mirror of https://github.com/vector-im/riot-web
Added back the overflow tile and two state room sub lists, rather than the three state currently
parent
866164c4d9
commit
5282796d84
|
@ -128,41 +128,13 @@ var RoomSubList = React.createClass({
|
|||
|
||||
onClick: function(ev) {
|
||||
if (this.isCollapsableOnClick()) {
|
||||
// The header iscCollapsable, so the click is to be interpreted as collapse and truncation logic
|
||||
var isHidden = false;
|
||||
var isTruncatable = this.props.list.length > TRUNCATE_AT;
|
||||
// The header isCollapsable, so the click is to be interpreted as collapse and truncation logic
|
||||
var isHidden = !this.state.hidden;
|
||||
this.setState({ hidden : isHidden });
|
||||
|
||||
if (this.state.hidden && (this.state.capTruncate && isTruncatable)) {
|
||||
isHidden = false;
|
||||
this.setState({
|
||||
hidden : isHidden,
|
||||
capTruncate : true,
|
||||
truncateAt : TRUNCATE_AT
|
||||
});
|
||||
} else if ((!this.state.hidden && this.state.capTruncate)
|
||||
|| (this.state.hidden && (this.state.capTruncate && !isTruncatable)))
|
||||
{
|
||||
isHidden = false;
|
||||
this.setState({
|
||||
hidden : isHidden,
|
||||
capTruncate : false,
|
||||
truncateAt : -1
|
||||
});
|
||||
} else if (!this.state.hidden && !this.state.capTruncate) {
|
||||
isHidden = true;
|
||||
this.setState({
|
||||
hidden : isHidden,
|
||||
capTruncate : true,
|
||||
truncateAt : TRUNCATE_AT
|
||||
});
|
||||
} else {
|
||||
// Catch any weird states the system gets into
|
||||
isHidden = false;
|
||||
this.setState({
|
||||
hidden : isHidden,
|
||||
capTruncate : true,
|
||||
truncateAt : TRUNCATE_AT
|
||||
});
|
||||
if (isHidden) {
|
||||
// as good a way as any to reset the truncate state
|
||||
this.setState({ truncateAt : TRUNCATE_AT });
|
||||
}
|
||||
|
||||
this.props.onShowMoreRooms();
|
||||
|
@ -396,16 +368,11 @@ var RoomSubList = React.createClass({
|
|||
var subListNotifHighlight = subListNotifications[1];
|
||||
|
||||
var roomCount = this.props.list.length > 0 ? this.props.list.length : '';
|
||||
var isTruncatable = this.props.list.length > TRUNCATE_AT;
|
||||
if (!this.state.hidden && this.state.capTruncate && isTruncatable) {
|
||||
roomCount = TRUNCATE_AT + " of " + roomCount;
|
||||
}
|
||||
|
||||
var chevronClasses = classNames({
|
||||
'mx_RoomSubList_chevron': true,
|
||||
'mx_RoomSubList_chevronUp': this.state.hidden,
|
||||
'mx_RoomSubList_chevronRight': !this.state.hidden && this.state.capTruncate,
|
||||
'mx_RoomSubList_chevronDown': !this.state.hidden && !this.state.capTruncate,
|
||||
'mx_RoomSubList_chevronRight': this.state.hidden,
|
||||
'mx_RoomSubList_chevronDown': !this.state.hidden,
|
||||
});
|
||||
|
||||
var badgeClasses = classNames({
|
||||
|
@ -455,7 +422,27 @@ var RoomSubList = React.createClass({
|
|||
);
|
||||
},
|
||||
|
||||
_createOverflowTile: function() {}, // NOP
|
||||
_createOverflowTile: function(overflowCount, totalCount) {
|
||||
var BaseAvatar = sdk.getComponent('avatars.BaseAvatar');
|
||||
// XXX: this is duplicated from RoomTile - factor it out
|
||||
return (
|
||||
<div className="mx_RoomTile mx_RoomTile_ellipsis" onClick={this._showFullMemberList}>
|
||||
<div className="mx_RoomTile_avatar">
|
||||
<BaseAvatar url="img/ellipsis.svg" name="..." width={24} height={24} />
|
||||
</div>
|
||||
<div className="mx_RoomTile_name">and { overflowCount } others...</div>
|
||||
</div>
|
||||
);
|
||||
},
|
||||
|
||||
_showFullMemberList: function() {
|
||||
this.setState({
|
||||
truncateAt: -1
|
||||
});
|
||||
|
||||
this.props.onShowMoreRooms();
|
||||
this.props.onHeaderClick(false);
|
||||
},
|
||||
|
||||
// Fix any undefined order elements of a room in a manual ordered list
|
||||
// room.tag[tagname].order
|
||||
|
|
Loading…
Reference in New Issue