin: false,
canPeek: false,
showApps: false,
isAlone: false,
isPeeking: false,
showingPinned: false,
showReadReceipts: true,
@ -705,9 +703,8 @@ export default class RoomView extends React.Component<IProps, IState> {
private onAction = payload => {
switch (payload.action) {
case 'message_send_failed':
case 'message_sent':
this.checkIfAlone(this.state.room);
this.checkDesktopNotifications();
break;
case 'post_sticker_message':
this.injectSticker(
@ -1025,36 +1022,15 @@ export default class RoomView extends React.Component<IProps, IState> {
}
// rate limited because a power level change will emit an event for every member in the room.
private updateRoomMembers = rateLimitedFunc((dueToMember) => {
private updateRoomMembers = rateLimitedFunc(() => {
this.updateDMState();
let memberCountInfluence = 0;
if (dueToMember && dueToMember.membership === "invite" && this.state.room.getInvitedMemberCount() === 0) {
// A member got invited, but the room hasn't detected that change yet. Influence the member
// count by 1 to counteract this.
memberCountInfluence = 1;
}
this.checkIfAlone(this.state.room, memberCountInfluence);
this.updateE2EStatus(this.state.room);
}, 500);
private checkIfAlone(room: Room, countInfluence?: number) {
let warnedAboutLonelyRoom = false;
if (localStorage) {
warnedAboutLonelyRoom = Boolean(localStorage.getItem('mx_user_alone_warned_' + this.state.room.roomId));
}
if (warnedAboutLonelyRoom) {
if (this.state.isAlone) this.setState({isAlone: false});
return;
}
let joinedOrInvitedMemberCount = room.getJoinedMemberCount() + room.getInvitedMemberCount();
if (countInfluence) joinedOrInvitedMemberCount += countInfluence;
this.setState({isAlone: joinedOrInvitedMemberCount === 1});
// if they are not alone additionally prompt the user about notifications so they don't miss replies
if (joinedOrInvitedMemberCount > 1 && Notifier.shouldShowPrompt()) {
private checkDesktopNotifications() {
const memberCount = this.state.room.getJoinedMemberCount() + this.state.room.getInvitedMemberCount();
// if they are not alone prompt the user about notifications so they don't miss replies
if (memberCount > 1 && Notifier.shouldShowPrompt()) {
showNotificationsToast(true);
}
}
@ -1091,14 +1067,6 @@ export default class RoomView extends React.Component<IProps, IState> {
action: 'view_invite',
roomId: this.state.room.roomId,
});
this.setState({isAlone: false}); // there's a good chance they'll invite someone
};
private onStopAloneWarningClick = () => {
if (localStorage) {
localStorage.setItem('mx_user_alone_warned_' + this.state.room.roomId, String(true));
}
this.setState({isAlone: false});
};
private onJoinButtonClicked = () => {
@ -1797,12 +1765,10 @@ export default class RoomView extends React.Component<IProps, IState> {
isStatusAreaExpanded = this.state.statusBarVisible;
statusBar = <RoomStatusBar
room={this.state.room}
sentMessageAndIsAlone={this.state.isAlone}
callState={this.state.callState}
callType={activeCall ? activeCall.type : null}
isPeeking={myMembership !== "join"}
onInviteClick={this.onInviteButtonClick}
onStopWarningClick={this.onStopAloneWarningClick}
onVisible={this.onStatusBarVisible}
onHidden={this.onStatusBarHidden}
/>;