mirror of https://github.com/vector-im/riot-web
Improve types of sticky rooms (#10078)
parent
47d9b63cfe
commit
a068b1e940
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@ -62,12 +62,12 @@ interface IStickyRoom {
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*/
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*/
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export class Algorithm extends EventEmitter {
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export class Algorithm extends EventEmitter {
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private _cachedRooms: ITagMap = {};
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private _cachedRooms: ITagMap = {};
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private _cachedStickyRooms: ITagMap = {}; // a clone of the _cachedRooms, with the sticky room
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private _cachedStickyRooms: ITagMap | null = {}; // a clone of the _cachedRooms, with the sticky room
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private _stickyRoom: IStickyRoom = null;
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private _stickyRoom: IStickyRoom | null = null;
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private _lastStickyRoom: IStickyRoom = null; // only not-null when changing the sticky room
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private _lastStickyRoom: IStickyRoom | null = null; // only not-null when changing the sticky room
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private sortAlgorithms: ITagSortingMap;
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private sortAlgorithms: ITagSortingMap | null = null;
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private listAlgorithms: IListOrderingMap;
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private listAlgorithms: IListOrderingMap | null = null;
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private algorithms: IOrderingAlgorithmMap;
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private algorithms: IOrderingAlgorithmMap | null = null;
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private rooms: Room[] = [];
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private rooms: Room[] = [];
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private roomIdsToTags: {
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private roomIdsToTags: {
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[roomId: string]: TagID[];
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[roomId: string]: TagID[];
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@ -86,7 +86,7 @@ export class Algorithm extends EventEmitter {
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CallStore.instance.off(CallStoreEvent.ActiveCalls, this.onActiveCalls);
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CallStore.instance.off(CallStoreEvent.ActiveCalls, this.onActiveCalls);
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}
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}
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public get stickyRoom(): Room {
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public get stickyRoom(): Room | null {
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return this._stickyRoom ? this._stickyRoom.room : null;
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return this._stickyRoom ? this._stickyRoom.room : null;
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}
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}
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@ -124,7 +124,7 @@ export class Algorithm extends EventEmitter {
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}
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}
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}
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}
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public getTagSorting(tagId: TagID): SortAlgorithm {
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public getTagSorting(tagId: TagID): SortAlgorithm | null {
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if (!this.sortAlgorithms) return null;
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if (!this.sortAlgorithms) return null;
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return this.sortAlgorithms[tagId];
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return this.sortAlgorithms[tagId];
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}
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}
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@ -132,6 +132,8 @@ export class Algorithm extends EventEmitter {
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public setTagSorting(tagId: TagID, sort: SortAlgorithm): void {
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public setTagSorting(tagId: TagID, sort: SortAlgorithm): void {
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if (!tagId) throw new Error("Tag ID must be defined");
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if (!tagId) throw new Error("Tag ID must be defined");
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if (!sort) throw new Error("Algorithm must be defined");
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if (!sort) throw new Error("Algorithm must be defined");
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if (!this.sortAlgorithms) throw new Error("this.sortAlgorithms must be defined before calling setTagSorting");
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if (!this.algorithms) throw new Error("this.algorithms must be defined before calling setTagSorting");
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this.sortAlgorithms[tagId] = sort;
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this.sortAlgorithms[tagId] = sort;
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const algorithm: OrderingAlgorithm = this.algorithms[tagId];
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const algorithm: OrderingAlgorithm = this.algorithms[tagId];
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@ -141,7 +143,7 @@ export class Algorithm extends EventEmitter {
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this.recalculateActiveCallRooms(tagId);
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this.recalculateActiveCallRooms(tagId);
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}
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}
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public getListOrdering(tagId: TagID): ListAlgorithm {
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public getListOrdering(tagId: TagID): ListAlgorithm | null {
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if (!this.listAlgorithms) return null;
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if (!this.listAlgorithms) return null;
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return this.listAlgorithms[tagId];
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return this.listAlgorithms[tagId];
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}
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}
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@ -149,6 +151,9 @@ export class Algorithm extends EventEmitter {
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public setListOrdering(tagId: TagID, order: ListAlgorithm): void {
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public setListOrdering(tagId: TagID, order: ListAlgorithm): void {
