mirror of https://github.com/vector-im/riot-web
Start on editing groups
parent
ce0f9e8803
commit
381f685013
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@ -212,7 +212,20 @@ export default React.createClass({
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},
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_onSettingsClick: function() {
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this.setState({editing: true});
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this.setState({
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editing: true,
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profileForm: Object.assign({}, this.state.summary.profile),
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});
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},
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_onCancelClick: function() {
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this.setState({
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editing: false,
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profileForm: null,
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});
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},
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_onSaveClick: function() {
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},
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_getFeaturedRoomsNode() {
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@ -295,61 +308,162 @@ export default React.createClass({
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const GroupAvatar = sdk.getComponent("avatars.GroupAvatar");
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const Loader = sdk.getComponent("elements.Spinner");
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const TintableSvg = sdk.getComponent("elements.TintableSvg");
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const ChangeAvatar = sdk.getComponent("settings.ChangeAvatar");
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if (this.state.summary === null && this.state.error === null) {
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return <Loader />;
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} else if (this.state.editing) {
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return <div />;
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} else if (false && this.state.editing) {
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const summary = this.state.summary;
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const avatarEdit = (
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<div className="mx_GroupView_avatarPicker">
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<div onClick={this.onAvatarPickerClick}>
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<ChangeAvatar ref={this._collectChangeAvatar}
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groupId={this.props.groupId}
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initialAvatarUrl={this.state.summary.profile.avatar_url}
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setAvatar={false} onAvatar={this._onAvatarChange}
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showUploadSection={false} width={48} height={48}
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/>
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</div>
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<div className="mx_GroupView_avatarPicker_edit">
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<label htmlFor="avatarInput" ref="file_label">
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<img src="img/camera.svg"
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alt={ _t("Upload avatar") } title={ _t("Upload avatar") }
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width="17" height="15" />
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</label>
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<input id="avatarInput" className="mx_GroupView_uploadInput" type="file" onChange={this._onAvatarSelected}/>
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</div>
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</div>
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);
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return <div>
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{avatarEdit}
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<input type="text"
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value={this.state.profileForm.name}
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onChange={this._onNameChange}
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placeholder={_t('Group Name')}
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/>
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<input type="text"
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value={this.state.profileForm.short_description}
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onChange={this._onShortDescChange}
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placeholder={_t('Description')}
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/>
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<AccessibleButton className="mx_GroupView_saveButton" onClick={this._onSaveClick}>
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{_t('Save')}
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</AccessibleButton>
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<AccessibleButton className='mx_GroupView_cancelButton' onClick={this._onCancelClick}>
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<img src="img/cancel.svg" className='mx_filterFlipColor'
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width="18" height="18" alt={_t("Cancel")}/>
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</AccessibleButton>
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<textarea value={this.state.profileForm.long_description}
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onChange={this._onLongDescChange}
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/>
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</div>;
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} else if (this.state.summary) {
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const summary = this.state.summary;
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let description = null;
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if (summary.profile && summary.profile.long_description) {
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description = sanitizedHtmlNode(summary.profile.long_description);
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}
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const roomBody = <div>
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<div className="mx_GroupView_groupDesc">{description}</div>
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{this._getFeaturedRoomsNode()}
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{this._getFeaturedUsersNode()}
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</div>;
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let avatarNode;
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let nameNode;
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if (summary.profile && summary.profile.name) {
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nameNode = <div className="mx_RoomHeader_name">
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<span>{summary.profile.name}</span>
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<span className="mx_GroupView_header_groupid">
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({this.props.groupId})
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</span>
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let shortDescNode;
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let rightButtons;
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let roomBody;
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if (this.state.editing) {
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avatarNode = (
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<div className="mx_GroupView_avatarPicker">
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<div onClick={this.onAvatarPickerClick}>
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<ChangeAvatar ref={this._collectChangeAvatar}
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groupId={this.props.groupId}
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initialAvatarUrl={this.state.summary.profile.avatar_url}
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setAvatar={false} onAvatar={this._onAvatarChange}
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showUploadSection={false} width={48} height={48}
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/>
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</div>
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<div className="mx_GroupView_avatarPicker_edit">
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<label htmlFor="avatarInput" ref="file_label">
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<img src="img/camera.svg"
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alt={ _t("Upload avatar") } title={ _t("Upload avatar") }
