mirror of https://github.com/vector-im/riot-web
Fix naming conflict in VectorConferenceHandler
parent
18ac2db2ea
commit
539a33c722
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@ -15,7 +15,7 @@ See the License for the specific language governing permissions and
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limitations under the License.
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limitations under the License.
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*/
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*/
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import {createNewMatrixCall, Room} from "matrix-js-sdk";
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import {createNewMatrixCall as jsCreateNewMatrixCall, Room} from "matrix-js-sdk";
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import CallHandler from './CallHandler';
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import CallHandler from './CallHandler';
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import {MatrixClientPeg} from "./MatrixClientPeg";
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import {MatrixClientPeg} from "./MatrixClientPeg";
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@ -43,7 +43,7 @@ ConferenceCall.prototype.setup = function() {
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// return a call for *this* room to be placed. We also tack on
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// return a call for *this* room to be placed. We also tack on
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// confUserId to speed up lookups (else we'd need to loop every room
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// confUserId to speed up lookups (else we'd need to loop every room
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// looking for a 1:1 room with this conf user ID!)
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// looking for a 1:1 room with this conf user ID!)
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const call = createNewMatrixCall(self.client, room.roomId);
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const call = jsCreateNewMatrixCall(self.client, room.roomId);
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call.confUserId = self.confUserId;
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call.confUserId = self.confUserId;
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call.groupRoomId = self.groupRoomId;
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call.groupRoomId = self.groupRoomId;
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return call;
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return call;
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