mirror of https://github.com/vector-im/riot-web
Pull in changes from develop
commit
332892fee6
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@ -544,17 +544,20 @@ module.exports = React.createClass({
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const RoomDirectoryButton = sdk.getComponent('elements.RoomDirectoryButton');
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const CreateRoomButton = sdk.getComponent('elements.CreateRoomButton');
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let tip = null;
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switch (section) {
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case 'im.vector.fake.direct':
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return <div className="mx_RoomList_emptySubListTip">
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tip = <div className="mx_RoomList_emptySubListTip">
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{ _t(
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"Press <StartChatButton> to start a chat with someone",
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{},
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{ 'StartChatButton': <StartChatButton size="16" callout={true} /> },
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) }
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</div>;
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break;
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case 'im.vector.fake.recent':
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return <div className="mx_RoomList_emptySubListTip">
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tip = <div className="mx_RoomList_emptySubListTip">
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{ _t(
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"You're not in any rooms yet! Press <CreateRoomButton> to make a room or"+
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" <RoomDirectoryButton> to browse the directory",
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@ -565,6 +568,13 @@ module.exports = React.createClass({
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},
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) }
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</div>;
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break;
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}
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if (tip) {
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return <div className="mx_RoomList_emptySubListTip_container">
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{ tip }
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</div>;
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}
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// We don't want to display drop targets if there are no room tiles to drag'n'drop
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