Iterate EntityTile once more

Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
pull/21833/head
Šimon Brandner 2021-06-24 14:39:51 +02:00
parent 5b21cff240
commit 8fb788ae56
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1 changed files with 15 additions and 15 deletions

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@ -62,21 +62,21 @@ function presenceClassForMember(presenceState: string, lastActiveAgo: number, sh
} }
interface IProps { interface IProps {
name?: string, name?: string;
title?: string, title?: string;
avatarJsx?: JSX.Element, // <BaseAvatar /> avatarJsx?: JSX.Element; // <BaseAvatar />
className?: string, className?: string;
presenceState?: string, presenceState?: string;
presenceLastActiveAgo?: number, presenceLastActiveAgo?: number;
presenceLastTs?: number, presenceLastTs?: number;
presenceCurrentlyActive?: boolean, presenceCurrentlyActive?: boolean;
showInviteButton?: boolean, showInviteButton?: boolean;
onClick?(): void, onClick?(): void;
suppressOnHover?: boolean, suppressOnHover?: boolean;
showPresence?: boolean, showPresence?: boolean;
subtextLabel?: string, subtextLabel?: string;
e2eStatus?: string, e2eStatus?: string;
powerStatus?: PowerStatus, powerStatus?: PowerStatus;
} }
interface IState { interface IState {