mirror of https://github.com/vector-im/riot-web
Merge pull request #1680 from vector-im/dbkr/delete_alias
Add ability to delete an alias from room directorypull/1685/head
commit
c12839dc7b
|
@ -52,6 +52,18 @@ module.exports = React.createClass({
|
|||
},
|
||||
|
||||
componentDidMount: function() {
|
||||
this.getPublicRooms();
|
||||
},
|
||||
|
||||
componentWillUnmount: function() {
|
||||
// dis.dispatch({
|
||||
// action: 'ui_opacity',
|
||||
// sideOpacity: 1.0,
|
||||
// middleOpacity: 1.0,
|
||||
// });
|
||||
},
|
||||
|
||||
getPublicRooms: function() {
|
||||
var self = this;
|
||||
MatrixClientPeg.get().publicRooms(function (err, data) {
|
||||
if (err) {
|
||||
|
@ -68,54 +80,80 @@ module.exports = React.createClass({
|
|||
publicRooms: data.chunk,
|
||||
loading: false,
|
||||
});
|
||||
self.forceUpdate();
|
||||
}
|
||||
});
|
||||
},
|
||||
|
||||
componentWillUnmount: function() {
|
||||
// dis.dispatch({
|
||||
// action: 'ui_opacity',
|
||||
// sideOpacity: 1.0,
|
||||
// middleOpacity: 1.0,
|
||||
// });
|
||||
/**
|
||||
* A limited interface for removing rooms from the directory.
|
||||
* Will set the room to not be publicly visible and delete the
|
||||
* default alias. In the long term, it would be better to allow
|
||||
* HS admins to do this through the RoomSettings interface, but
|
||||
* this needs SPEC-417.
|
||||
*/
|
||||
removeFromDirectory: function(room) {
|
||||
var alias = get_display_alias_for_room(room);
|
||||
var name = room.name || alias || "Unnamed room";
|
||||
|
||||
var QuestionDialog = sdk.getComponent("dialogs.QuestionDialog");
|
||||
var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
|
||||
|
||||
Modal.createDialog(QuestionDialog, {
|
||||
title: "Remove from Directory",
|
||||
description: `Delete the room alias '${alias}' and remove '${name}' from the directory?`,
|
||||
onFinished: (should_delete) => {
|
||||
if (!should_delete) return;
|
||||
|
||||
var Loader = sdk.getComponent("elements.Spinner");
|
||||
var modal = Modal.createDialog(Loader);
|
||||
var step = `remove '${name}' from the directory.`;
|
||||
|
||||
MatrixClientPeg.get().setRoomDirectoryVisibility(room.room_id, 'private').then(() => {
|
||||
step = 'delete the alias.';
|
||||
return MatrixClientPeg.get().deleteAlias(alias);
|
||||
}).done(() => {
|
||||
modal.close();
|
||||
this.getPublicRooms();
|
||||
}, function(err) {
|
||||
modal.close();
|
||||
this.getPublicRooms();
|
||||
Modal.createDialog(ErrorDialog, {
|
||||
title: "Failed to "+step,
|
||||
description: err.toString()
|
||||
});
|
||||
});
|
||||
}
|
||||
});
|
||||
},
|
||||
|
||||
showRoom: function(roomId, roomAlias) {
|
||||
// extract the metadata from the publicRooms structure to pass
|
||||
// as out-of-band data to view_room, because we get information
|
||||
// here that we can't get other than by joining the room in some
|
||||
// cases.
|
||||
var room;
|
||||
if (roomId) {
|
||||
for (var i = 0; i < this.state.publicRooms.length; ++i) {
|
||||
if (this.state.publicRooms[i].room_id == roomId) {
|
||||
room = this.state.publicRooms[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
showRoom: function(room, ev) {
|
||||
if (ev.shiftKey) {
|
||||
ev.preventDefault();
|
||||
this.removeFromDirectory(room);
|
||||
return;
|
||||
}
|
||||
var oob_data = {};
|
||||
if (room) {
|
||||
if (MatrixClientPeg.get().isGuest()) {
|
||||
if (!room.world_readable && !room.guest_can_join) {
|
||||
var NeedToRegisterDialog = sdk.getComponent("dialogs.NeedToRegisterDialog");
|
||||
Modal.createDialog(NeedToRegisterDialog, {
|
||||
title: "Failed to join the room",
|
||||
description: "This room is inaccessible to guests. You may be able to join if you register."
