mirror of https://github.com/vector-im/riot-web
Refactor Call components into smaller pieces
parent
1b87ffb7cb
commit
ae411b9401
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@ -15,7 +15,7 @@ See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React, { createRef } from 'react';
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import React from 'react';
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import CallView from "./CallView";
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import RoomViewStore from '../../../stores/RoomViewStore';
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@ -27,23 +27,8 @@ import SettingsStore from "../../../settings/SettingsStore";
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import { CallEvent, CallState, MatrixCall } from 'matrix-js-sdk/src/webrtc/call';
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import { MatrixClientPeg } from '../../../MatrixClientPeg';
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import { replaceableComponent } from "../../../utils/replaceableComponent";
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import UIStore from '../../../stores/UIStore';
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import { lerp } from '../../../utils/AnimationUtils';
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import { MarkedExecution } from '../../../utils/MarkedExecution';
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import { EventSubscription } from 'fbemitter';
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const PIP_VIEW_WIDTH = 336;
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const PIP_VIEW_HEIGHT = 232;
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const MOVING_AMT = 0.2;
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const SNAPPING_AMT = 0.05;
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const PADDING = {
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top: 58,
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bottom: 58,
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left: 76,
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right: 8,
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};
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import { PictureInPictureDragger } from './PictureInPictureDragger';
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const SHOW_CALL_IN_STATES = [
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CallState.Connected,
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@ -66,10 +51,6 @@ interface IState {
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// Any other call we're displaying: only if the user is on two calls and not viewing either of the rooms
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// they belong to
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secondaryCall: MatrixCall;
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// Position of the CallPreview
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translationX: number;
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translationY: number;
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}
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// Splits a list of calls into one 'primary' one and a list
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@ -112,16 +93,6 @@ export default class CallPreview extends React.Component<IProps, IState> {
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private roomStoreToken: EventSubscription;
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private dispatcherRef: string;
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private settingsWatcherRef: string;
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private callViewWrapper = createRef<HTMLDivElement>();
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private initX = 0;
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private initY = 0;
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private desiredTranslationX = UIStore.instance.windowWidth - PADDING.right - PIP_VIEW_WIDTH;
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private desiredTranslationY = UIStore.instance.windowHeight - PADDING.bottom - PIP_VIEW_WIDTH;
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private moving = false;
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private scheduledUpdate = new MarkedExecution(
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() => this.animationCallback(),
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() => requestAnimationFrame(() => this.scheduledUpdate.trigger()),
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);
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constructor(props: IProps) {
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super(props);
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@ -136,17 +107,12 @@ export default class CallPreview extends React.Component<IProps, IState> {
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roomId,
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primaryCall: primaryCall,
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secondaryCall: secondaryCalls[0],
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translationX: UIStore.instance.windowWidth - PADDING.right - PIP_VIEW_WIDTH,
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translationY: UIStore.instance.windowHeight - PADDING.bottom - PIP_VIEW_WIDTH,
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};
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}
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public componentDidMount() {
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CallHandler.sharedInstance().addListener(CallHandlerEvent.CallChangeRoom, this.updateCalls);
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this.roomStoreToken = RoomViewStore.addListener(this.onRoomViewStoreUpdate);
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document.addEventListener("mousemove", this.onMoving);
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document.addEventListener("mouseup", this.onEndMoving);
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window.addEventListener("resize", this.onResize);
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this.dispatcherRef = dis.register(this.onAction);
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MatrixClientPeg.get().on(CallEvent.RemoteHoldUnhold, this.onCallRemoteHold);
