mirror of https://github.com/vector-im/riot-web
Only send typing notification when composing commands which send messages
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>pull/21833/head
parent
8f49ed664f
commit
caf0b25bd0
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@ -914,7 +914,7 @@ export const Commands = [
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// Command definitions for autocompletion ONLY:
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// /me is special because its not handled by SlashCommands.js and is instead done inside the Composer classes
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new Command({
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command: 'me',
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command: "me",
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args: '<message>',
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description: _td('Displays action'),
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category: CommandCategories.messages,
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@ -931,16 +931,7 @@ Commands.forEach(cmd => {
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});
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});
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/**
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* Process the given text for /commands and return a bound method to perform them.
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* @param {string} roomId The room in which the command was performed.
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* @param {string} input The raw text input by the user.
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* @return {null|function(): Object} Function returning an object with the property 'error' if there was an error
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* processing the command, or 'promise' if a request was sent out.
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* Returns null if the input didn't match a command.
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*/
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export function getCommand(roomId, input) {
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export function parseCommandString(input) {
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// trim any trailing whitespace, as it can confuse the parser for
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// IRC-style commands
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input = input.replace(/\s+$/, '');
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@ -956,6 +947,20 @@ export function getCommand(roomId, input) {
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cmd = input;
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}
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return {cmd, args};
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}
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/**
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* Process the given text for /commands and return a bound method to perform them.
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* @param {string} roomId The room in which the command was performed.
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* @param {string} input The raw text input by the user.
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* @return {null|function(): Object} Function returning an object with the property 'error' if there was an error
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* processing the command, or 'promise' if a request was sent out.
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* Returns null if the input didn't match a command.
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*/
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export function getCommand(roomId, input) {
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const {cmd, args} = parseCommandString(input);
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if (CommandMap.has(cmd)) {
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return () => CommandMap.get(cmd).run(roomId, args, cmd);
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}
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@ -39,6 +39,7 @@ import EMOTICON_REGEX from 'emojibase-regex/emoticon';
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import * as sdk from '../../../index';
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import {Key} from "../../../Keyboard";
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import {EMOTICON_TO_EMOJI} from "../../../emoji";
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import {CommandCategories, CommandMap, parseCommandString} from "../../../SlashCommands";
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const REGEX_EMOTICON_WHITESPACE = new RegExp('(?:^|\\s)(' + EMOTICON_REGEX.source + ')\\s$');
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@ -162,7 +163,16 @@ export default class BasicMessageEditor extends React.Component {
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}
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this.setState({autoComplete: this.props.model.autoComplete});
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this.historyManager.tryPush(this.props.model, selection, inputType, diff);
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TypingStore.sharedInstance().setSelfTyping(this.props.room.roomId, !this.props.model.isEmpty);
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let isTyping = !this.props.model.isEmpty;
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// If the user is entering a command, only consider them typing if it is one which sends a message into the room
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if (isTyping && this.props.model.parts[0].type === "command") {
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const {cmd} = parseCommandString(this.props.model.parts[0].text);
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if (CommandMap.get(cmd).category !== CommandCategories.messages) {
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isTyping = false;
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}
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}
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TypingStore.sharedInstance().setSelfTyping(this.props.room.roomId, isTyping);
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if (this.props.onChange) {
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this.props.onChange();
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