mirror of https://github.com/vector-im/riot-web
Handle/hide old rooms in the room list
Fixes https://github.com/vector-im/riot-web/issues/14003pull/21833/head
parent
94f52c4ee2
commit
776e63c0d8
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@ -181,6 +181,12 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
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const room = this.matrixClient.getRoom(roomId);
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const room = this.matrixClient.getRoom(roomId);
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const tryUpdate = async (updatedRoom: Room) => {
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const tryUpdate = async (updatedRoom: Room) => {
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console.log(`[RoomListDebug] Live timeline event ${eventPayload.event.getId()} in ${updatedRoom.roomId}`);
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console.log(`[RoomListDebug] Live timeline event ${eventPayload.event.getId()} in ${updatedRoom.roomId}`);
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if (eventPayload.event.getType() === 'm.room.tombstone' && eventPayload.event.getStateKey() === '') {
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console.log(`[RoomListDebug] Got tombstone event - regenerating room list`);
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// TODO: We could probably be smarter about this
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await this.regenerateAllLists();
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return; // don't pass the update down - we will have already handled it in the regen
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}
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await this.handleRoomUpdate(updatedRoom, RoomUpdateCause.Timeline);
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await this.handleRoomUpdate(updatedRoom, RoomUpdateCause.Timeline);
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};
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};
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if (!room) {
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if (!room) {
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@ -334,7 +340,7 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
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}
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}
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await this.algorithm.populateTags(sorts, orders);
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await this.algorithm.populateTags(sorts, orders);
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await this.algorithm.setKnownRooms(this.matrixClient.getRooms());
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await this.algorithm.setKnownRooms(this.matrixClient.getVisibleRooms());
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this.initialListsGenerated = true;
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this.initialListsGenerated = true;
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