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}
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@ -154,9 +120,6 @@ export default class CallPreview extends React.Component<IProps, IState> {
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public componentWillUnmount() {
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CallHandler.sharedInstance().removeListener(CallHandlerEvent.CallChangeRoom, this.updateCalls);
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MatrixClientPeg.get().removeListener(CallEvent.RemoteHoldUnhold, this.onCallRemoteHold);
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document.removeEventListener("mousemove", this.onMoving);
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document.removeEventListener("mouseup", this.onEndMoving);
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window.removeEventListener("resize", this.onResize);
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if (this.roomStoreToken) {
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this.roomStoreToken.remove();
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}
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@ -164,94 +127,6 @@ export default class CallPreview extends React.Component<IProps, IState> {
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SettingsStore.unwatchSetting(this.settingsWatcherRef);
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}
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private onResize = (): void => {
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this.snap(false);
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};
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private animationCallback = () => {
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// If the PiP isn't being dragged and there is only a tiny difference in
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// the desiredTranslation and translation, quit the animationCallback
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// loop. If that is the case, it means the PiP has snapped into its
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// position and there is nothing to do. Not doing this would cause an
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// infinite loop
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if (
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!this.moving &&
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Math.abs(this.state.translationX - this.desiredTranslationX) <= 1 &&
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Math.abs(this.state.translationY - this.desiredTranslationY) <= 1
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) return;
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const amt = this.moving ? MOVING_AMT : SNAPPING_AMT;
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this.setState({
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translationX: lerp(this.state.translationX, this.desiredTranslationX, amt),
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translationY: lerp(this.state.translationY, this.desiredTranslationY, amt),
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});
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this.scheduledUpdate.mark();
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};
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private setTranslation(inTranslationX: number, inTranslationY: number) {
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const width = this.callViewWrapper.current?.clientWidth || PIP_VIEW_WIDTH;
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const height = this.callViewWrapper.current?.clientHeight || PIP_VIEW_HEIGHT;
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// Avoid overflow on the x axis
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if (inTranslationX + width >= UIStore.instance.windowWidth) {
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this.desiredTranslationX = UIStore.instance.windowWidth - width;
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} else if (inTranslationX <= 0) {
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this.desiredTranslationX = 0;
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} else {
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this.desiredTranslationX = inTranslationX;
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}
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// Avoid overflow on the y axis
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if (inTranslationY + height >= UIStore.instance.windowHeight) {
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this.desiredTranslationY = UIStore.instance.windowHeight - height;
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} else if (inTranslationY <= 0) {
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this.desiredTranslationY = 0;
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} else {
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this.desiredTranslationY = inTranslationY;
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}
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}
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private snap(animate?: boolean): void {
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const translationX = this.desiredTranslationX;
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const translationY = this.desiredTranslationY;
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// We subtract the PiP size from the window size in order to calculate
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// the position to snap to from the PiP center and not its top-left
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// corner
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const windowWidth = (
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UIStore.instance.windowWidth -
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(this.callViewWrapper.current?.clientWidth || PIP_VIEW_WIDTH)
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);
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const windowHeight = (
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UIStore.instance.windowHeight -
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(this.callViewWrapper.current?.clientHeight || PIP_VIEW_HEIGHT)
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);
