mirror of https://github.com/vector-im/riot-web
Merge pull request #2629 from matrix-org/bwindels/lazyroomtilerendering
Improve room list rendering performancepull/21833/head
commit
90667d8061
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@ -114,10 +114,15 @@ export default class AutoHideScrollbar extends React.Component {
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}
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}
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getScrollTop() {
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return this.containerRef.scrollTop;
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}
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render() {
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return (<div
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ref={this._collectContainerRef}
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className={["mx_AutoHideScrollbar", this.props.className].join(" ")}
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onScroll={this.props.onScroll}
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>
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<div className="mx_AutoHideScrollbar_offset">
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{ this.props.children }
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@ -59,6 +59,10 @@ export default class IndicatorScrollbar extends React.Component {
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}
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}
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getScrollTop() {
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return this._autoHideScrollbar.getScrollTop();
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}
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componentWillUnmount() {
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if (this._scrollElement) {
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this._scrollElement.removeEventListener("scroll", this.checkOverflow);
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@ -27,7 +27,8 @@ import IndicatorScrollbar from './IndicatorScrollbar';
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import { KeyCode } from '../../Keyboard';
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import { Group } from 'matrix-js-sdk';
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import PropTypes from 'prop-types';
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import RoomTile from "../views/rooms/RoomTile";
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import LazyRenderList from "../views/elements/LazyRenderList";
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// turn this on for drop & drag console debugging galore
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const debug = false;
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@ -60,6 +61,9 @@ const RoomSubList = React.createClass({
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getInitialState: function() {
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return {
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hidden: this.props.startAsHidden || false,
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// some values to get LazyRenderList starting
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scrollerHeight: 800,
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scrollTop: 0,
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};
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},
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@ -134,9 +138,7 @@ const RoomSubList = React.createClass({
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this.setState(this.state);
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},
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makeRoomTiles: function() {
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const RoomTile = sdk.getComponent("rooms.RoomTile");
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return this.props.list.map((room, index) => {
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makeRoomTile: function(room) {
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return <RoomTile
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room={room}
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roomSubList={this}
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@ -151,7 +153,6 @@ const RoomSubList = React.createClass({
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incomingCall={null}
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onClick={this.onRoomTileClick}
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/>;
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});
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},
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_onNotifBadgeClick: function(e) {
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@ -270,6 +271,29 @@ const RoomSubList = React.createClass({
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if (this.refs.subList) {
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this.refs.subList.style.height = `${height}px`;
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}
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this._updateLazyRenderHeight(height);
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},
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_updateLazyRenderHeight: function(height) {
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this.setState({scrollerHeight: height});
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},
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_onScroll: function() {
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this.setState({scrollTop: this.refs.scroller.getScrollTop()});
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},
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_getRenderItems: function() {
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// try our best to not create a new array
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// because LazyRenderList rerender when the items prop
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// is not the same object as the previous value
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const {list, extraTiles} = this.props;
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if (!extraTiles || !extraTiles.length) {
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return list;
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}
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if (!list || list.length) {
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return extraTiles;
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}
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return list.concat(extraTiles);
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},
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render: function() {
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@ -287,12 +311,15 @@ const RoomSubList = React.createClass({
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{this._getHeaderJsx(isCollapsed)}
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</div>;
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} else {
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const tiles = this.makeRoomTiles();
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tiles.push(...this.props.extraTiles);
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return <div ref="subList" className={subListClasses}>
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{this._getHeaderJsx(isCollapsed)}
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<IndicatorScrollbar ref="scroller" className="mx_RoomSubList_scroll">
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{ tiles }
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<IndicatorScrollbar ref="scroller" className="mx_RoomSubList_scroll" onScroll={ this._onScroll }>
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<LazyRenderList
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scrollTop={this.state.scrollTop }
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height={ this.state.scrollerHeight }
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renderItem={ this.makeRoomTile }
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itemHeight={34}
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items={this._getRenderItems()} />
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</IndicatorScrollbar>
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</div>;
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}
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@ -0,0 +1,92 @@
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/*
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Copyright 2019 New Vector Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React from "react";
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const OVERFLOW_ITEMS = 20;
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const OVERFLOW_MARGIN = 5;
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class ItemRange {
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constructor(topCount, renderCount, bottomCount) {
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this.topCount = topCount;
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this.renderCount = renderCount;
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this.bottomCount = bottomCount;
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}
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contains(range) {
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return range.topCount >= this.topCount &&
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(range.topCount + range.renderCount) <= (this.topCount + this.renderCount);
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}
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expand(amount) {
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const topGrow = Math.min(amount, this.topCount);
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const bottomGrow = Math.min(amount, this.bottomCount);
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return new ItemRange(
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this.topCount - topGrow,
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this.renderCount + topGrow + bottomGrow,
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this.bottomCount - bottomGrow,
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);
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}
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}
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export default class LazyRenderList extends React.Component {
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constructor(props) {
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super(props);
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const renderRange = LazyRenderList.getVisibleRangeFromProps(props).expand(OVERFLOW_ITEMS);
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this.state = {renderRange};
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}
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static getVisibleRangeFromProps(props) {
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const {items, itemHeight, scrollTop, height} = props;
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const length = items ? items.length : 0;
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const topCount = Math.max(0, Math.floor(scrollTop / itemHeight));
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const itemsAfterTop = length - topCount;
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const renderCount = Math.min(Math.ceil(height / itemHeight), itemsAfterTop);
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const bottomCount = itemsAfterTop - renderCount;
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return new ItemRange(topCount, renderCount, bottomCount);
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}
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componentWillReceiveProps(props) {
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const state = this.state;
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const range = LazyRenderList.getVisibleRangeFromProps(props);
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// only update state if the new range isn't contained by the old anymore
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if (!state.renderRange || !state.renderRange.contains(range.expand(OVERFLOW_MARGIN))) {
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this.setState({renderRange: range.expand(OVERFLOW_ITEMS)});
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}
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}
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shouldComponentUpdate(nextProps, nextState) {
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const itemsChanged = nextProps.items !== this.props.items;
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const rangeChanged = nextState.renderRange !== this.state.renderRange;
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return itemsChanged || rangeChanged;
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}
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render() {
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const {itemHeight, items, renderItem} = this.props;
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const {renderRange} = this.state;
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const paddingTop = renderRange.topCount * itemHeight;
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const paddingBottom = renderRange.bottomCount * itemHeight;
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const renderedItems = (items || []).slice(
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renderRange.topCount,
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renderRange.topCount + renderRange.renderCount,
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);
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return (<div style={{paddingTop: `${paddingTop}px`, paddingBottom: `${paddingBottom}px`}}>
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{ renderedItems.map(renderItem) }
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</div>);
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}
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}
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