Improve types of sticky rooms (#10078)

pull/28217/head
Andy Balaam 2023-02-09 10:45:11 +00:00 committed by GitHub
parent 47d9b63cfe
commit a068b1e940
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1 changed files with 36 additions and 18 deletions

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@ -62,12 +62,12 @@ interface IStickyRoom {
*/
export class Algorithm extends EventEmitter {
private _cachedRooms: ITagMap = {};
private _cachedStickyRooms: ITagMap = {}; // a clone of the _cachedRooms, with the sticky room
private _stickyRoom: IStickyRoom = null;
private _lastStickyRoom: IStickyRoom = null; // only not-null when changing the sticky room
private sortAlgorithms: ITagSortingMap;
private listAlgorithms: IListOrderingMap;
private algorithms: IOrderingAlgorithmMap;
private _cachedStickyRooms: ITagMap | null = {}; // a clone of the _cachedRooms, with the sticky room
private _stickyRoom: IStickyRoom | null = null;
private _lastStickyRoom: IStickyRoom | null = null; // only not-null when changing the sticky room
private sortAlgorithms: ITagSortingMap | null = null;
private listAlgorithms: IListOrderingMap | null = null;
private algorithms: IOrderingAlgorithmMap | null = null;
private rooms: Room[] = [];
private roomIdsToTags: {
[roomId: string]: TagID[];
@ -86,7 +86,7 @@ export class Algorithm extends EventEmitter {
CallStore.instance.off(CallStoreEvent.ActiveCalls, this.onActiveCalls);
}
public get stickyRoom(): Room {
public get stickyRoom(): Room | null {
return this._stickyRoom ? this._stickyRoom.room : null;
}
@ -124,7 +124,7 @@ export class Algorithm extends EventEmitter {
}
}
public getTagSorting(tagId: TagID): SortAlgorithm {
public getTagSorting(tagId: TagID): SortAlgorithm | null {
if (!this.sortAlgorithms) return null;
return this.sortAlgorithms[tagId];
}
@ -132,6 +132,8 @@ export class Algorithm extends EventEmitter {
public setTagSorting(tagId: TagID, sort: SortAlgorithm): void {
if (!tagId) throw new Error("Tag ID must be defined");
if (!sort) throw new Error("Algorithm must be defined");
if (!this.sortAlgorithms) throw new Error("this.sortAlgorithms must be defined before calling setTagSorting");
if (!this.algorithms) throw new Error("this.algorithms must be defined before calling setTagSorting");
this.sortAlgorithms[tagId] = sort;
const algorithm: OrderingAlgorithm = this.algorithms[tagId];
@ -141,7 +143,7 @@ export class Algorithm extends EventEmitter {
this.recalculateActiveCallRooms(tagId);
}
public getListOrdering(tagId: TagID): ListAlgorithm {
public getListOrdering(tagId: TagID): ListAlgorithm | null {
if (!this.listAlgorithms) return null;
return this.listAlgorithms[tagId];
}
@ -149,6 +151,9 @@ export class Algorithm extends EventEmitter {
public setListOrdering(tagId: TagID, order: ListAlgorithm): void {
if (!tagId) throw new Error("Tag ID must be defined");
if (!order) throw new Error("Algorithm must be defined");
if (!this.sortAlgorithms) throw new Error("this.sortAlgorithms must be defined before calling setListOrdering");
if (!this.listAlgorithms) throw new Error("this.listAlgorithms must be defined before calling setListOrdering");
if (!this.algorithms) throw new Error("this.algorithms must be defined before calling setListOrdering");
this.listAlgorithms[tagId] = order;
const algorithm = getListAlgorithmInstance(order, tagId, this.sortAlgorithms[tagId]);
@ -160,12 +165,12 @@ export class Algorithm extends EventEmitter {
this.recalculateActiveCallRooms(tagId);
}
private updateStickyRoom(val: Room): void {
private updateStickyRoom(val: Room | null): void {
this.doUpdateStickyRoom(val);
this._lastStickyRoom = null; // clear to indicate we're done changing
}
private doUpdateStickyRoom(val: Room): void {
private doUpdateStickyRoom(val: Room | null): void {
if (val?.isSpaceRoom() && val.getMyMembership() !== "invite") {
// no-op sticky rooms for spaces - they're effectively virtual rooms
val = null;
@ -237,6 +242,10 @@ export class Algorithm extends EventEmitter {
// Lie to the algorithm and remove the room from it's field of view
this.handleRoomUpdate(val, RoomUpdateCause.RoomRemoved);
// handleRoomUpdate may have modified this._stickyRoom. Convince the
// compiler of this fact.