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if (translationX >= windowWidth / 2 && translationY >= windowHeight / 2) {
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this.desiredTranslationX = windowWidth - PADDING.right;
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this.desiredTranslationY = windowHeight - PADDING.bottom;
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} else if (translationX >= windowWidth / 2 && translationY <= windowHeight / 2) {
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this.desiredTranslationX = windowWidth - PADDING.right;
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this.desiredTranslationY = PADDING.top;
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} else if (translationX <= windowWidth / 2 && translationY >= windowHeight / 2) {
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this.desiredTranslationX = PADDING.left;
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this.desiredTranslationY = windowHeight - PADDING.bottom;
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} else {
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this.desiredTranslationX = PADDING.left;
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this.desiredTranslationY = PADDING.top;
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}
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if (animate) {
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// We start animating here because we want the PiP to move when we're
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// resizing the window
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this.scheduledUpdate.mark();
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} else {
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this.setState({
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translationX: this.desiredTranslationX,
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translationY: this.desiredTranslationY,
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});
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}
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}
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private onRoomViewStoreUpdate = () => {
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if (RoomViewStore.getRoomId() === this.state.roomId) return;
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@ -300,53 +175,22 @@ export default class CallPreview extends React.Component<IProps, IState> {
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});
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};
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private onStartMoving = (event: React.MouseEvent) => {
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event.preventDefault();
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event.stopPropagation();
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this.moving = true;
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this.initX = event.pageX - this.desiredTranslationX;
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this.initY = event.pageY - this.desiredTranslationY;
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this.scheduledUpdate.mark();
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};
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private onMoving = (event: React.MouseEvent | MouseEvent) => {
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if (!this.moving) return;
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event.preventDefault();
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event.stopPropagation();
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this.setTranslation(event.pageX - this.initX, event.pageY - this.initY);
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};
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private onEndMoving = () => {
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this.moving = false;
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this.snap(true);
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};
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public render() {
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const pipMode = true;
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if (this.state.primaryCall) {
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const translatePixelsX = this.state.translationX + "px";
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const translatePixelsY = this.state.translationY + "px";
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const style = {
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transform: `translateX(${translatePixelsX})
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translateY(${translatePixelsY})`,
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};
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return (
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<div
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<PictureInPictureDragger
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className="mx_CallPreview"
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style={style}
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ref={this.callViewWrapper}
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draggable={pipMode}
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>
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<CallView
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{ (onMouseDownOnHeader) => <CallView
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onMouseDownOnHeader={onMouseDownOnHeader}
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call={this.state.primaryCall}
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secondaryCall={this.state.secondaryCall}
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pipMode={true}
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onMouseDownOnHeader={this.onStartMoving}
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onResize={this.onResize}
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/>
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</div>
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pipMode={pipMode}
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/> }
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</PictureInPictureDragger>
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);
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}
