mirror of https://github.com/vector-im/riot-web
Support for common rooms in MemberInfo
Renames RoomDNDView to DNDRoomTile which now provides a separate DNDRoomTile component rather than clobberring RoomTile, so we can use a draggable one where we want a draggable one and a non-draggable one where we don't want it to be draggable. RoomTile main is still polluted with DND stuff, but is now optional. Remove BottomLeftMenuTile because it was no longer used in the bottom left menu. Just include the equivalent markup directly in the one place we now use it (in MemberTile in react-sdk).pull/2147/head
parent
bf02a21c7d
commit
57804f4e02
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@ -48,8 +48,7 @@ module.exports.components['views.login.VectorLoginFooter'] = require('./componen
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module.exports.components['views.login.VectorLoginHeader'] = require('./components/views/login/VectorLoginHeader');
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module.exports.components['views.messages.DateSeparator'] = require('./components/views/messages/DateSeparator');
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module.exports.components['views.messages.MessageTimestamp'] = require('./components/views/messages/MessageTimestamp');
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module.exports.components['views.rooms.BottomLeftMenuTile'] = require('./components/views/rooms/BottomLeftMenuTile');
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module.exports.components['views.rooms.RoomDNDView'] = require('./components/views/rooms/RoomDNDView');
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module.exports.components['views.rooms.DNDRoomTile'] = require('./components/views/rooms/DNDRoomTile');
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module.exports.components['views.rooms.RoomDropTarget'] = require('./components/views/rooms/RoomDropTarget');
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module.exports.components['views.rooms.RoomTooltip'] = require('./components/views/rooms/RoomTooltip');
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module.exports.components['views.rooms.SearchBar'] = require('./components/views/rooms/SearchBar');
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@ -46,7 +46,6 @@ module.exports = React.createClass({
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},
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render: function() {
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var BottomLeftMenuTile = sdk.getComponent('rooms.BottomLeftMenuTile');
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var TintableSvg = sdk.getComponent('elements.TintableSvg');
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return (
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<div className="mx_BottomLeftMenu">
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@ -368,12 +368,12 @@ var RoomSubList = React.createClass({
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makeRoomTiles: function() {
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var self = this;
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var RoomTile = sdk.getComponent("rooms.RoomTile");
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var DNDRoomTile = sdk.getComponent("rooms.DNDRoomTile");
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return this.state.sortedList.map(function(room) {
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var selected = room.roomId == self.props.selectedRoom;
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// XXX: is it evil to pass in self as a prop to RoomTile?
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return (
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<RoomTile
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<DNDRoomTile
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room={ room }
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roomSubList={ self }
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key={ room.roomId }
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@ -1,57 +0,0 @@
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/*
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Copyright 2015, 2016 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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'use strict';
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var React = require('react');
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var sdk = require('matrix-react-sdk')
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module.exports = React.createClass({
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displayName: 'BottomLeftMenuTile',
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getInitialState: function() {
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return( { hover : false });
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},
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onMouseEnter: function() {
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this.setState( { hover : true });
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},
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onMouseLeave: function() {
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this.setState( { hover : false });
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},
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render: function() {
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var label;
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if (!this.props.collapsed) {
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label = <div className="mx_RoomTile_name">{ this.props.label }</div>;
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}
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else if (this.state.hover) {
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var RoomTooltip = sdk.getComponent("rooms.RoomTooltip");
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label = <RoomTooltip bottom={ true } label={ this.props.label }/>;
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}
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return (
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<div className="mx_RoomTile" onMouseEnter={this.onMouseEnter} onMouseLeave={this.onMouseLeave} onClick={this.props.onClick}>
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<div className="mx_RoomTile_avatar">
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<img src={ this.props.img } width="26" height="26"/>
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</div>
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{ label }
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</div>
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);
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}
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});
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@ -25,6 +25,13 @@ var MatrixClientPeg = require('matrix-react-sdk/lib/MatrixClientPeg');
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var sdk = require('matrix-react-sdk');
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var RoomTile = require('matrix-react-sdk/lib/components/views/rooms/RoomTile');
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/**
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* Defines a new Component, DNDRoomTile that wraps RoomTile, making it draggable.
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* Requires extra props:
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* roomSubList: React.PropTypes.object.isRequired,
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* refreshSubList: React.PropTypes.func.isRequired,
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*/
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/**
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* Specifies the drag source contract.
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* Only `beginDrag` function is required.
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@ -202,4 +209,3 @@ DragSource('RoomTile', roomTileSource, function(connect, monitor) {
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};
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})(RoomTile));
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module.exports.replaces = 'RoomTile';
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@ -73,3 +73,12 @@ limitations under the License.
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margin-left: 8px;
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line-height: 23px;
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}
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.mx_MemberInfo_createRoom {
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cursor: pointer;
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}
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.mx_MemberInfo_createRoom_label {
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width: 160px ! important;
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}
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@ -28,6 +28,10 @@ limitations under the License.
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height: 24px;
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}
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.mx_RightPanel .mx_RoomTile_nameContainer {
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width: 170px;
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}
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.mx_RoomTile_avatar {
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display: inline-block;
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padding-top: 5px;
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