mirror of https://github.com/vector-im/riot-web
Use the user's pre-existing HS when config validation fails
Only applies if the user appears to be logged in. If the user is not logged in, we scream loudly. This is a temporary measure for https://github.com/vector-im/riot-web/issues/9828 Fixes https://github.com/vector-im/riot-web/issues/9835pull/9892/head
parent
fcf8e246cf
commit
48a634bff4
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@ -1,5 +1,6 @@
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{
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"Unexpected error preparing the app. See console for details.": "Unexpected error preparing the app. See console for details.",
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"Your configuration appears to be invalid. Please correct the error below and re-open Riot.": "Your configuration appears to be invalid. Please correct the error below and re-open Riot.",
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"Invalid configuration: can only specify one of default_server_config, default_server_name, or default_hs_url.": "Invalid configuration: can only specify one of default_server_config, default_server_name, or default_hs_url.",
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"Invalid configuration: no default server specified.": "Invalid configuration: no default server specified.",
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"Riot Desktop on %(platformName)s": "Riot Desktop on %(platformName)s",
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@ -48,6 +48,7 @@ import * as languageHandler from 'matrix-react-sdk/lib/languageHandler';
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import {_t, _td, newTranslatableError} from 'matrix-react-sdk/lib/languageHandler';
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import AutoDiscoveryUtils from 'matrix-react-sdk/lib/utils/AutoDiscoveryUtils';
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import {AutoDiscovery} from "matrix-js-sdk/lib/autodiscovery";
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import * as Lifecycle from "matrix-react-sdk/lib/Lifecycle";
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import url from 'url';
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@ -365,8 +366,17 @@ async function loadApp() {
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}).catch(err => {
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console.error(err);
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const errorMessage = err.translatedMessage
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let errorMessage = err.translatedMessage
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|| _t("Unexpected error preparing the app. See console for details.");
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errorMessage = <span>
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{_t(
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"Your configuration appears to be invalid. Please correct the error below " +
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"and re-open Riot."
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)}
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<br />
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<br />
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{errorMessage}
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</span>;
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// Like the compatibility page, AWOOOOOGA at the user
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const GenericErrorPage = sdk.getComponent("structures.GenericErrorPage");
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@ -447,6 +457,8 @@ async function loadLanguage() {
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}
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async function verifyServerConfig() {
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let validatedConfig;
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try {
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console.log("Verifying homeserver configuration");
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// Note: the query string may include is_url and hs_url - we only respect these in the
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@ -461,12 +473,14 @@ async function verifyServerConfig() {
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const incompatibleOptions = [wkConfig, serverName, hsUrl].filter(i => !!i);
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if (incompatibleOptions.length > 1) {
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// noinspection ExceptionCaughtLocallyJS
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throw newTranslatableError(_td(
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"Invalid configuration: can only specify one of default_server_config, default_server_name, " +
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"or default_hs_url.",
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));
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}
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if (incompatibleOptions.length < 1) {
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// noinspection ExceptionCaughtLocallyJS
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throw newTranslatableError(_td("Invalid configuration: no default server specified."));
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}
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@ -485,19 +499,33 @@ async function verifyServerConfig() {
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}
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}
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let result = null;
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let discoveryResult = null;
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if (wkConfig) {
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console.log("Config uses a default_server_config - validating object");
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result = await AutoDiscovery.fromDiscoveryConfig(wkConfig);
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discoveryResult = await AutoDiscovery.fromDiscoveryConfig(wkConfig);
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}
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if (serverName) {
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console.log("Config uses a default_server_name - doing .well-known lookup");
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result = await AutoDiscovery.findClientConfig(serverName);
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discoveryResult = await AutoDiscovery.findClientConfig(serverName);
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}
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const validatedConfig = AutoDiscoveryUtils.buildValidatedConfigFromDiscovery(serverName, result);
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validatedConfig = AutoDiscoveryUtils.buildValidatedConfigFromDiscovery(serverName, discoveryResult);
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} catch (e) {
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const {hsUrl, isUrl, userId} = Lifecycle.getLocalStorageSessionVars();
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if (hsUrl && userId) {
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console.error(e);
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console.warn("A session was found - suppressing config error and using the session's homeserver");
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console.log("Using pre-existing hsUrl and isUrl: ", {hsUrl, isUrl});
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validatedConfig = await AutoDiscoveryUtils.validateServerConfigWithStaticUrls(hsUrl, isUrl);
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} else {
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// the user is not logged in, so scream
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throw e;
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}
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}
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validatedConfig.isDefault = true;
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// Just in case we ever have to debug this
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