this._stickyRoom = this.stickyRoomMightBeModified();
// Check for tag & position changes while we're here. We also check the room to ensure
// it is still the same room.
if (this._stickyRoom) {
@ -284,6 +293,13 @@ export class Algorithm extends EventEmitter {
this.emit(LIST_UPDATED_EVENT);
}
/**
* Hack to prevent Typescript claiming this._stickyRoom is always null.
*/
private stickyRoomMightBeModified(): IStickyRoom | null {
return this._stickyRoom;
}
private onActiveCalls = (): void => {
// In case we're unsticking a room, sort it back into natural order
this.recalculateStickyRoom();
@ -310,7 +326,7 @@ export class Algorithm extends EventEmitter {
* the call.
* @param updatedTag The tag that was updated, if possible.
*/
protected recalculateStickyRoom(updatedTag: TagID = null): void {
protected recalculateStickyRoom(updatedTag: TagID | null = null): void {
// 🐉 Here be dragons.
// This function does far too much for what it should, and is called by many places.
// Not only is this responsible for ensuring the sticky room is held in place at all
@ -336,14 +352,16 @@ export class Algorithm extends EventEmitter {
if (updatedTag) {
// Update the tag indicated by the caller, if possible. This is mostly to ensure
// our cache is up to date.
if (this._cachedStickyRooms) {
this._cachedStickyRooms[updatedTag] = [...this.cachedRooms[updatedTag]]; // shallow clone
}
}
// Now try to insert the sticky room, if we need to.
// We need to if there's no updated tag (we regenned the whole cache) or if the tag
// we might have updated from the cache is also our sticky room.
const sticky = this._stickyRoom;
if (!updatedTag || updatedTag === sticky.tag) {
if (sticky && (!updatedTag || updatedTag === sticky.tag) && this._cachedStickyRooms) {
this._cachedStickyRooms[sticky.tag].splice(sticky.position, 0, sticky.room);
}
@ -362,7 +380,7 @@ export class Algorithm extends EventEmitter {
*
* @param updatedTag The tag that was updated, if possible.
*/
protected recalculateActiveCallRooms(updatedTag: TagID = null): void {
protected recalculateActiveCallRooms(updatedTag: TagID | null = null): void {
if (!updatedTag) {
// Assume all tags need updating
// We're not modifying the map here, so can safely rely on the cached values
@ -379,7 +397,7 @@ export class Algorithm extends EventEmitter {
if (CallStore.instance.activeCalls.size) {
// We operate on the sticky rooms map
if (!this._cachedStickyRooms) this.initCachedStickyRooms();
const rooms = this._cachedStickyRooms[updatedTag];
const rooms = this._cachedStickyRooms![updatedTag];
const activeRoomIds = new Set([...CallStore.instance.activeCalls].map((call) => call.roomId));
const activeRooms: Room[] = [];
@ -390,7 +408,7 @@ export class Algorithm extends EventEmitter {
}
// Stick rooms with active calls to the top
this._cachedStickyRooms[updatedTag] = [...activeRooms, ...inactiveRooms];
this._cachedStickyRooms![updatedTag] = [...activeRooms, ...inactiveRooms];
}
}
@ -638,7 +656,7 @@ export class Algorithm extends EventEmitter {
}
// Like above, update the reference to the sticky room if we need to
if (hasTags && isSticky) {
if (hasTags && isSticky && this._stickyRoom) {
// Go directly in and set the sticky room's new reference, being careful not
// to trigger a sticky room update ourselves.
this._stickyRoom.room = room;