mirror of https://github.com/vector-im/riot-web
Publish rooms where join_rule==public
- This currently doesn't add a room alias for the room, which should be fine provided the published room list returns data that includes servers in it.matthew/p2p
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@ -47,6 +47,7 @@ import ElectronPlatform from './platform/ElectronPlatform';
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import WebPlatform from './platform/WebPlatform';
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import {MatrixClientPeg} from 'matrix-react-sdk/src/MatrixClientPeg';
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import {getCachedRoomIDForAlias} from 'matrix-react-sdk/src/RoomAliasCache';
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import SettingsStore from "matrix-react-sdk/src/settings/SettingsStore";
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import SdkConfig from "matrix-react-sdk/src/SdkConfig";
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import {setTheme} from "matrix-react-sdk/src/theme";
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@ -143,6 +144,11 @@ function onNewScreen(screen) {
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p2pFirstTimeSetup();
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}
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})
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} else if (screen.startsWith("room/")) {
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// room/!foo:bar
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// room/#foo:bar
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// if this room is public then make sure it is published.
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p2pEnsurePublished(screen.split("/")[1])
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}
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}
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@ -184,6 +190,47 @@ function p2pFirstTimeSetup() {
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);
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}
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async function p2pEnsurePublished(roomIdOrAlias) {
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// If the room has just been created, we need to wait for the join_rules to come down /sync
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// If the app has just been refreshed, we need to wait for the DB to be loaded.
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// Since we don't really care when this is done, just sleep a bit.
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await sleep(1000);
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console.log("p2pEnsurePublished ", roomIdOrAlias);
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try {
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const client = MatrixClientPeg.get();
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// convert alias to room ID
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let roomId;
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if (roomIdOrAlias.startsWith("!")) {
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roomId = roomIdOrAlias;
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} else {
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roomId = getCachedRoomIDForAlias(roomIdOrAlias);
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}
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// fetch the join_rules, check if public
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const room = client.getRoom(roomId);
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if (!room) {
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throw new Error("No room for room ID: " + roomId);
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}
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const joinRules = room.currentState.getStateEvents("m.room.join_rules", "");
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if (!joinRules) {
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throw new Error("No join_rules for room ID: " + roomId);
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}
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const isPublic = joinRules.getContent().join_rule === "public";
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if (isPublic) {
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// publish the room
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await client.setRoomDirectoryVisibility(roomId, "public");
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console.log("p2pEnsurePublished: Now published.");
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} else {
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// unpublish the room
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await client.setRoomDirectoryVisibility(roomId, "private");
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console.log("p2pEnsurePublished: Now hidden.");
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}
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} catch (err) {
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console.log("p2pEnsurePublished encountered an error: ", err);
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}
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}
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// We use this to work out what URL the SDK should
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// pass through when registering to allow the user to
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// click back to the client having registered.
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