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@ -37,6 +37,7 @@ import DesktopCapturerSourcePicker from "../elements/DesktopCapturerSourcePicker
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import Modal from '../../../Modal';
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import { SDPStreamMetadataPurpose } from 'matrix-js-sdk/src/webrtc/callEventTypes';
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import CallViewSidebar from './CallViewSidebar';
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import { CallViewHeader } from './CallView/CallViewHeader';
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interface IProps {
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// The call for us to display
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@ -56,7 +57,7 @@ interface IProps {
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pipMode?: boolean;
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// Used for dragging the PiP CallView
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onMouseDownOnHeader?: (event: React.MouseEvent) => void;
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onMouseDownOnHeader?: (event: React.MouseEvent<Element, MouseEvent>) => void;
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}
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interface IState {
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@ -115,7 +116,6 @@ export default class CallView extends React.Component<IProps, IState> {
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private controlsHideTimer: number = null;
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private dialpadButton = createRef<HTMLDivElement>();
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private contextMenuButton = createRef<HTMLDivElement>();
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private contextMenu = createRef<HTMLDivElement>();
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constructor(props: IProps) {
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super(props);
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@ -231,21 +231,6 @@ export default class CallView extends React.Component<IProps, IState> {
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});
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};
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private onFullscreenClick = () => {
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dis.dispatch({
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action: 'video_fullscreen',
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fullscreen: true,
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});
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};
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private onExpandClick = () => {
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const userFacingRoomId = CallHandler.sharedInstance().roomIdForCall(this.props.call);
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dis.dispatch({
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action: 'view_room',
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room_id: userFacingRoomId,
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});
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};
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private onControlsHideTimer = () => {
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if (this.state.hoveringControls || this.state.showDialpad || this.state.showMoreMenu) return;
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this.controlsHideTimer = null;
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@ -389,23 +374,6 @@ export default class CallView extends React.Component<IProps, IState> {
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this.setState({ hoveringControls: false });
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};
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private onRoomAvatarClick = (): void => {
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const userFacingRoomId = CallHandler.sharedInstance().roomIdForCall(this.props.call);
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dis.dispatch({
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action: 'view_room',
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room_id: userFacingRoomId,
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});
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};
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private onSecondaryRoomAvatarClick = (): void => {
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const userFacingRoomId = CallHandler.sharedInstance().roomIdForCall(this.props.secondaryCall);
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dis.dispatch({
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action: 'view_room',
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room_id: userFacingRoomId,
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});
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};
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private onCallResumeClick = (): void => {
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const userFacingRoomId = CallHandler.sharedInstance().roomIdForCall(this.props.call);
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CallHandler.sharedInstance().setActiveCallRoomId(userFacingRoomId);
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@ -814,83 +782,15 @@ export default class CallView extends React.Component<IProps, IState> {
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);
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}
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const callTypeText = isVideoCall ? _t("Video Call") : _t("Voice Call");
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let myClassName;
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let fullScreenButton;
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if (!this.props.pipMode) {
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fullScreenButton = (
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<div
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className="mx_CallView_header_button mx_CallView_header_button_fullscreen"
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onClick={this.onFullscreenClick}
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title={_t("Fill Screen")}