|
||||
});
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
oob_data = {
|
||||
avatarUrl: room.avatar_url,
|
||||
// XXX: This logic is duplicated from the JS SDK which
|
||||
// would normally decide what the name is.
|
||||
name: room.name || room.canonical_alias || (room.aliases ? room.aliases[0] : "Unnamed room"),
|
||||
};
|
||||
var oob_data = {};
|
||||
if (MatrixClientPeg.get().isGuest()) {
|
||||
if (!room.world_readable && !room.guest_can_join) {
|
||||
var NeedToRegisterDialog = sdk.getComponent("dialogs.NeedToRegisterDialog");
|
||||
Modal.createDialog(NeedToRegisterDialog, {
|
||||
title: "Failed to join the room",
|
||||
description: "This room is inaccessible to guests. You may be able to join if you register."
|
||||
});
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
var room_alias = get_display_alias_for_room(room);
|
||||
|
||||
oob_data = {
|
||||
avatarUrl: room.avatar_url,
|
||||
// XXX: This logic is duplicated from the JS SDK which
|
||||
// would normally decide what the name is.
|
||||
name: room.name || room_alias || "Unnamed room",
|
||||
};
|
||||
|
||||
var payload = {
|
||||
oob_data: oob_data,
|
||||
action: 'view_room',
|
||||
|
@ -124,10 +162,10 @@ module.exports = React.createClass({
|
|||
// which servers to start querying. However, there's no other way to join rooms in
|
||||
// this list without aliases at present, so if roomAlias isn't set here we have no
|
||||
// choice but to supply the ID.
|
||||
if (roomAlias) {
|
||||
payload.room_alias = roomAlias;
|
||||
if (room_alias) {
|
||||
payload.room_alias = room_alias;
|
||||
} else {
|
||||
payload.room_id = roomId;
|
||||
payload.room_id = room.room_id;
|
||||
}
|
||||
dis.dispatch(payload);
|
||||
},
|
||||
|
@ -150,8 +188,7 @@ module.exports = React.createClass({
|
|||
var self = this;
|
||||
var guestRead, guestJoin, perms;
|
||||
for (var i = 0; i < rooms.length; i++) {
|
||||
var alias = rooms[i].canonical_alias || (rooms[i].aliases ? rooms[i].aliases[0] : "");
|
||||
var name = rooms[i].name || alias || "Unnamed room";
|
||||
var name = rooms[i].name || get_display_alias_for_room(rooms[i]) || "Unnamed room";
|
||||
guestRead = null;
|
||||
guestJoin = null;
|
||||
|
||||
|
@ -175,7 +212,11 @@ module.exports = React.createClass({
|
|||
topic = linkifyString(sanitizeHtml(topic));
|
||||
|
||||
rows.unshift(
|
||||
<tr key={ rooms[i].room_id } onClick={self.showRoom.bind(null, rooms[i].room_id, alias)}>
|
||||
<tr key={ rooms[i].room_id }
|
||||
onClick={self.showRoom.bind(null, rooms[i])}
|
||||
// cancel onMouseDown otherwise shift-clicking highlights text
|
||||
onMouseDown={(ev) => {ev.preventDefault();}}
|
||||
>
|
||||
<td className="mx_RoomDirectory_roomAvatar">
|
||||
<BaseAvatar width={24} height={24} resizeMethod='crop'
|
||||
name={ name } idName={ name }
|
||||
|
@ -189,7 +230,7 @@ module.exports = React.createClass({
|
|||
<div className="mx_RoomDirectory_topic"
|
||||
onClick={ function(e) { e.stopPropagation() } }
|
||||
dangerouslySetInnerHTML={{ __html: topic }}/>
|
||||
<div className="mx_RoomDirectory_alias">{ alias }</div>
|
||||
<div className="mx_RoomDirectory_alias">{ get_display_alias_for_room(rooms[i]) }</div>
|
||||
</td>
|
||||
<td className="mx_RoomDirectory_roomMemberCount">
|
||||
{ rooms[i].num_joined_members }
|
||||
|
@ -237,3 +278,9 @@ module.exports = React.createClass({
|
|||
);
|
||||
}
|
||||
});
|
||||
|
||||
// Similar to matrix-react-sdk's MatrixTools.getDisplayAliasForRoom
|
||||
// but works with the objects we get from the public room list
|
||||
function get_display_alias_for_room(room) {
|
||||
return room.canonical_alias || (room.aliases ? room.aliases[0] : "");
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue