mirror of https://github.com/vector-im/riot-web
Remove DM-guessing code
parent
6f461f0ebb
commit
74e92d6c23
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@ -97,7 +97,7 @@ module.exports = React.createClass({
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if (this.props.selectedRoom) {
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constantTimeDispatcher.dispatch(
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"RoomTile.select", this.props.selectedRoom, {}
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);
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);
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}
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constantTimeDispatcher.dispatch(
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"RoomTile.select", nextProps.selectedRoom, { selected: true }
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@ -265,7 +265,7 @@ module.exports = React.createClass({
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},
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onRoomStateMember: function(ev, state, member) {
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if (ev.getStateKey() === MatrixClientPeg.get().credentials.userId &&
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if (ev.getStateKey() === MatrixClientPeg.get().credentials.userId &&
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ev.getPrevContent() && ev.getPrevContent().membership === "invite")
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{
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this._delayedRefreshRoomList();
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@ -290,7 +290,7 @@ module.exports = React.createClass({
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this._delayedRefreshRoomList();
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}
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else if (ev.getType() == 'm.push_rules') {
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this._delayedRefreshRoomList();
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this._delayedRefreshRoomList();
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}
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},
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@ -318,7 +318,7 @@ module.exports = React.createClass({
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// as needed.
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// Alternatively we'd do something magical with Immutable.js or similar.
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this.setState(this.getRoomLists());
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// this._lastRefreshRoomListTs = Date.now();
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},
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@ -341,7 +341,7 @@ module.exports = React.createClass({
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MatrixClientPeg.get().getRooms().forEach(function(room) {
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const me = room.getMember(MatrixClientPeg.get().credentials.userId);
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if (!me) return;
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// console.log("room = " + room.name + ", me.membership = " + me.membership +
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// ", sender = " + me.events.member.getSender() +
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// ", target = " + me.events.member.getStateKey() +
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@ -391,51 +391,10 @@ module.exports = React.createClass({
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}
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});
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if (s.lists["im.vector.fake.direct"].length == 0 &&
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MatrixClientPeg.get().getAccountData('m.direct') === undefined &&
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!MatrixClientPeg.get().isGuest())
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{
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// scan through the 'recents' list for any rooms which look like DM rooms
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// and make them DM rooms
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const oldRecents = s.lists["im.vector.fake.recent"];
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s.lists["im.vector.fake.recent"] = [];
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for (const room of oldRecents) {
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const me = room.getMember(MatrixClientPeg.get().credentials.userId);
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if (me && Rooms.looksLikeDirectMessageRoom(room, me)) {
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self.listsForRoomId[room.roomId].push("im.vector.fake.direct");
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s.lists["im.vector.fake.direct"].push(room);
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} else {
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self.listsForRoomId[room.roomId].push("im.vector.fake.recent");
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s.lists["im.vector.fake.recent"].push(room);
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}
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}
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// save these new guessed DM rooms into the account data
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const newMDirectEvent = {};
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for (const room of s.lists["im.vector.fake.direct"]) {
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const me = room.getMember(MatrixClientPeg.get().credentials.userId);
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const otherPerson = Rooms.getOnlyOtherMember(room, me);
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if (!otherPerson) continue;
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const roomList = newMDirectEvent[otherPerson.userId] || [];
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roomList.push(room.roomId);
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newMDirectEvent[otherPerson.userId] = roomList;
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}
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console.warn("Resetting room DM state to be " + JSON.stringify(newMDirectEvent));
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// if this fails, fine, we'll just do the same thing next time we get the room lists
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MatrixClientPeg.get().setAccountData('m.direct', newMDirectEvent).done();
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}
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//console.log("calculated new roomLists; im.vector.fake.recent = " + s.lists["im.vector.fake.recent"]);
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// we actually apply the sorting to this when receiving the prop in RoomSubLists.
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// we'll need this when we get to iterating through lists programatically - e.g. ctrl-shift-up/down
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/*
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/*
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this.listOrder = [
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"im.vector.fake.invite",
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"m.favourite",
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