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/>
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);
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}
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let expandButton;
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if (this.props.pipMode) {
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expandButton = <div
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className="mx_CallView_header_button mx_CallView_header_button_expand"
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onClick={this.onExpandClick}
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title={_t("Return to call")}
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/>;
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}
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const headerControls = <div className="mx_CallView_header_controls">
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{ fullScreenButton }
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{ expandButton }
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</div>;
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const callTypeIconClassName = classNames("mx_CallView_header_callTypeIcon", {
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"mx_CallView_header_callTypeIcon_voice": !isVideoCall,
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"mx_CallView_header_callTypeIcon_video": isVideoCall,
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});
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let header: React.ReactNode;
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if (!this.props.pipMode) {
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header = <div className="mx_CallView_header">
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<div className={callTypeIconClassName} />
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<span className="mx_CallView_header_callType">{ callTypeText }</span>
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{ headerControls }
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</div>;
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myClassName = 'mx_CallView_large';
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} else {
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let secondaryCallInfo;
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if (this.props.secondaryCall) {
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secondaryCallInfo = <span className="mx_CallView_header_secondaryCallInfo">
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<AccessibleButton element='span' onClick={this.onSecondaryRoomAvatarClick}>
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<RoomAvatar room={secCallRoom} height={16} width={16} />
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<span className="mx_CallView_secondaryCall_roomName">
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{ _t("%(name)s on hold", { name: secCallRoom.name }) }
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</span>
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</AccessibleButton>
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</span>;
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}
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header = (
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<div
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className="mx_CallView_header"
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onMouseDown={this.props.onMouseDownOnHeader}
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>
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<AccessibleButton onClick={this.onRoomAvatarClick}>
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<RoomAvatar room={callRoom} height={32} width={32} />
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</AccessibleButton>
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<div className="mx_CallView_header_callInfo">
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<div className="mx_CallView_header_roomName">{ callRoom.name }</div>
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<div className="mx_CallView_header_callTypeSmall">
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{ callTypeText }
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{ secondaryCallInfo }
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</div>
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</div>
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{ headerControls }
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</div>
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);
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myClassName = 'mx_CallView_pip';
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}
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const myClassName = this.props.pipMode ? 'mx_CallView_pip' : 'mx_CallView_large';
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return <div className={"mx_CallView " + myClassName}>
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{ header }
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<CallViewHeader
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onPipMouseDown={this.props.onMouseDownOnHeader}
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pipMode={this.props.pipMode}
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type={this.props.call.type}
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callRooms={[callRoom, secCallRoom]}
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/>
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{ contentView }
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</div>;
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}
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@ -0,0 +1,135 @@
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/*
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Copyright 2021 New Vector Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import { CallType } from 'matrix-js-sdk/src/webrtc/call';
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import { Room } from 'matrix-js-sdk/src/models/room';
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import React from 'react';
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import { isUndefined } from 'lodash';
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import { _t } from '../../../../languageHandler';
