mirror of https://github.com/vector-im/riot-web
Merge pull request #6063 from matrix-org/t3chguy/fix/17369
Move SettingsStore watchers/monitors over to ES6 maps for performancepull/21833/head
commit
97c6ee39d0
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@ -26,7 +26,7 @@ import { _t } from '../languageHandler';
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import dis from '../dispatcher/dispatcher';
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import { ISetting, SETTINGS } from "./Settings";
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import LocalEchoWrapper from "./handlers/LocalEchoWrapper";
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import { WatchManager } from "./WatchManager";
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import { WatchManager, CallbackFn as WatchCallbackFn } from "./WatchManager";
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import { SettingLevel } from "./SettingLevel";
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import SettingsHandler from "./handlers/SettingsHandler";
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@ -117,8 +117,8 @@ export default class SettingsStore {
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// We also maintain a list of monitors which are special watchers: they cause dispatches
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// when the setting changes. We track which rooms we're monitoring though to ensure we
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// don't duplicate updates on the bus.
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private static watchers = {}; // { callbackRef => { callbackFn } }
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private static monitors = {}; // { settingName => { roomId => callbackRef } }
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private static watchers = new Map<string, WatchCallbackFn>();
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private static monitors = new Map<string, Map<string, string>>(); // { settingName => { roomId => callbackRef } }
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// Counter used for generation of watcher IDs
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private static watcherCount = 1;
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@ -163,7 +163,7 @@ export default class SettingsStore {
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callbackFn(originalSettingName, changedInRoomId, atLevel, newValAtLevel, newValue);
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};
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SettingsStore.watchers[watcherId] = localizedCallback;
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SettingsStore.watchers.set(watcherId, localizedCallback);
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defaultWatchManager.watchSetting(settingName, roomId, localizedCallback);
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return watcherId;
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@ -176,13 +176,13 @@ export default class SettingsStore {
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* to cancel.
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*/
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public static unwatchSetting(watcherReference: string) {
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if (!SettingsStore.watchers[watcherReference]) {
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if (!SettingsStore.watchers.has(watcherReference)) {
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console.warn(`Ending non-existent watcher ID ${watcherReference}`);
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return;
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}
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defaultWatchManager.unwatchSetting(SettingsStore.watchers[watcherReference]);
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delete SettingsStore.watchers[watcherReference];
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defaultWatchManager.unwatchSetting(SettingsStore.watchers.get(watcherReference));
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SettingsStore.watchers.delete(watcherReference);
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}
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/**
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@ -196,10 +196,10 @@ export default class SettingsStore {
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public static monitorSetting(settingName: string, roomId: string) {
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roomId = roomId || null; // the thing wants null specifically to work, so appease it.
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if (!this.monitors[settingName]) this.monitors[settingName] = {};
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if (!this.monitors.has(settingName)) this.monitors.set(settingName, new Map());
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const registerWatcher = () => {
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this.monitors[settingName][roomId] = SettingsStore.watchSetting(
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this.monitors.get(settingName).set(roomId, SettingsStore.watchSetting(
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settingName, roomId, (settingName, inRoomId, level, newValueAtLevel, newValue) => {
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dis.dispatch({
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action: 'setting_updated',
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@ -210,19 +210,20 @@ export default class SettingsStore {
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newValue,
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});
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},
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);
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));
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};
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const hasRoom = Object.keys(this.monitors[settingName]).find((r) => r === roomId || r === null);
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const rooms = Array.from(this.monitors.get(settingName).keys());
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const hasRoom = rooms.find((r) => r === roomId || r === null);
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if (!hasRoom) {
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registerWatcher();
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} else {
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if (roomId === null) {
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// Unregister all existing watchers and register the new one
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for (const roomId of Object.keys(this.monitors[settingName])) {
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SettingsStore.unwatchSetting(this.monitors[settingName][roomId]);
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}
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this.monitors[settingName] = {};
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rooms.forEach(roomId => {
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SettingsStore.unwatchSetting(this.monitors.get(settingName).get(roomId));
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});
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this.monitors.get(settingName).clear();
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registerWatcher();
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} // else a watcher is already registered for the room, so don't bother registering it again
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}
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@ -18,11 +18,7 @@ import { SettingLevel } from "./SettingLevel";
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export type CallbackFn = (changedInRoomId: string, atLevel: SettingLevel, newValAtLevel: any) => void;
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const IRRELEVANT_ROOM: string = null;
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interface RoomWatcherMap {
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[roomId: string]: CallbackFn[];
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}
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const IRRELEVANT_ROOM = Symbol("irrelevant-room");
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/**
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* Generalized management class for dealing with watchers on a per-handler (per-level)
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@ -30,25 +26,25 @@ interface RoomWatcherMap {
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* class, which are then proxied outwards to any applicable watchers.