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width="17" height="15" />
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</label>
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<input id="avatarInput" className="mx_GroupView_uploadInput" type="file" onChange={this._onAvatarSelected}/>
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</div>
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</div>
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);
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nameNode = <input type="text"
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value={this.state.profileForm.name}
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onChange={this._onNameChange}
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placeholder={_t('Group Name')}
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/>
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shortDescNode = <input type="text"
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value={this.state.profileForm.short_description}
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onChange={this._onShortDescChange}
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placeholder={_t('Description')}
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/>
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roomBody = <div>
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<textarea value={this.state.profileForm.long_description}
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onChange={this._onLongDescChange}
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/>
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</div>;
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rightButtons = <div>
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<AccessibleButton className="mx_GroupView_saveButton" onClick={this._onSaveClick}>
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{_t('Save')}
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</AccessibleButton>
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<AccessibleButton className='mx_GroupView_cancelButton' onClick={this._onCancelClick}>
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<img src="img/cancel.svg" className='mx_filterFlipColor'
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width="18" height="18" alt={_t("Cancel")}/>
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</AccessibleButton>
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</div>;
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} else {
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nameNode = <div className="mx_RoomHeader_name">
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<span>{this.props.groupId}</span>
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const groupAvatarUrl = summary.profile ? summary.profile.avatar_url : null;
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avatarNode = <GroupAvatar
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groupId={this.props.groupId}
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groupAvatarUrl={groupAvatarUrl}
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width={48} height={48}
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/>;
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if (summary.profile && summary.profile.name) {
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nameNode = <div>
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<span>{summary.profile.name}</span>
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<span className="mx_GroupView_header_groupid">
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({this.props.groupId})
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</span>
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</div>;
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} else {
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nameNode = <span>{this.props.groupId}</span>;
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}
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shortDescNode = <div className="mx_RoomHeader_topic">
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{summary.profile.short_description}
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</div>;
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let description = null;
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if (summary.profile && summary.profile.long_description) {
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description = sanitizedHtmlNode(summary.profile.long_description);
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}
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roomBody = <div>
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<div className="mx_GroupView_groupDesc">{description}</div>
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{this._getFeaturedRoomsNode()}
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{this._getFeaturedUsersNode()}
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</div>;
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rightButtons = <AccessibleButton className="mx_RoomHeader_button" onClick={this._onSettingsClick} title={_t("Settings")}>
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<TintableSvg src="img/icons-settings-room.svg" width="16" height="16"/>
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</AccessibleButton>;
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}
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const groupAvatarUrl = summary.profile ? summary.profile.avatar_url : null;
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// settings button is display: none until settings is wired up
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return (
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<div className="mx_GroupView">
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<div className="mx_RoomHeader">
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<div className="mx_RoomHeader_wrapper">
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<div className="mx_RoomHeader_avatar">
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<GroupAvatar
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groupId={this.props.groupId}
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groupAvatarUrl={groupAvatarUrl}
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width={48} height={48}
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/>
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<div className="mx_GroupView_header">
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<div className="mx_GroupView_header_leftCol">
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<div className="mx_GroupView_header_avatar">
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{avatarNode}
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</div>
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<div className="mx_RoomHeader_info">
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{nameNode}
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<div className="mx_RoomHeader_topic">
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{summary.profile.short_description}
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<div className="mx_GroupView_header_info">
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<div className="mx_GroupView_header_name">
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{nameNode}
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</div>
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<div className="mx_GroupView_header_shortDesc">
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{shortDescNode}
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</div>
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</div>
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<AccessibleButton className="mx_RoomHeader_button" onClick={this._onSettingsClick} title={_t("Settings")} style={{display: 'none'}}>
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<TintableSvg src="img/icons-settings-room.svg" width="16" height="16"/>
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</AccessibleButton>
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</div>
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<div className="mx_GroupView_header_rightCol">
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{rightButtons}
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</div>
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</div>
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{roomBody}
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@ -24,11 +24,21 @@ module.exports = React.createClass({
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propTypes: {
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initialAvatarUrl: React.PropTypes.string,
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room: React.PropTypes.object,
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// if set, set initialAvatarUrl to the current avatar, if it has one
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groupId: React.PropTypes.string,
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// if false, you need to call changeAvatar.onFileSelected yourself.