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import RoomAvatar from '../../avatars/RoomAvatar';
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import AccessibleButton from '../../elements/AccessibleButton';
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import dis from '../../../../dispatcher/dispatcher';
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import WidgetAvatar from '../../avatars/WidgetAvatar';
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import { IApp } from '../../../../stores/WidgetStore';
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import WidgetUtils from '../../../../utils/WidgetUtils';
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const callTypeTranslationByType: Record<CallType | 'widget', (app?: IApp) => string> = {
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[CallType.Video]: () => _t("Video Call"),
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[CallType.Voice]: () => _t("Audio Call"),
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'widget': (app: IApp) => WidgetUtils.getWidgetName(app),
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};
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interface CallViewHeaderProps {
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pipMode: boolean;
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type: CallType | 'widget';
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callRooms?: Room[];
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app?: IApp;
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onPipMouseDown: (event: React.MouseEvent<Element, MouseEvent>) => void;
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}
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const onRoomAvatarClick = (roomId: string) => {
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dis.dispatch({
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action: 'view_room',
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room_id: roomId,
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});
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};
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const onFullscreenClick = () => {
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dis.dispatch({
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action: 'video_fullscreen',
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fullscreen: true,
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||||
});
|
||||
};
|
||||
|
||||
const onExpandClick = (roomId: string) => {
|
||||
dis.dispatch({
|
||||
action: 'view_room',
|
||||
room_id: roomId,
|
||||
});
|
||||
};
|
||||
|
||||
type CallControlsProps = Pick<CallViewHeaderProps, 'pipMode' | 'type'> & {
|
||||
roomId: string;
|
||||
};
|
||||
function CallControls({ pipMode = false, type, roomId }: CallControlsProps) {
|
||||
return <div className="mx_CallView_header_controls">
|
||||
{ (pipMode && type === CallType.Video) &&
|
||||
<div className="mx_CallView_header_button mx_CallView_header_button_fullscreen"
|
||||
onClick={onFullscreenClick}
|
||||
title={_t("Fill Screen")}
|
||||
/> }
|
||||
{ pipMode && <div className="mx_CallView_header_button mx_CallView_header_button_expand"
|
||||
onClick={() => onExpandClick(roomId)}
|
||||
title={_t("Return to call")}
|
||||
/> }
|
||||
</div>;
|
||||
}
|
||||
function SecondaryCallInfo({ callRoom }: {callRoom: Room}) {
|
||||
return <span className="mx_CallView_header_secondaryCallInfo">
|
||||
<AccessibleButton element='span' onClick={() => onRoomAvatarClick(callRoom.roomId)}>
|
||||
<RoomAvatar room={callRoom} height={16} width={16} />
|
||||
<span className="mx_CallView_secondaryCall_roomName">
|
||||
{ _t("%(name)s on hold", { name: callRoom.name }) }
|
||||
</span>
|
||||
</AccessibleButton>
|
||||
</span>;
|
||||
}
|
||||
|
||||
function getAvatarBasedOnRoomType(roomOrWidget: Room | IApp) {
|
||||
if (roomOrWidget instanceof Room) {
|
||||
return <RoomAvatar room={roomOrWidget} height={32} width={32} />;
|
||||
} else if (!isUndefined(roomOrWidget)) {
|
||||
return <WidgetAvatar app={roomOrWidget} height={32} width={32} />;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
export function CallViewHeader({
|
||||
type,
|
||||
pipMode = false,
|
||||
callRooms = [],
|
||||
app,
|
||||
onPipMouseDown,
|
||||
}: CallViewHeaderProps) {
|
||||
const [callRoom, onHoldCallRoom] = callRooms;
|
||||
const callTypeText = callTypeTranslationByType[type](app);
|
||||
const avatar = getAvatarBasedOnRoomType(callRoom ?? app);
|
||||
const callRoomName = type === 'widget' ? callTypeText : callRoom.name;
|
||||
const roomId = app ? app.roomId : callRoom.roomId;
|
||||
if (!pipMode) {
|
||||
return <div className="mx_CallView_header">
|
||||
<div className="mx_CallView_header_phoneIcon" />
|
||||
<span className="mx_CallView_header_callType">{ callTypeText }</span>
|
||||
<CallControls roomId={roomId} pipMode={pipMode} type={type} />
|
||||
</div>;
|
||||
}
|
||||
return (<div
|
||||
className="mx_CallView_header"
|
||||
onMouseDown={onPipMouseDown}
|
||||
>
|
||||
<AccessibleButton onClick={() => onRoomAvatarClick(roomId)}>
|
||||
{ avatar }
|
||||
</AccessibleButton>
|
||||
<div className="mx_CallView_header_callInfo">
|
||||
<div className="mx_CallView_header_roomName">{ callRoomName }</div>
|
||||
<div className="mx_CallView_header_callTypeSmall">
|
||||
{ callTypeText }
|
||||
{ onHoldCallRoom && <SecondaryCallInfo callRoom={onHoldCallRoom} /> }
|
||||
</div>
|
||||
</div>
|
||||
<CallControls roomId={roomId} pipMode={pipMode} type={type} />
|
||||
</div>
|
||||
);
|
||||
}
|
|
@ -0,0 +1,208 @@
|
|||
/*
|
||||
Copyright 2021 New Vector Ltd
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
import React, { createRef } from 'react';
|
||||
import UIStore from '../../../stores/UIStore';
|
||||
import { IApp } from '../../../stores/WidgetStore';
|
||||
import { lerp } from '../../../utils/AnimationUtils';
|
||||
import { MarkedExecution } from '../../../utils/MarkedExecution';
|
||||
import { replaceableComponent } from '../../../utils/replaceableComponent';
|
||||
|
||||
const PIP_VIEW_WIDTH = 336;
|
||||
const PIP_VIEW_HEIGHT = 232;
|
||||
|
||||
const MOVING_AMT = 0.2;
|
||||
const SNAPPING_AMT = 0.05;
|
||||
|
||||
const PADDING = {
|
||||
top: 58,
|
||||
bottom: 58,
|
||||
left: 76,
|
||||
right: 8,
|
||||
};
|
||||
|
||||
interface IProps {
|
||||
className?: string;
|
||||
children: (event: MouseEvent<Element, MouseEvent>) => React.ReactNode;
|
||||
