mirror of https://github.com/vector-im/riot-web
split up PowerLevelEditor into two components
one while editing (PowerLevelEditor) and one while not editing (PowerLevelSection). Also save when pressing the button, not when changing the power dropdown. Also show the spinner next to the dropdown when saving, not at the bottom of the component.pull/21833/head
parent
e86ceb986f
commit
48b1207c6e
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@ -132,8 +132,8 @@ limitations under the License.
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margin: 6px 0;
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.mx_IconButton {
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margin-left: 6px;
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.mx_IconButton, .mx_Spinner {
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margin-left: 20px;
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width: 16px;
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height: 16px;
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@ -148,6 +148,10 @@ limitations under the License.
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align-items: center;
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// try to make it the same height as the dropdown
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margin: 11px 0 12px 0;
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.mx_IconButton {
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margin-left: 6px;
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}
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}
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.mx_Field {
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@ -30,6 +30,6 @@ export function textualPowerLevel(level, usersDefault) {
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if (LEVEL_ROLE_MAP[level]) {
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return LEVEL_ROLE_MAP[level];
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} else {
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return _t("Custom %(level)s", {level});
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return _t("Custom (%(level)s)", {level});
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}
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}
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@ -837,9 +837,46 @@ function useRoomPermissions(cli, room, user) {
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}
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const PowerLevelSection = withLegacyMatrixClient(({matrixClient: cli, user, room, roomPermissions, powerLevels}) => {
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const [isEditing, setEditing] = useState(false);
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if (room && user.roomId) { // is in room
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if (isEditing) {
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return (<PowerLevelEditor
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user={user} room={room} roomPermissions={roomPermissions}
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onFinished={() => setEditing(false)} />);
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} else {
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const IconButton = sdk.getComponent('elements.IconButton');
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const powerLevelUsersDefault = powerLevels.users_default || 0;
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const powerLevel = parseInt(user.powerLevel, 10);
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const modifyButton = roomPermissions.canEdit ?
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(<IconButton icon="edit" onClick={() => setEditing(true)} />) : null;
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const role = textualPowerLevel(powerLevel, powerLevelUsersDefault);
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const label = _t("<strong>%(role)s</strong> in %(roomName)s",
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{role, roomName: room.name},
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{strong: label => <strong>{label}</strong>},
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);
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return (
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<div className="mx_UserInfo_profileField">
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<div className="mx_UserInfo_roleDescription">{label}{modifyButton}</div>
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</div>
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);
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}
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} else {
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return null;
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}
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});
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const PowerLevelEditor = withLegacyMatrixClient(({matrixClient: cli, user, room, roomPermissions, onFinished}) => {
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const [isUpdating, setIsUpdating] = useState(false);
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const [selectedPowerLevel, setSelectedPowerLevel] = useState(parseInt(user.powerLevel, 10));
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const [isDirty, setIsDirty] = useState(false);
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const onPowerChange = useCallback((powerLevel) => {
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setIsDirty(true);
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setSelectedPowerLevel(parseInt(powerLevel, 10));
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}, [setSelectedPowerLevel, setIsDirty]);
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const changePowerLevel = useCallback(async () => {
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const _applyPowerChange = (roomId, target, powerLevel, powerLevelEvent) => {
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startUpdating();
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cli.setPowerLevel(roomId, target, parseInt(powerLevel), powerLevelEvent).then(
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return cli.setPowerLevel(roomId, target, parseInt(powerLevel), powerLevelEvent).then(
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function() {
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// NO-OP; rely on the m.room.member event coming down else we could
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// get out of sync if we force setState here!
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@ -852,87 +889,86 @@ const PowerLevelSection = withLegacyMatrixClient(({matrixClient: cli, user, room
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description: _t("Failed to change power level"),
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});
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},
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).finally(() => {
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stopUpdating();
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}).done();
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);
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};
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const roomId = user.roomId;
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const target = user.userId;
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const powerLevelEvent = room.currentState.getStateEvents("m.room.power_levels", "");
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if (!powerLevelEvent) return;
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if (!powerLevelEvent.getContent().users) {
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_applyPowerChange(roomId, target, powerLevel, powerLevelEvent);
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return;
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}
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const myUserId = cli.getUserId();
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const QuestionDialog = sdk.getComponent("dialogs.QuestionDialog");
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// If we are changing our own PL it can only ever be decreasing, which we cannot reverse.
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if (myUserId === target) {
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try {
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if (!(await _warnSelfDemote())) return;
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_applyPowerChange(roomId, target, powerLevel, powerLevelEvent);
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} catch (e) {
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console.error("Failed to warn about self demotion: ", e);
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try {
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if (!isDirty) {
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return;
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}
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return;
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setIsUpdating(true);
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const powerLevel = selectedPowerLevel;
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const roomId = user.roomId;
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const target = user.userId;
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const powerLevelEvent = room.currentState.getStateEvents("m.room.power_levels", "");
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if (!powerLevelEvent) return;
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if (!powerLevelEvent.getContent().users) {
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_applyPowerChange(roomId, target, powerLevel, powerLevelEvent);
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return;
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}
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const myUserId = cli.getUserId();
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const QuestionDialog = sdk.getComponent("dialogs.QuestionDialog");
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// If we are changing our own PL it can only ever be decreasing, which we cannot reverse.