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if (!tagId) throw new Error("Tag ID must be defined");
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if (!tagId) throw new Error("Tag ID must be defined");
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if (!order) throw new Error("Algorithm must be defined");
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if (!order) throw new Error("Algorithm must be defined");
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if (!this.sortAlgorithms) throw new Error("this.sortAlgorithms must be defined before calling setListOrdering");
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if (!this.listAlgorithms) throw new Error("this.listAlgorithms must be defined before calling setListOrdering");
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if (!this.algorithms) throw new Error("this.algorithms must be defined before calling setListOrdering");
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this.listAlgorithms[tagId] = order;
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this.listAlgorithms[tagId] = order;
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const algorithm = getListAlgorithmInstance(order, tagId, this.sortAlgorithms[tagId]);
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const algorithm = getListAlgorithmInstance(order, tagId, this.sortAlgorithms[tagId]);
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@ -160,12 +165,12 @@ export class Algorithm extends EventEmitter {
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this.recalculateActiveCallRooms(tagId);
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this.recalculateActiveCallRooms(tagId);
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}
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}
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private updateStickyRoom(val: Room): void {
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private updateStickyRoom(val: Room | null): void {
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this.doUpdateStickyRoom(val);
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this.doUpdateStickyRoom(val);
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this._lastStickyRoom = null; // clear to indicate we're done changing
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this._lastStickyRoom = null; // clear to indicate we're done changing
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}
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}
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private doUpdateStickyRoom(val: Room): void {
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private doUpdateStickyRoom(val: Room | null): void {
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if (val?.isSpaceRoom() && val.getMyMembership() !== "invite") {
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if (val?.isSpaceRoom() && val.getMyMembership() !== "invite") {
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// no-op sticky rooms for spaces - they're effectively virtual rooms
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// no-op sticky rooms for spaces - they're effectively virtual rooms
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val = null;
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val = null;
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@ -237,6 +242,10 @@ export class Algorithm extends EventEmitter {
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// Lie to the algorithm and remove the room from it's field of view
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// Lie to the algorithm and remove the room from it's field of view
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this.handleRoomUpdate(val, RoomUpdateCause.RoomRemoved);
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this.handleRoomUpdate(val, RoomUpdateCause.RoomRemoved);
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// handleRoomUpdate may have modified this._stickyRoom. Convince the
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// compiler of this fact.
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this._stickyRoom = this.stickyRoomMightBeModified();
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// Check for tag & position changes while we're here. We also check the room to ensure
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// Check for tag & position changes while we're here. We also check the room to ensure
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// it is still the same room.
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// it is still the same room.
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if (this._stickyRoom) {
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if (this._stickyRoom) {
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@ -284,6 +293,13 @@ export class Algorithm extends EventEmitter {
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this.emit(LIST_UPDATED_EVENT);
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this.emit(LIST_UPDATED_EVENT);
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}
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}
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/**
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* Hack to prevent Typescript claiming this._stickyRoom is always null.
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*/
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private stickyRoomMightBeModified(): IStickyRoom | null {
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return this._stickyRoom;
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}
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private onActiveCalls = (): void => {
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private onActiveCalls = (): void => {
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// In case we're unsticking a room, sort it back into natural order
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// In case we're unsticking a room, sort it back into natural order
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this.recalculateStickyRoom();
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this.recalculateStickyRoom();
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@ -310,7 +326,7 @@ export class Algorithm extends EventEmitter {
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* the call.
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* the call.
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* @param updatedTag The tag that was updated, if possible.
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* @param updatedTag The tag that was updated, if possible.
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*/
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*/
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protected recalculateStickyRoom(updatedTag: TagID = null): void {
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protected recalculateStickyRoom(updatedTag: TagID | null = null): void {
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// 🐉 Here be dragons.
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// 🐉 Here be dragons.
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// This function does far too much for what it should, and is called by many places.
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// This function does far too much for what it should, and is called by many places.