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showUploadSection: React.PropTypes.bool,
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width: React.PropTypes.number,
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height: React.PropTypes.number,
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className: React.PropTypes.string
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className: React.PropTypes.string,
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// If true, set the room / user avatar once the image is uploaded.
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// Ignored for groups.
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setAvatar: React.PropTypes.bool,
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// Called after the avatar is uploaded
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onAvatar: React.PropTypes.func,
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},
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Phases: {
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@ -43,6 +53,7 @@ module.exports = React.createClass({
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className: "",
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width: 80,
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height: 80,
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setAvatar: true,
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};
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},
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@ -72,15 +83,20 @@ module.exports = React.createClass({
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var self = this;
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var httpPromise = MatrixClientPeg.get().uploadContent(file).then(function(url) {
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newUrl = url;
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if (self.props.room) {
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return MatrixClientPeg.get().sendStateEvent(
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self.props.room.roomId,
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'm.room.avatar',
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{url: url},
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''
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);
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} else {
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return MatrixClientPeg.get().setAvatarUrl(url);
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if (this.props.onAvatar) {
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this.props.onAvatar(url);
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}
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if (this.props.setAvatar) {
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if (self.props.room) {
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return MatrixClientPeg.get().sendStateEvent(
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self.props.room.roomId,
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'm.room.avatar',
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{url: url},
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''
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);
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} else {
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return MatrixClientPeg.get().setAvatarUrl(url);
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}
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}
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});
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@ -111,20 +127,25 @@ module.exports = React.createClass({
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},
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render: function() {
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var avatarImg;
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let avatarImg;
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// Having just set an avatar we just display that since it will take a little
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// time to propagate through to the RoomAvatar.
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if (this.props.room && !this.avatarSet) {
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var RoomAvatar = sdk.getComponent('avatars.RoomAvatar');
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const RoomAvatar = sdk.getComponent('avatars.RoomAvatar');
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avatarImg = <RoomAvatar room={this.props.room} width={ this.props.width } height={ this.props.height } resizeMethod='crop' />;
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} else if (this.props.groupId) {
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const GroupAvatar = sdk.getComponent('avatars.GroupAvatar');
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avatarImg = <GroupAvatar groupId={this.props.groupId} groupAvatarUrl={this.props.initialAvatarUrl}
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width={this.props.width} height={this.props.height} resizeMethod='crop'
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/>;
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} else {
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var BaseAvatar = sdk.getComponent("avatars.BaseAvatar");
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const BaseAvatar = sdk.getComponent("avatars.BaseAvatar");
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// XXX: FIXME: once we track in the JS what our own displayname is(!) then use it here rather than ?
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avatarImg = <BaseAvatar width={this.props.width} height={this.props.height} resizeMethod='crop'
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name='?' idName={ MatrixClientPeg.get().getUserIdLocalpart() } url={this.state.avatarUrl} />;
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}
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var uploadSection;
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let uploadSection;
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if (this.props.showUploadSection) {
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uploadSection = (
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<div className={this.props.className}>
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@ -147,7 +168,7 @@ module.exports = React.createClass({
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</div>
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);
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case this.Phases.Uploading:
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var Loader = sdk.getComponent("elements.Spinner");
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const Loader = sdk.getComponent("elements.Spinner");
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return (
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<Loader />
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);
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