mirror of https://github.com/vector-im/riot-web
Fix joining
parent
d10b1457ba
commit
cc4fa6140c
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@ -25,6 +25,9 @@ module.exports = {
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},*/
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},*/
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onRoomTimeline: function(ev, room, toStartOfTimeline) {
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onRoomTimeline: function(ev, room, toStartOfTimeline) {
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// no point handling anything while we're waiting for the join to finish:
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// we'll only be showing a spinner.
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if (this.state.joining) return;
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if (room.roomId != this.props.roomId) return;
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if (room.roomId != this.props.roomId) return;
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if (this.refs.messageList) {
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if (this.refs.messageList) {
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@ -51,13 +54,15 @@ module.exports = {
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},
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},
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onJoinButtonClicked: function(ev) {
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onJoinButtonClicked: function(ev) {
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var that = this;
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MatrixClientPeg.get().joinRoom(this.props.roomId).then(function() {
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MatrixClientPeg.get().joinRoom(this.props.roomId).then(function() {
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this.setState({
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that.setState({
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joining: undefined
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joining: false,
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room: MatrixClientPeg.get().getRoom(that.props.roomId)
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});
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});
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}, function(error) {
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}, function(error) {
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this.setState({
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that.setState({
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joining: undefined,
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joining: false,
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joinError: error
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joinError: error
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});
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});
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});
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});
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