mirror of https://github.com/vector-im/riot-web
Fix input field behaviour inside context menus (#7293)
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275e9c1d02
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2e4fe7891a
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@ -25,6 +25,7 @@ import { Key } from "../../Keyboard";
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import { Writeable } from "../../@types/common";
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import { replaceableComponent } from "../../utils/replaceableComponent";
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import UIStore from "../../stores/UIStore";
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import { getInputableElement } from "./LoggedInView";
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// Shamelessly ripped off Modal.js. There's probably a better way
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// of doing reusable widgets like dialog boxes & menus where we go and
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@ -248,6 +249,9 @@ export default class ContextMenu extends React.PureComponent<IProps, IState> {
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return;
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}
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// only handle escape when in an input field
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if (ev.key !== Key.ESCAPE && getInputableElement(ev.target as HTMLElement)) return;
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let handled = true;
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switch (ev.key) {
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@ -73,7 +73,7 @@ import LegacyCommunityPreview from "./LegacyCommunityPreview";
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// NB. this is just for server notices rather than pinned messages in general.
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const MAX_PINNED_NOTICES_PER_ROOM = 2;
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function getInputableElement(el: HTMLElement): HTMLElement | null {
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export function getInputableElement(el: HTMLElement): HTMLElement | null {
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return el.closest("input, textarea, select, [contenteditable=true]");
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}
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