mirror of https://github.com/vector-im/riot-web
				
				
				
			Fix crash when filtering new room list too fast
Fixes https://github.com/vector-im/riot-web/issues/14092 We were simply assuming we had a reference to a notification state, which might not be the case if we're between renders.pull/21833/head
							parent
							
								
									69c5aecfc7
								
							
						
					
					
						commit
						7191c01265
					
				| 
						 | 
				
			
			@ -240,6 +240,7 @@ export class ListNotificationState extends EventEmitter implements IDestroyable
 | 
			
		|||
        this.rooms = rooms;
 | 
			
		||||
        for (const oldRoom of diff.removed) {
 | 
			
		||||
            const state = this.states[oldRoom.roomId];
 | 
			
		||||
            if (!state) continue; // We likely just didn't have a badge (race condition)
 | 
			
		||||
            delete this.states[oldRoom.roomId];
 | 
			
		||||
            state.off(NOTIFICATION_STATE_UPDATE, this.onRoomNotificationStateUpdate);
 | 
			
		||||
            state.destroy();
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in New Issue