Match room upgrade warning to the new design

See https://github.com/matrix-org/matrix-react-sdk/pull/3684#issuecomment-560514872
pull/21833/head
Travis Ralston 2019-12-02 17:21:53 -07:00
parent 4d5f133b17
commit e47752ff8d
3 changed files with 42 additions and 43 deletions

View File

@ -14,11 +14,19 @@ See the License for the specific language governing permissions and
limitations under the License.
*/
.mx_RoomUpgradeWarningDialog {
max-width: 38vw;
width: 38vw;
}
.mx_RoomUpgradeWarningDialog .mx_SettingsFlag {
font-weight: 700;
.mx_ToggleSwitch {
display: inline-block;
vertical-align: middle;
margin-right: 8px;
margin-left: 8px;
float: right;
}
.mx_SettingsFlag_label {

View File

@ -53,6 +53,13 @@ export default class RoomUpgradeWarningDialog extends React.Component {
this.setState({inviteUsersToNewRoom: newVal});
};
_openBugReportDialog = (e) => {
e.preventDefault();
e.stopPropagation();
};
render() {
const BaseDialog = sdk.getComponent('views.dialogs.BaseDialog');
const DialogButtons = sdk.getComponent('views.elements.DialogButtons');
@ -61,60 +68,43 @@ export default class RoomUpgradeWarningDialog extends React.Component {
if (this.state.isPrivate) {
inviteToggle = (
<LabelledToggleSwitch
value={this.state.inviteUsersToNewRoom} toggleInFront={true}
value={this.state.inviteUsersToNewRoom}
onChange={this._onInviteUsersToggle}
label={_t("Invite joined members to the new room automatically")} />
label={_t("Automatically invite users")} />
);
}
const title = this.state.isPrivate ? _t("Upgrade private room") : _t("Upgrade public room");
return (
<BaseDialog className='mx_RoomUpgradeWarningDialog' hasCancel={true}
onFinished={this.props.onFinished}
title={_t("Room upgrade confirmation")}>
<BaseDialog
className='mx_RoomUpgradeWarningDialog'
hasCancel={true}
fixedWidth={false}
onFinished={this.props.onFinished}
title={title}
>
<div>
<p>{_t("Upgrading a room can be destructive and isn't always necessary.")}</p>
<p>
{_t(
"Room upgrades are usually recommended when a room version is considered " +
"<i>unstable</i>. Unstable room versions might have bugs, missing features, or " +
"security vulnerabilities.",
{}, {
"i": (sub) => <i>{sub}</i>,
},
"Upgrading a room is an advanced action and is usually recommended when a room " +
"is unstable due to bugs, missing features or security vulnerabilities.",
)}
</p>
<p>
{_t(
"Room upgrades usually only affect <i>server-side</i> processing of the " +
"room. If you're having problems with your Riot client, please file an issue " +
"with <issueLink />.",
"This usually only affects how the room is processed on the server. If you're " +
"having problems with your Riot, please <a>report a bug</a>.",
{}, {
"i": (sub) => <i>{sub}</i>,
"issueLink": () => {
return <a href="https://github.com/vector-im/riot-web/issues/new/choose"
target="_blank" rel="noopener">
https://github.com/vector-im/riot-web/issues/new/choose
</a>;
"a": (sub) => {
return <a href='#' onClick={this._openBugReportDialog}>{sub}</a>;
},
},
)}
</p>
<p>
{_t(
"<b>Warning</b>: Upgrading a room will <i>not automatically migrate room " +
"members to the new version of the room.</i> We'll post a link to the new room " +
"in the old version of the room - room members will have to click this link to " +
"join the new room.",
{}, {
"b": (sub) => <b>{sub}</b>,
"i": (sub) => <i>{sub}</i>,
},
)}
</p>
<p>
{_t(
"Please confirm that you'd like to go forward with upgrading this room " +
"from <oldVersion /> to <newVersion />.",
"You'll upgrade this room from <oldVersion /> to <newVersion />.",
{},
{
oldVersion: () => <code>{this.state.currentVersion}</code>,
@ -125,7 +115,7 @@ export default class RoomUpgradeWarningDialog extends React.Component {
{inviteToggle}
</div>
<DialogButtons
primaryButton={_t("Continue")}
primaryButton={_t("Upgrade")}
onPrimaryButtonClick={this._onContinue}
cancelButton={_t("Cancel")}
onCancel={this._onCancel}

View File

@ -1431,12 +1431,13 @@
"Update any local room aliases to point to the new room": "Update any local room aliases to point to the new room",
"Stop users from speaking in the old version of the room, and post a message advising users to move to the new room": "Stop users from speaking in the old version of the room, and post a message advising users to move to the new room",
"Put a link back to the old room at the start of the new room so people can see old messages": "Put a link back to the old room at the start of the new room so people can see old messages",
"Invite joined members to the new room automatically": "Invite joined members to the new room automatically",
"Room upgrade confirmation": "Room upgrade confirmation",
"Upgrading a room can be destructive and isn't always necessary.": "Upgrading a room can be destructive and isn't always necessary.",
"Room upgrades are usually recommended when a room version is considered <i>unstable</i>. Unstable room versions might have bugs, missing features, or security vulnerabilities.": "Room upgrades are usually recommended when a room version is considered <i>unstable</i>. Unstable room versions might have bugs, missing features, or security vulnerabilities.",
"Room upgrades usually only affect <i>server-side</i> processing of the room. If you're having problems with your Riot client, please file an issue with <issueLink />.": "Room upgrades usually only affect <i>server-side</i> processing of the room. If you're having problems with your Riot client, please file an issue with <issueLink />.",
"Please confirm that you'd like to go forward with upgrading this room from <oldVersion /> to <newVersion />.": "Please confirm that you'd like to go forward with upgrading this room from <oldVersion /> to <newVersion />.",
"Automatically invite users": "Automatically invite users",
"Upgrade private room": "Upgrade private room",
"Upgrade public room": "Upgrade public room",
"Upgrading a room is an advanced action and is usually recommended when a room is unstable due to bugs, missing features or security vulnerabilities.": "Upgrading a room is an advanced action and is usually recommended when a room is unstable due to bugs, missing features or security vulnerabilities.",
"This usually only affects how the room is processed on the server. If you're having problems with your Riot, please <a>report a bug</a>.": "This usually only affects how the room is processed on the server. If you're having problems with your Riot, please <a>report a bug</a>.",
"You'll upgrade this room from <oldVersion /> to <newVersion />.": "You'll upgrade this room from <oldVersion /> to <newVersion />.",
"Upgrade": "Upgrade",
"Sign out and remove encryption keys?": "Sign out and remove encryption keys?",
"Clear Storage and Sign Out": "Clear Storage and Sign Out",
"Send Logs": "Send Logs",