draggable: boolean;
|
||||
app?: IApp;
|
||||
}
|
||||
|
||||
interface IState {
|
||||
// Position of the PictureInPictureDragger
|
||||
translationX: number;
|
||||
translationY: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* PictureInPictureDragger shows a small version of CallView hovering over the UI in 'picture-in-picture'
|
||||
* (PiP mode). It displays the call(s) which is *not* in the room the user is currently viewing.
|
||||
*/
|
||||
@replaceableComponent("views.voip.PictureInPictureDragger")
|
||||
export class PictureInPictureDragger extends React.Component<IProps, IState> {
|
||||
private callViewWrapper = createRef<HTMLDivElement>();
|
||||
private initX = 0;
|
||||
private initY = 0;
|
||||
private desiredTranslationX = UIStore.instance.windowWidth - PADDING.right - PIP_VIEW_WIDTH;
|
||||
private desiredTranslationY = UIStore.instance.windowHeight - PADDING.bottom - PIP_VIEW_WIDTH;
|
||||
private moving = false;
|
||||
private scheduledUpdate = new MarkedExecution(
|
||||
() => this.animationCallback(),
|
||||
() => requestAnimationFrame(() => this.scheduledUpdate.trigger()),
|
||||
);
|
||||
|
||||
constructor(props: IProps) {
|
||||
super(props);
|
||||
|
||||
this.state = {
|
||||
translationX: UIStore.instance.windowWidth - PADDING.right - PIP_VIEW_WIDTH,
|
||||
translationY: UIStore.instance.windowHeight - PADDING.bottom - PIP_VIEW_WIDTH,
|
||||
};
|
||||
}
|
||||
|
||||
public componentDidMount() {
|
||||
document.addEventListener("mousemove", this.onMoving);
|
||||
document.addEventListener("mouseup", this.onEndMoving);
|
||||
window.addEventListener("resize", this.snap);
|
||||
}
|
||||
|
||||
public componentWillUnmount() {
|
||||
document.removeEventListener("mousemove", this.onMoving);
|
||||
document.removeEventListener("mouseup", this.onEndMoving);
|
||||
window.removeEventListener("resize", this.snap);
|
||||
}
|
||||
|
||||
private animationCallback = () => {
|
||||
// If the PiP isn't being dragged and there is only a tiny difference in
|
||||
// the desiredTranslation and translation, quit the animationCallback
|
||||
// loop. If that is the case, it means the PiP has snapped into its
|
||||
// position and there is nothing to do. Not doing this would cause an
|
||||
// infinite loop
|
||||
if (
|
||||
!this.moving &&
|
||||
Math.abs(this.state.translationX - this.desiredTranslationX) <= 1 &&
|
||||
Math.abs(this.state.translationY - this.desiredTranslationY) <= 1
|
||||
) return;
|
||||
|
||||
const amt = this.moving ? MOVING_AMT : SNAPPING_AMT;
|
||||
this.setState({
|
||||
translationX: lerp(this.state.translationX, this.desiredTranslationX, amt),
|
||||
translationY: lerp(this.state.translationY, this.desiredTranslationY, amt),
|
||||
});
|
||||
this.scheduledUpdate.mark();
|
||||
};
|
||||
|
||||
private setTranslation(inTranslationX: number, inTranslationY: number) {
|
||||
const width = this.callViewWrapper.current?.clientWidth || PIP_VIEW_WIDTH;
|
||||
const height = this.callViewWrapper.current?.clientHeight || PIP_VIEW_HEIGHT;
|
||||
|
||||
// Avoid overflow on the x axis
|
||||
if (inTranslationX + width >= UIStore.instance.windowWidth) {
|
||||
this.desiredTranslationX = UIStore.instance.windowWidth - width;
|
||||
} else if (inTranslationX <= 0) {
|
||||
this.desiredTranslationX = 0;
|
||||
} else {
|
||||
this.desiredTranslationX = inTranslationX;
|
||||
}
|
||||
|
||||
// Avoid overflow on the y axis
|
||||
if (inTranslationY + height >= UIStore.instance.windowHeight) {
|
||||
this.desiredTranslationY = UIStore.instance.windowHeight - height;
|
||||
} else if (inTranslationY <= 0) {
|
||||
this.desiredTranslationY = 0;
|
||||
} else {
|
||||
this.desiredTranslationY = inTranslationY;
|
||||
}
|
||||
}
|
||||
|
||||
private snap = () => {
|
||||
const translationX = this.desiredTranslationX;
|
||||
const translationY = this.desiredTranslationY;
|
||||
// We subtract the PiP size from the window size in order to calculate
|
||||
// the position to snap to from the PiP center and not its top-left
|
||||
// corner
|
||||
const windowWidth = (
|
||||
UIStore.instance.windowWidth -
|
||||
(this.callViewWrapper.current?.clientWidth || PIP_VIEW_WIDTH)
|
||||
);
|
||||
const windowHeight = (
|
||||
UIStore.instance.windowHeight -
|
||||
(this.callViewWrapper.current?.clientHeight || PIP_VIEW_HEIGHT)
|
||||
);
|
||||
|
||||
if (translationX >= windowWidth / 2 && translationY >= windowHeight / 2) {
|
||||
this.desiredTranslationX = windowWidth - PADDING.right;
|
||||
this.desiredTranslationY = windowHeight - PADDING.bottom;
|
||||
} else if (translationX >= windowWidth / 2 && translationY <= windowHeight / 2) {
|
||||
this.desiredTranslationX = windowWidth - PADDING.right;
|
||||
this.desiredTranslationY = PADDING.top;
|
||||
} else if (translationX <= windowWidth / 2 && translationY >= windowHeight / 2) {
|
||||
this.desiredTranslationX = PADDING.left;
|
||||
this.desiredTranslationY = windowHeight - PADDING.bottom;
|
||||
} else {
|
||||
this.desiredTranslationX = PADDING.left;
|
||||
this.desiredTranslationY = PADDING.top;
|
||||
}
|
||||
|
||||
// We start animating here because we want the PiP to move when we're
|
||||
// resizing the window
|
||||
this.scheduledUpdate.mark();
|
||||
};
|
||||
|
||||
private onStartMoving = (event: React.MouseEvent | MouseEvent) => {
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
|
||||
this.moving = true;
|
||||
this.initX = event.pageX - this.desiredTranslationX;
|
||||
this.initY = event.pageY - this.desiredTranslationY;
|
||||
this.scheduledUpdate.mark();
|
||||
};
|
||||
|
||||
private onMoving = (event: React.MouseEvent | MouseEvent) => {
|
||||
if (!this.moving) return;
|
||||
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
|
||||
this.setTranslation(event.pageX - this.initX, event.pageY - this.initY);
|
||||
};
|
||||
|
||||
private onEndMoving = () => {
|
||||
this.moving = false;
|
||||
this.snap();
|
||||
};
|
||||
|
||||
public render() {
|
||||
const translatePixelsX = this.state.translationX + "px";
|
||||
const translatePixelsY = this.state.translationY + "px";
|
||||
const style = {
|
||||
transform: `translateX(${translatePixelsX})
|
||||
translateY(${translatePixelsY})`,
|
||||
};
|
||||
return (
|
||||
<div
|
||||
className={this.props.className}
|
||||
style={this.props.draggable ? style : undefined}
|
||||
ref={this.callViewWrapper}
|
||||
>
|
||||
<>
|
||||
{ this.props.children(this.onStartMoving) }
|
||||
</>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue