Reuse single PlaybackWorker between Playback instances (#12520)

* Terminate playback worker on destroy

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Reuse single PlaybackWorker between all Playbacks

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* ...

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

---------

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
pull/28217/head
Michael Telatynski 2024-05-14 15:56:33 +01:00 committed by GitHub
parent 51f71567d7
commit 6e31f69118
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GPG Key ID: B5690EEEBB952194
2 changed files with 38 additions and 10 deletions

34
src/PlaybackEncoder.ts Normal file
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@ -0,0 +1,34 @@
/*
Copyright 2024 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// @ts-ignore - `.ts` is needed here to make TS happy
import { Request, Response } from "./workers/playback.worker";
import { WorkerManager } from "./WorkerManager";
import playbackWorkerFactory from "./workers/playbackWorkerFactory";
export class PlaybackEncoder {
private static internalInstance = new PlaybackEncoder();
public static get instance(): PlaybackEncoder {
return PlaybackEncoder.internalInstance;
}
private readonly worker = new WorkerManager<Request, Response>(playbackWorkerFactory());
public getPlaybackWaveform(input: Float32Array): Promise<number[]> {
return this.worker.call({ data: Array.from(input) }).then((resp) => resp.waveform);
}
}

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@ -19,17 +19,14 @@ import { SimpleObservable } from "matrix-widget-api";
import { logger } from "matrix-js-sdk/src/logger";
import { defer } from "matrix-js-sdk/src/utils";
// @ts-ignore - `.ts` is needed here to make TS happy
import { Request, Response } from "../workers/playback.worker.ts";
import { UPDATE_EVENT } from "../stores/AsyncStore";
import { arrayFastResample } from "../utils/arrays";
import { IDestroyable } from "../utils/IDestroyable";
import { PlaybackClock } from "./PlaybackClock";
import { createAudioContext, decodeOgg } from "./compat";
import { clamp } from "../utils/numbers";
import { WorkerManager } from "../WorkerManager";
import { DEFAULT_WAVEFORM, PLAYBACK_WAVEFORM_SAMPLES } from "./consts";
import playbackWorkerFactory from "../workers/playbackWorkerFactory";
import { PlaybackEncoder } from "../PlaybackEncoder";
export enum PlaybackState {
Decoding = "decoding",
@ -64,7 +61,6 @@ export class Playback extends EventEmitter implements IDestroyable, PlaybackInte
private waveformObservable = new SimpleObservable<number[]>();
private readonly clock: PlaybackClock;
private readonly fileSize: number;
private readonly worker = new WorkerManager<Request, Response>(playbackWorkerFactory());
/**
* Creates a new playback instance from a buffer.
@ -209,7 +205,9 @@ export class Playback extends EventEmitter implements IDestroyable, PlaybackInte
// Update the waveform to the real waveform once we have channel data to use. We don't
// exactly trust the user-provided waveform to be accurate...
this.resampledWaveform = await this.makePlaybackWaveform(this.audioBuf.getChannelData(0));
this.resampledWaveform = await PlaybackEncoder.instance.getPlaybackWaveform(
this.audioBuf.getChannelData(0),
);
}
this.waveformObservable.update(this.resampledWaveform);
@ -222,10 +220,6 @@ export class Playback extends EventEmitter implements IDestroyable, PlaybackInte
this.emit(PlaybackState.Stopped); // signal that we're not decoding anymore
}
private makePlaybackWaveform(input: Float32Array): Promise<number[]> {
return this.worker.call({ data: Array.from(input) }).then((resp) => resp.waveform);
}
private onPlaybackEnd = async (): Promise<void> => {
await this.context.suspend();
this.emit(PlaybackState.Stopped);