Test for adding and removing a reaction in a thread (#11839)

* Test for adding and removing a reaction in a thread

* Remove timeouts added for debugging
t3chguy/dedup-icons-17oct
Andy Balaam 2023-11-09 15:09:03 +00:00 committed by GitHub
parent f57dae0926
commit 94484692f8
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@ -252,6 +252,38 @@ describe("Read receipts", () => {
assertReadThread("Msg1");
assertReadThread("Msg2");
});
it("Can remove a reaction in a thread", () => {
// Note: this is not strictly a read receipt test, but it checks
// for a bug we caused when we were fixing unreads, so it's
// included here. The bug is:
// https://github.com/vector-im/element-web/issues/26498
// Given a thread exists
goTo(room1);
assertRead(room2);
receiveMessages(room2, ["Msg1", threadedOff("Msg1", "Reply1a")]);
assertUnread(room2, 2);
// When I react to a thread message
goTo(room2);
openThread("Msg1");
cy.get(".mx_ThreadPanel").findByText("Reply1a").realHover();
cy.findByRole("button", { name: "React" }).click();
cy.get(".mx_EmojiPicker_body").findByText("😀").click();
// And cancel the reaction
cy.get(".mx_ThreadPanel").findByLabelText("Mae reacted with 😀").click();
// Then it disappears
cy.get(".mx_ThreadPanel").findByLabelText("Mae reacted with 😀").should("not.exist");
// And I can do it all again without an error
cy.get(".mx_ThreadPanel").findByText("Reply1a").realHover();
cy.findByRole("button", { name: "React" }).click();
cy.get(".mx_EmojiPicker_body").findAllByText("😀").first().click();
cy.get(".mx_ThreadPanel").findByLabelText("Mae reacted with 😀").click();
cy.get(".mx_ThreadPanel").findByLabelText("Mae reacted with 😀").should("not.exist");
});
});
describe("thread roots", () => {