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// Not only is this responsible for ensuring the sticky room is held in place at all
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// Not only is this responsible for ensuring the sticky room is held in place at all
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@ -336,14 +352,16 @@ export class Algorithm extends EventEmitter {
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if (updatedTag) {
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if (updatedTag) {
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// Update the tag indicated by the caller, if possible. This is mostly to ensure
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// Update the tag indicated by the caller, if possible. This is mostly to ensure
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// our cache is up to date.
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// our cache is up to date.
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if (this._cachedStickyRooms) {
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this._cachedStickyRooms[updatedTag] = [...this.cachedRooms[updatedTag]]; // shallow clone
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this._cachedStickyRooms[updatedTag] = [...this.cachedRooms[updatedTag]]; // shallow clone
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}
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}
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}
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// Now try to insert the sticky room, if we need to.
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// Now try to insert the sticky room, if we need to.
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// We need to if there's no updated tag (we regenned the whole cache) or if the tag
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// We need to if there's no updated tag (we regenned the whole cache) or if the tag
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// we might have updated from the cache is also our sticky room.
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// we might have updated from the cache is also our sticky room.
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const sticky = this._stickyRoom;
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const sticky = this._stickyRoom;
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if (!updatedTag || updatedTag === sticky.tag) {
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if (sticky && (!updatedTag || updatedTag === sticky.tag) && this._cachedStickyRooms) {
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this._cachedStickyRooms[sticky.tag].splice(sticky.position, 0, sticky.room);
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this._cachedStickyRooms[sticky.tag].splice(sticky.position, 0, sticky.room);
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}
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}
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@ -362,7 +380,7 @@ export class Algorithm extends EventEmitter {
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*
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*
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* @param updatedTag The tag that was updated, if possible.
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* @param updatedTag The tag that was updated, if possible.
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*/
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*/
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protected recalculateActiveCallRooms(updatedTag: TagID = null): void {
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protected recalculateActiveCallRooms(updatedTag: TagID | null = null): void {
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if (!updatedTag) {
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if (!updatedTag) {
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// Assume all tags need updating
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// Assume all tags need updating
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// We're not modifying the map here, so can safely rely on the cached values
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// We're not modifying the map here, so can safely rely on the cached values
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@ -379,7 +397,7 @@ export class Algorithm extends EventEmitter {
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if (CallStore.instance.activeCalls.size) {
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if (CallStore.instance.activeCalls.size) {
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// We operate on the sticky rooms map
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// We operate on the sticky rooms map
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if (!this._cachedStickyRooms) this.initCachedStickyRooms();
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if (!this._cachedStickyRooms) this.initCachedStickyRooms();
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const rooms = this._cachedStickyRooms[updatedTag];
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const rooms = this._cachedStickyRooms![updatedTag];
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const activeRoomIds = new Set([...CallStore.instance.activeCalls].map((call) => call.roomId));
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const activeRoomIds = new Set([...CallStore.instance.activeCalls].map((call) => call.roomId));
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const activeRooms: Room[] = [];
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const activeRooms: Room[] = [];
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@ -390,7 +408,7 @@ export class Algorithm extends EventEmitter {
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}
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}
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// Stick rooms with active calls to the top
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// Stick rooms with active calls to the top
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this._cachedStickyRooms[updatedTag] = [...activeRooms, ...inactiveRooms];
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this._cachedStickyRooms![updatedTag] = [...activeRooms, ...inactiveRooms];
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}
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}
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}
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}
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@ -638,7 +656,7 @@ export class Algorithm extends EventEmitter {
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}
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}
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// Like above, update the reference to the sticky room if we need to
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// Like above, update the reference to the sticky room if we need to
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if (hasTags && isSticky) {
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if (hasTags && isSticky && this._stickyRoom) {
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// Go directly in and set the sticky room's new reference, being careful not
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// Go directly in and set the sticky room's new reference, being careful not
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// to trigger a sticky room update ourselves.
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// to trigger a sticky room update ourselves.
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this._stickyRoom.room = room;
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this._stickyRoom.room = room;
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