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*/
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export class WatchManager {
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private watchers: {[settingName: string]: RoomWatcherMap} = {};
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private watchers = new Map<string, Map<string | symbol, CallbackFn[]>>(); // settingName -> roomId -> CallbackFn[]
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// Proxy for handlers to delegate changes to this manager
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public watchSetting(settingName: string, roomId: string | null, cb: CallbackFn) {
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if (!this.watchers[settingName]) this.watchers[settingName] = {};
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if (!this.watchers[settingName][roomId]) this.watchers[settingName][roomId] = [];
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this.watchers[settingName][roomId].push(cb);
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if (!this.watchers.has(settingName)) this.watchers.set(settingName, new Map());
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if (!this.watchers.get(settingName).has(roomId)) this.watchers.get(settingName).set(roomId, []);
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this.watchers.get(settingName).get(roomId).push(cb);
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}
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// Proxy for handlers to delegate changes to this manager
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public unwatchSetting(cb: CallbackFn) {
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for (const settingName of Object.keys(this.watchers)) {
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for (const roomId of Object.keys(this.watchers[settingName])) {
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this.watchers.forEach((map) => {
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map.forEach((callbacks) => {
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let idx;
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while ((idx = this.watchers[settingName][roomId].indexOf(cb)) !== -1) {
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this.watchers[settingName][roomId].splice(idx, 1);
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while ((idx = callbacks.indexOf(cb)) !== -1) {
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callbacks.splice(idx, 1);
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}
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}
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}
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});
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});
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}
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public notifyUpdate(settingName: string, inRoomId: string | null, atLevel: SettingLevel, newValueAtLevel: any) {
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@ -56,21 +52,21 @@ export class WatchManager {
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// we also don't have a reliable way to get the old value of a setting. Instead, we'll just
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// let it fall through regardless and let the receiver dedupe if they want to.
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if (!this.watchers[settingName]) return;
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if (!this.watchers.has(settingName)) return;
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const roomWatchers = this.watchers[settingName];
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const roomWatchers = this.watchers.get(settingName);
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const callbacks = [];
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if (inRoomId !== null && roomWatchers[inRoomId]) {
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callbacks.push(...roomWatchers[inRoomId]);
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if (inRoomId !== null && roomWatchers.has(inRoomId)) {
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callbacks.push(...roomWatchers.get(inRoomId));
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}
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if (!inRoomId) {
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// Fire updates to all the individual room watchers too, as they probably
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// care about the change higher up.
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callbacks.push(...Object.values(roomWatchers).flat(1));
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} else if (roomWatchers[IRRELEVANT_ROOM]) {
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callbacks.push(...roomWatchers[IRRELEVANT_ROOM]);
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// Fire updates to all the individual room watchers too, as they probably care about the change higher up.
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const callbacks = Array.from(roomWatchers.values()).flat(1);
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callbacks.push(...callbacks);
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} else if (roomWatchers.has(IRRELEVANT_ROOM)) {
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callbacks.push(...roomWatchers.get(IRRELEVANT_ROOM));
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}
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for (const callback of callbacks) {
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