hide all the debugging behind if (debug)

pull/342/head
Matthew Hodgson 2015-11-08 12:24:32 +00:00
parent 36da1accca
commit bbbe074d92
2 changed files with 17 additions and 12 deletions

View File

@ -48,7 +48,7 @@ var roomTileSource = {
lastYDelta: null,
};
console.log("roomTile beginDrag for " + item.room.roomId);
if (props.roomSubList.debug) console.log("roomTile beginDrag for " + item.room.roomId);
// doing this 'correctly' with state causes react-dnd to break seemingly due to the state transitions
props.room._dragging = true;
@ -60,7 +60,7 @@ var roomTileSource = {
var item = monitor.getItem();
var dropResult = monitor.getDropResult();
console.log("roomTile endDrag for " + item.room.roomId + " with didDrop=" + monitor.didDrop());
if (props.roomSubList.debug) console.log("roomTile endDrag for " + item.room.roomId + " with didDrop=" + monitor.didDrop());
props.room._dragging = false;
if (monitor.didDrop()) {
@ -107,7 +107,7 @@ var roomTileSource = {
}
else {
// cancel the drop and reset our original position
console.log("cancelling drop & drag");
if (props.roomSubList.debug) console.log("cancelling drop & drag");
props.roomSubList.moveRoomTile(item.room, item.originalIndex);
if (item.targetList && item.targetList !== item.originalList) {
item.targetList.removeRoomTile(item.room);
@ -132,7 +132,7 @@ var roomTileTarget = {
if (item.targetList !== props.roomSubList) {
// we've switched target, so remove the tile from the previous target.
// n.b. the previous target might actually be the source list.
console.log("switched target sublist");
if (props.roomSubList.debug) console.log("switched target sublist");
switchedTarget = true;
item.targetList.removeRoomTile(item.room);
item.targetList = props.roomSubList;

View File

@ -21,13 +21,16 @@ var DropTarget = require('react-dnd').DropTarget;
var sdk = require('matrix-react-sdk')
var dis = require('matrix-react-sdk/lib/dispatcher');
// turn this on for drop & drag console debugging galore
var debug = false;
var roomListTarget = {
canDrop: function() {
return true;
},
drop: function(props, monitor, component) {
console.log("dropped on sublist")
if (debug) console.log("dropped on sublist")
return { component: component };
},
@ -35,7 +38,7 @@ var roomListTarget = {
var item = monitor.getItem();
if (component.state.sortedList.length == 0 && props.editable) {
console.log("hovering on sublist " + props.label + ", isOver=" + monitor.isOver());
if (debug) console.log("hovering on sublist " + props.label + ", isOver=" + monitor.isOver());
if (item.targetList !== component) {
item.targetList.removeRoomTile(item.room);
@ -50,6 +53,8 @@ var roomListTarget = {
var RoomSubList = React.createClass({
displayName: 'RoomSubList',
debug: debug,
propTypes: {
list: React.PropTypes.arrayOf(React.PropTypes.object).isRequired,
label: React.PropTypes.string.isRequired,
@ -117,17 +122,17 @@ var RoomSubList = React.createClass({
},
moveRoomTile: function(room, atIndex) {
console.log("moveRoomTile: id " + room.roomId + ", atIndex " + atIndex);
if (debug) console.log("moveRoomTile: id " + room.roomId + ", atIndex " + atIndex);
//console.log("moveRoomTile before: " + JSON.stringify(this.state.rooms));
var found = this.findRoomTile(room);
var rooms = this.state.sortedList;
if (found.room) {
console.log("removing at index " + found.index + " and adding at index " + atIndex);
if (debug) console.log("removing at index " + found.index + " and adding at index " + atIndex);
rooms.splice(found.index, 1);
rooms.splice(atIndex, 0, found.room);
}
else {
console.log("Adding at index " + atIndex);
if (debug) console.log("Adding at index " + atIndex);
rooms.splice(atIndex, 0, room);
}
this.setState({ sortedList: rooms });
@ -137,14 +142,14 @@ var RoomSubList = React.createClass({
// XXX: this isn't invoked via a property method but indirectly via
// the roomList property method. Unsure how evil this is.
removeRoomTile: function(room) {
console.log("remove room " + room.roomId);
if (debug) console.log("remove room " + room.roomId);
var found = this.findRoomTile(room);
var rooms = this.state.sortedList;
if (found.room) {
rooms.splice(found.index, 1);
}
else {
console.log*("Can't remove room " + room.roomId + " - can't find it");
console.warn("Can't remove room " + room.roomId + " - can't find it");
}
this.setState({ sortedList: rooms });
},
@ -155,7 +160,7 @@ var RoomSubList = React.createClass({
// console.log("found: room: " + room.roomId + " with index " + index);
}
else {
console.log("didn't find room");
if (debug) console.log("didn't find room");
room = null;
}
return ({