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if (myUserId === target) {
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try {
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if (!(await _warnSelfDemote())) return;
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} catch (e) {
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console.error("Failed to warn about self demotion: ", e);
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}
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await _applyPowerChange(roomId, target, powerLevel, powerLevelEvent);
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return;
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}
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const myPower = powerLevelEvent.getContent().users[myUserId];
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if (parseInt(myPower) === parseInt(powerLevel)) {
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const {finished} = Modal.createTrackedDialog('Promote to PL100 Warning', '', QuestionDialog, {
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title: _t("Warning!"),
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description:
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<div>
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{ _t("You will not be able to undo this change as you are promoting the user " +
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"to have the same power level as yourself.") }<br />
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{ _t("Are you sure?") }
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</div>,
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button: _t("Continue"),
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});
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const [confirmed] = await finished;
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if (confirmed) return;
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}
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await _applyPowerChange(roomId, target, powerLevel, powerLevelEvent);
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} finally {
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onFinished();
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}
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}, [user.roomId, user.userId, cli, selectedPowerLevel, isDirty, setIsUpdating, onFinished, room]);
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const myPower = powerLevelEvent.getContent().users[myUserId];
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if (parseInt(myPower) === parseInt(powerLevel)) {
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const {finished} = Modal.createTrackedDialog('Promote to PL100 Warning', '', QuestionDialog, {
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title: _t("Warning!"),
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description:
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<div>
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{ _t("You will not be able to undo this change as you are promoting the user " +
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"to have the same power level as yourself.") }<br />
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{ _t("Are you sure?") }
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</div>,
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button: _t("Continue"),
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});
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const powerLevelEvent = room.currentState.getStateEvents("m.room.power_levels", "");
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const powerLevelUsersDefault = powerLevelEvent ? powerLevelEvent.getContent().users_default : 0;
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const IconButton = sdk.getComponent('elements.IconButton');
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const Spinner = sdk.getComponent("elements.Spinner");
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const buttonOrSpinner = isUpdating ? <Spinner w={16} h={16} /> :
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<IconButton icon="check" onClick={changePowerLevel} />;
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const [confirmed] = await finished;
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if (confirmed) return;
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}
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_applyPowerChange(roomId, target, powerLevel, powerLevelEvent);
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}, [user.roomId, user.userId, room && room.currentState, cli]); // eslint-disable-line
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const [isEditingPL, setEditingPL] = useState(false);
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if (room && user.roomId) { // is in room
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const powerLevelEvent = room.currentState.getStateEvents("m.room.power_levels", "");
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const powerLevelUsersDefault = powerLevelEvent ? powerLevelEvent.getContent().users_default : 0;
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const powerLevel = parseInt(user.powerLevel);
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const IconButton = sdk.getComponent('elements.IconButton');
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if (isEditingPL) {
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const PowerSelector = sdk.getComponent('elements.PowerSelector');
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return (
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<div className="mx_UserInfo_profileField">
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<PowerSelector
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label={null}
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value={powerLevel}
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maxValue={roomPermissions.modifyLevelMax}
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usersDefault={powerLevelUsersDefault}
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onChange={onPowerChange}
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/>
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<IconButton icon="check" onClick={() => setEditingPL(false)} />
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</div>
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);
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} else {
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const modifyButton = roomPermissions.canAffectUser ?
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(<IconButton icon="edit" onClick={() => setEditingPL(true)} />) : null;
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const role = textualPowerLevel(powerLevel, powerLevelUsersDefault);
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const label = _t("<strong>%(role)s</strong> in %(roomName)s",
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{role, roomName: room.name},
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{strong: label => <strong>{label}</strong>},
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);
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return (<div className="mx_UserInfo_profileField"><div className="mx_UserInfo_roleDescription">{label}{modifyButton}</div></div>);
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}
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}
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const PowerSelector = sdk.getComponent('elements.PowerSelector');
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return (
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<div className="mx_UserInfo_profileField">
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<PowerSelector
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label={null}
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value={selectedPowerLevel}
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maxValue={roomPermissions.modifyLevelMax}
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usersDefault={powerLevelUsersDefault}
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onChange={onPowerChange}
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disabled={isUpdating}
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/>
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{buttonOrSpinner}
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</div>
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);
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});
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// cli is injected by withLegacyMatrixClient
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@ -118,7 +118,7 @@
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"Restricted": "Restricted",
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"Moderator": "Moderator",
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"Admin": "Admin",
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"Custom %(level)s": "Custom %(level)s",
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"Custom (%(level)s)": "Custom (%(level)s)",
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"Start a chat": "Start a chat",
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"Who would you like to communicate with?": "Who would you like to communicate with?",
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"Email, name or Matrix ID": "Email, name or Matrix ID",
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@ -1080,8 +1080,8 @@
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"Remove this user from community?": "Remove this user from community?",
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"Failed to withdraw invitation": "Failed to withdraw invitation",
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"Failed to remove user from community": "Failed to remove user from community",
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"Failed to deactivate user": "Failed to deactivate user",
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"<strong>%(role)s</strong> in %(roomName)s": "<strong>%(role)s</strong> in %(roomName)s",
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"Failed to deactivate user": "Failed to deactivate user",
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"This client does not support end-to-end encryption.": "This client does not support end-to-end encryption.",
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"Messages in this room are not end-to-end encrypted.": "Messages in this room are not end-to-end encrypted.",
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"Messages in this room are end-to-end encrypted.": "Messages in this room are end-to-end encrypted.",
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