mirror of https://github.com/vector-im/riot-web
Make the room directory join rooms by alias
Also makes some improvement on the multiple code path mess for joining roomspull/21833/head
parent
049e3a968b
commit
72b3ce200d
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@ -424,40 +424,10 @@ module.exports = React.createClass({
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}
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}
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break;
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break;
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case 'view_room_alias':
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case 'view_room_alias':
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if (!this.state.logged_in) {
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this._viewRoom(
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this.starting_room_alias_payload = payload;
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undefined, payload.room_alias, undefined, payload.event_id,
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// Login is the default screen, so we'd do this anyway,
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payload.third_party_invite, payload.oob_data
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// but this will set the URL bar appropriately.
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dis.dispatch({ action: 'start_login' });
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return;
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}
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var foundRoom = MatrixTools.getRoomForAlias(
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MatrixClientPeg.get().getRooms(), payload.room_alias
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);
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);
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if (foundRoom) {
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dis.dispatch({
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action: 'view_room',
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room_id: foundRoom.roomId,
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room_alias: payload.room_alias,
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event_id: payload.event_id,
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third_party_invite: payload.third_party_invite,
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oob_data: payload.oob_data,
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});
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return;
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}
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// resolve the alias and *then* view it
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MatrixClientPeg.get().getRoomIdForAlias(payload.room_alias).done(
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function(result) {
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dis.dispatch({
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action: 'view_room',
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room_id: result.room_id,
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room_alias: payload.room_alias,
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event_id: payload.event_id,
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third_party_invite: payload.third_party_invite,
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oob_data: payload.oob_data,
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});
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});
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break;
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break;
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case 'view_user_settings':
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case 'view_user_settings':
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this._setPage(this.PageTypes.UserSettings);
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this._setPage(this.PageTypes.UserSettings);
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@ -818,22 +788,35 @@ module.exports = React.createClass({
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inviterName: params.inviter_name,
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inviterName: params.inviter_name,
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};
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};
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var payload;
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if (roomString[0] == '#') {
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if (roomString[0] == '#') {
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dis.dispatch({
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payload = {
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action: 'view_room_alias',
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action: 'view_room_alias',
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room_alias: roomString,
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room_alias: roomString,
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event_id: eventId,
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event_id: eventId,
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third_party_invite: third_party_invite,
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third_party_invite: third_party_invite,
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oob_data: oob_data,
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oob_data: oob_data,
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});
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};
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} else {
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} else {
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dis.dispatch({
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payload = {
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action: 'view_room',
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action: 'view_room',
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room_id: roomString,
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room_id: roomString,
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event_id: eventId,
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event_id: eventId,
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third_party_invite: third_party_invite,
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third_party_invite: third_party_invite,
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oob_data: oob_data,
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oob_data: oob_data,
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});
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};
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}
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// we can't view a room unless we're logged in
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// (a guest account is fine)
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if (!this.state.logged_in) {
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this.starting_room_alias_payload = payload;
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// Login is the default screen, so we'd do this anyway,
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// but this will set the URL bar appropriately.
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dis.dispatch({ action: 'start_login' });
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return;
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} else {
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dis.dispatch(payload);
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}
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}
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}
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}
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else {
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else {
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@ -1044,7 +1027,7 @@ module.exports = React.createClass({
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oobData={this.state.roomOobData}
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oobData={this.state.roomOobData}
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highlightedEventId={this.state.highlightedEventId}
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highlightedEventId={this.state.highlightedEventId}
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eventPixelOffset={this.state.initialEventPixelOffset}
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eventPixelOffset={this.state.initialEventPixelOffset}
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key={this.state.currentRoom}
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key={this.state.currentRoom || this.state.currentRoomAlias}
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opacity={this.state.middleOpacity}
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opacity={this.state.middleOpacity}
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ConferenceHandler={this.props.ConferenceHandler} />
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ConferenceHandler={this.props.ConferenceHandler} />
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);
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);
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@ -39,6 +39,7 @@ var dis = require("../../dispatcher");
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var Tinter = require("../../Tinter");
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var Tinter = require("../../Tinter");
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var rate_limited_func = require('../../ratelimitedfunc');
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var rate_limited_func = require('../../ratelimitedfunc');
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var ObjectUtils = require('../../ObjectUtils');
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var ObjectUtils = require('../../ObjectUtils');
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var MatrixTools = require('../../MatrixTools');
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var DEBUG = false;
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var DEBUG = false;
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@ -100,7 +101,14 @@ module.exports = React.createClass({
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},
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},
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getInitialState: function() {
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getInitialState: function() {
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var room = MatrixClientPeg.get().getRoom(this.props.roomAddress);
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var room;
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if (this.props.roomAddress[0] == '!') {
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room = MatrixClientPeg.get().getRoom(this.props.roomAddress);
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} else {
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room = MatrixTools.getRoomForAlias(
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MatrixClientPeg.get().getRooms(), this.props.roomAddress
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);
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}
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return {
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return {
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room: room,
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room: room,
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roomLoading: !room,
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roomLoading: !room,
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