mirror of https://github.com/vector-im/riot-web
Check if a room looks like a DM rooms on joining
and mark it as one if so. Also change the heuristic to only count rooms with 2 total members rather than 2 joined members, otherwise this is going to mark any room as a DM if someone creates a room, invites a bunch of people and you happen to be first to join.pull/21833/head
parent
b66c449bd7
commit
d1a5e54a69
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@ -68,7 +68,7 @@ export function looksLikeDirectMessageRoom(room, me) {
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// Used to split rooms via tags
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// Used to split rooms via tags
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const tagNames = Object.keys(room.tags);
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const tagNames = Object.keys(room.tags);
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// Used for 1:1 direct chats
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// Used for 1:1 direct chats
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const joinedMembers = room.getJoinedMembers();
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const joinedMembers = room.currentState.getMembers();
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// Show 1:1 chats in seperate "Direct Messages" section as long as they haven't
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// Show 1:1 chats in seperate "Direct Messages" section as long as they haven't
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// been moved to a different tag section
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// been moved to a different tag section
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@ -451,6 +451,7 @@ module.exports = React.createClass({
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room: room,
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room: room,
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joining: false,
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joining: false,
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});
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});
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this._onRoomLoaded(room);
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this._onRoomLoaded(room);
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}
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}
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},
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},
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@ -520,6 +521,17 @@ module.exports = React.createClass({
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// into.
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// into.
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var me = MatrixClientPeg.get().credentials.userId;
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var me = MatrixClientPeg.get().credentials.userId;
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if (this.state.joining && this.state.room.hasMembershipState(me, "join")) {
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if (this.state.joining && this.state.room.hasMembershipState(me, "join")) {
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// Having just joined a room, check to see if it looks like a DM room, and if so,
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// mark it as one. This is to work around the fact that some clients don't support
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// is_direct. We should remove this once they do.
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const me = this.state.room.getMember(MatrixClientPeg.get().credentials.userId);
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if (Rooms.looksLikeDirectMessageRoom(this.state.room, me)) {
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// XXX: There's not a whole lot we can really do if this fails: at best
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// perhaps we could try a couple more times, but since it's a temporary
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// compatability workaround, let's not bother.
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Rooms.setDMRoom(this.state.room.roomId, me.events.member.getSender()).done();
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}
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this.setState({
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this.setState({
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joining: false
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joining: false
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});
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});
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