Implement breadcrumb notifications and scrolling

pull/21833/head
Jorik Schellekens 2020-06-30 23:24:46 +01:00
parent 2eaaf6a7bd
commit dcd51b5be3
10 changed files with 157 additions and 31 deletions

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@ -49,6 +49,7 @@
@import "./views/auth/_ServerTypeSelector.scss";
@import "./views/auth/_Welcome.scss";
@import "./views/avatars/_BaseAvatar.scss";
@import "./views/avatars/_DecoratedRoomAvatar.scss";
@import "./views/avatars/_MemberStatusMessageAvatar.scss";
@import "./views/context_menus/_MessageContextMenu.scss";
@import "./views/context_menus/_RoomTileContextMenu.scss";

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@ -70,7 +70,8 @@ $tagPanelWidth: 70px; // only applies in this file, used for calculations
.mx_LeftPanel2_breadcrumbsContainer {
width: 100%;
overflow: hidden;
overflow-y: hidden;
overflow-x: scroll;
margin-top: 8px;
}
}

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@ -0,0 +1,33 @@
/*
Copyright 2020 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
.mx_DecoratedRoomAvatar {
position: relative;
.mx_RoomTileIcon {
position: absolute;
bottom: 0;
right: 0;
}
.mx_NotificationBadge {
position: absolute;
top: 0;
right: 0;
height: 18px;
width: 18px;
}
}

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@ -30,15 +30,8 @@ limitations under the License.
border-radius: 32px;
}
.mx_RoomTile2_avatarContainer {
.mx_DecoratedRoomAvatar {
margin-right: 8px;
position: relative;
.mx_RoomTileIcon {
position: absolute;
bottom: 0;
right: 0;
}
}
.mx_RoomTile2_nameContainer {
@ -145,16 +138,10 @@ limitations under the License.
align-items: center;
position: relative;
.mx_RoomTile2_avatarContainer {
.mx_DecoratedRoomAvatar {
margin-right: 0;
}
.mx_RoomTile2_badgeContainer {
position: absolute;
top: 0;
right: 0;
height: 18px;
}
}
}

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@ -151,7 +151,7 @@ export default class LeftPanel2 extends React.Component<IProps, IState> {
let breadcrumbs;
if (this.state.showBreadcrumbs) {
breadcrumbs = (
<div className="mx_LeftPanel2_headerRow mx_LeftPanel2_breadcrumbsContainer">
<div className="mx_LeftPanel2_headerRow mx_LeftPanel2_breadcrumbsContainer mx_AutoHideScrollbar">
{this.props.isMinimized ? null : <RoomBreadcrumbs2 />}
</div>
);

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@ -0,0 +1,65 @@
/*
Copyright 2020 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import React from 'react';
import { Room } from "matrix-js-sdk/src/models/room";
import { TagID } from '../../../stores/room-list/models';
import RoomAvatar from "./RoomAvatar";
import RoomTileIcon from "../rooms/RoomTileIcon";
import NotificationBadge, { INotificationState, TagSpecificNotificationState } from '../rooms/NotificationBadge';
interface IProps {
room: Room;
avatarSize: number;
tag: TagID;
displayBadge?: boolean;
forceCount?: boolean;
}
interface IState {
notificationState?: INotificationState;
}
export default class DecoratedRoomAvatar extends React.PureComponent<IProps, IState> {
constructor(props: IProps) {
super(props);
this.state = {
notificationState: new TagSpecificNotificationState(this.props.room, this.props.tag),
}
}
public render(): React.ReactNode {
console.log({tag: this.props.tag})
let badge: React.ReactNode;
if (this.props.displayBadge) {
badge = <NotificationBadge
notification={this.state.notificationState}
forceCount={this.props.forceCount}
roomId={this.props.room.roomId}
/>;
}
return <div className="mx_DecoratedRoomAvatar">
<RoomAvatar room={this.props.room} width={this.props.avatarSize} height={this.props.avatarSize} />
<RoomTileIcon room={this.props.room} tag={this.props.tag} isBlah={true}/>
{badge}
</div>
}
}

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@ -17,13 +17,15 @@ limitations under the License.
import React from "react";
import { BreadcrumbsStore } from "../../../stores/BreadcrumbsStore";
import AccessibleButton from "../elements/AccessibleButton";
import RoomAvatar from "../avatars/RoomAvatar";
import DecoratedRoomAvatar from "../avatars/DecoratedRoomAvatar";
import { _t } from "../../../languageHandler";
import { Room } from "matrix-js-sdk/src/models/room";
import defaultDispatcher from "../../../dispatcher/dispatcher";
import Analytics from "../../../Analytics";
import { UPDATE_EVENT } from "../../../stores/AsyncStore";
import { CSSTransition } from "react-transition-group";
import RoomListStore from "../../../stores/room-list/RoomListStore2";
import { DefaultTagID } from "../../../stores/room-list/models";
// TODO: Remove banner on launch: https://github.com/vector-im/riot-web/issues/14231
// TODO: Rename on launch: https://github.com/vector-im/riot-web/issues/14231
@ -93,6 +95,8 @@ export default class RoomBreadcrumbs2 extends React.PureComponent<IProps, IState
// TODO: Scrolling: https://github.com/vector-im/riot-web/issues/14040
// TODO: Tooltips: https://github.com/vector-im/riot-web/issues/14040
const tiles = BreadcrumbsStore.instance.rooms.map((r, i) => {
const roomTags = RoomListStore.instance.getTagsForRoom(r)
const roomTag = roomTags.includes(DefaultTagID.DM) ? DefaultTagID.DM : roomTags[0];
return (
<AccessibleButton
className="mx_RoomBreadcrumbs2_crumb"
@ -100,7 +104,13 @@ export default class RoomBreadcrumbs2 extends React.PureComponent<IProps, IState
onClick={() => this.viewRoom(r, i)}
aria-label={_t("Room %(name)s", {name: r.name})}
>
<RoomAvatar room={r} width={32} height={32}/>
<DecoratedRoomAvatar
room={r}
avatarSize={32}
tag={roomTag}
displayBadge={true}
forceCount={true}
/>
</AccessibleButton>
);
});

