From aedc220b62a2414251c792fb111b9d421d7e17f6 Mon Sep 17 00:00:00 2001 From: Bruno Windels Date: Mon, 7 Jan 2019 16:33:23 +0100 Subject: [PATCH] fix (some) lint warnings --- src/components/structures/GroupGridView.js | 2 -- src/stores/OpenRoomsStore.js | 18 +++++++++--------- src/utils/Timer.js | 1 - 3 files changed, 9 insertions(+), 12 deletions(-) diff --git a/src/components/structures/GroupGridView.js b/src/components/structures/GroupGridView.js index 4c488941d0..2eb3c357df 100644 --- a/src/components/structures/GroupGridView.js +++ b/src/components/structures/GroupGridView.js @@ -25,7 +25,6 @@ import RightPanel from './RightPanel'; import RoomHeaderButtons from '../views/right_panel/RoomHeaderButtons'; export default class RoomGridView extends React.Component { - constructor(props) { super(props); this.state = { @@ -132,5 +131,4 @@ export default class RoomGridView extends React.Component { ); } - } diff --git a/src/stores/OpenRoomsStore.js b/src/stores/OpenRoomsStore.js index fabed60c9e..21f02fe28d 100644 --- a/src/stores/OpenRoomsStore.js +++ b/src/stores/OpenRoomsStore.js @@ -98,18 +98,18 @@ class OpenRoomsStore extends Store { }); } - _createOpenRoom(room_id, room_alias) { + _createOpenRoom(roomId, roomAlias) { const dispatcher = new MatrixDispatcher(); // forward all actions coming from the room dispatcher // to the global one const dispatcherRef = dispatcher.register((payload) => { // block a view_room action for the same room because it will switch to // single room mode in MatrixChat - if (payload.action === 'view_room' && room_id === payload.room_id) { + if (payload.action === 'view_room' && roomId === payload.room_id) { return; } - payload.grid_src_room_id = room_id; - payload.grid_src_room_alias = room_alias; + payload.grid_src_room_id = roomId; + payload.grid_src_room_alias = roomAlias; this.getDispatcher().dispatch(payload); }); const openRoom = { @@ -120,8 +120,8 @@ class OpenRoomsStore extends Store { dispatcher.dispatch({ action: 'view_room', - room_id: room_id, - room_alias: room_alias, + room_id: roomId, + room_alias: roomAlias, }, true); return openRoom; @@ -134,16 +134,16 @@ class OpenRoomsStore extends Store { }); } - _setGroupOpenRooms(group_id) { + _setGroupOpenRooms(groupId) { this._cleanupOpenRooms(); // TODO: register to GroupStore updates - const rooms = GroupStore.getGroupRooms(group_id); + const rooms = GroupStore.getGroupRooms(groupId); const openRooms = rooms.map((room) => { return this._createOpenRoom(room.roomId); }); this._setState({ rooms: openRooms, - group_id: group_id, + group_id: groupId, currentIndex: 0, }); } diff --git a/src/utils/Timer.js b/src/utils/Timer.js index aeac0887c9..4953cf54f7 100644 --- a/src/utils/Timer.js +++ b/src/utils/Timer.js @@ -26,7 +26,6 @@ Once a timer is finished or aborted, it can't be started again a new one through `clone()` or `cloneIfRun()`. */ export default class Timer { - constructor(timeout) { this._timeout = timeout; this._onTimeout = this._onTimeout.bind(this);