View File

@ -22,7 +22,6 @@ import { Room } from "matrix-js-sdk/src/models/room";
import classNames from "classnames";
import { RovingTabIndexWrapper } from "../../../accessibility/RovingTabIndex";
import AccessibleButton, { ButtonEvent } from "../../views/elements/AccessibleButton";
import RoomAvatar from "../../views/avatars/RoomAvatar";
import dis from '../../../dispatcher/dispatcher';
import { Key } from "../../../Keyboard";
import ActiveRoomObserver from "../../../ActiveRoomObserver";
@ -35,7 +34,7 @@ import { _t } from "../../../languageHandler";
import { ContextMenu, ContextMenuButton } from "../../structures/ContextMenu";
import { DefaultTagID, TagID } from "../../../stores/room-list/models";
import { MessagePreviewStore } from "../../../stores/room-list/MessagePreviewStore";
import RoomTileIcon from "./RoomTileIcon";
import DecoratedRoomAvatar from "../avatars/DecoratedRoomAvatar";
// TODO: Remove banner on launch: https://github.com/vector-im/riot-web/issues/14231
// TODO: Rename on launch: https://github.com/vector-im/riot-web/issues/14231
@ -233,13 +232,22 @@ export default class RoomTile2 extends React.Component<IProps, IState> {
'mx_RoomTile2_minimized': this.props.isMinimized,
});
const badge = (
<NotificationBadge
const avatarSize = 32;
const roomAvatar = <DecoratedRoomAvatar
room={this.props.room}
avatarSize={avatarSize}
tag={this.props.tag}
displayBadge={this.props.isMinimized}
/>
let badge: React.ReactNode;
if (!this.props.isMinimized) {
badge = <NotificationBadge
notification={this.state.notificationState}
forceCount={false}
roomId={this.props.room.roomId}
/>
);
}
// TODO: the original RoomTile uses state for the room name. Do we need to?
let name = this.props.room.name;
@ -277,7 +285,6 @@ export default class RoomTile2 extends React.Component<IProps, IState> {
);
if (this.props.isMinimized) nameContainer = null;
const avatarSize = 32;
return (
<React.Fragment>
<RovingTabIndexWrapper inputRef={this.roomTileRef}>
@ -292,10 +299,7 @@ export default class RoomTile2 extends React.Component<IProps, IState> {
onClick={this.onTileClick}
role="treeitem"
>
<div className="mx_RoomTile2_avatarContainer">
<RoomAvatar room={this.props.room} width={avatarSize} height={avatarSize} />
<RoomTileIcon room={this.props.room} tag={this.props.tag} />
</div>
{roomAvatar}
{nameContainer}
<div className="mx_RoomTile2_badgeContainer">
{badge}

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@ -17,7 +17,7 @@ limitations under the License.
import { MatrixClient } from "matrix-js-sdk/src/client";
import SettingsStore from "../../settings/SettingsStore";
import { OrderedDefaultTagIDs, RoomUpdateCause, TagID } from "./models";
import { DefaultTagID, OrderedDefaultTagIDs, RoomUpdateCause, TagID } from "./models";
import TagOrderStore from "../TagOrderStore";
import { AsyncStore } from "../AsyncStore";
import { Room } from "matrix-js-sdk/src/models/room";
@ -187,7 +187,8 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
const room = this.matrixClient.getRoom(roomId);
const tryUpdate = async (updatedRoom: Room) => {
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
console.log(`[RoomListDebug] Live timeline event ${eventPayload.event.getId()} in ${updatedRoom.roomId}`);
console.log(`[RoomListDebug] Live timeline event ${eventPayload.event.getId()}` +
` in ${updatedRoom.roomId}`);
if (eventPayload.event.getType() === 'm.room.tombstone' && eventPayload.event.getStateKey() === '') {
// TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
console.log(`[RoomListDebug] Got tombstone event - trying to remove now-dead room`);
@ -422,6 +423,19 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
}
}
}
/**
* Gets the tags for a room identified by the store. The returned set
* should never be empty, and will contain DefaultTagID.Untagged if
* the store is not aware of any tags.
* @param room The room to get the tags for.
* @returns The tags for the room.
*/
public getTagsForRoom(room: Room): TagID[] {
const algorithmTags = this.algorithm.getTagsForRoom(room);
if (!algorithmTags) return [DefaultTagID.Untagged];
return algorithmTags;
}
}
export default class RoomListStore {

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@ -670,4 +670,15 @@ export class Algorithm extends EventEmitter {
return true;
}
/**
* Returns the tags for a given room as known by the algorithm. May be null or
* empty.
* @param room The room to get known tags for.
* @returns The known tags for the room.
*/
public getTagsForRoom(room: Room): TagID[] {
if (!room) throw new Error("A room is required");
return this.roomIdsToTags[room.roomId];
}
}