mirror of https://github.com/vector-im/riot-web
commit
e9726865fc
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@ -114,6 +114,7 @@ module.exports = React.createClass({
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this.dispatcherRef = dis.register(this.onAction);
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MatrixClientPeg.get().on("Room", this.onRoom);
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MatrixClientPeg.get().on("Room.timeline", this.onRoomTimeline);
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MatrixClientPeg.get().on("Room.redaction", this.onRoomRedaction);
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MatrixClientPeg.get().on("Room.name", this.onRoomName);
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MatrixClientPeg.get().on("Room.accountData", this.onRoomAccountData);
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MatrixClientPeg.get().on("Room.receipt", this.onRoomReceipt);
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@ -259,6 +260,7 @@ module.exports = React.createClass({
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if (MatrixClientPeg.get()) {
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MatrixClientPeg.get().removeListener("Room", this.onRoom);
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MatrixClientPeg.get().removeListener("Room.timeline", this.onRoomTimeline);
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MatrixClientPeg.get().removeListener("Room.redaction", this.onRoomRedaction);
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MatrixClientPeg.get().removeListener("Room.name", this.onRoomName);
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MatrixClientPeg.get().removeListener("Room.accountData", this.onRoomAccountData);
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MatrixClientPeg.get().removeListener("Room.receipt", this.onRoomReceipt);
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@ -377,6 +379,17 @@ module.exports = React.createClass({
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}
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},
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onRoomRedaction: function(ev, room) {
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if (this.unmounted) return;
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// ignore events for other rooms
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if (room.roomId != this.props.roomId) return;
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// we could skip an update if the event isn't in our timeline,
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// but that's probably an early optimisation.
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this.forceUpdate();
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},
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_calculatePeekRules: function(room) {
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var guestAccessEvent = room.currentState.getStateEvents("m.room.guest_access", "");
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if (guestAccessEvent && guestAccessEvent.getContent().guest_access === "can_join") {
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@ -962,17 +975,31 @@ module.exports = React.createClass({
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var readMarkerIndex;
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for (var i = 0; i < this.state.events.length; i++) {
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var mxEv = this.state.events[i];
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var eventId = mxEv.getId();
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// we can't use local echoes as scroll tokens, because their event IDs change.
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// Local echos have a send "status".
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var scrollToken = mxEv.status ? undefined : eventId;
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var wantTile = true;
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if (!EventTile.haveTileForEvent(mxEv)) {
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continue;
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wantTile = false;
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}
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if (this.props.ConferenceHandler && mxEv.getType() === "m.room.member") {
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else if (this.props.ConferenceHandler && mxEv.getType() === "m.room.member") {
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if (this.props.ConferenceHandler.isConferenceUser(mxEv.getSender()) ||
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this.props.ConferenceHandler.isConferenceUser(mxEv.getStateKey())) {
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continue; // suppress conf user join/parts
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wantTile = false; // suppress conf user join/parts
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}
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}
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if (!wantTile) {
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// if we aren't showing the event, put in a dummy scroll token anyway, so
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// that we can scroll to the right place.
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ret.push(<li key={eventId} data-scroll-token={scrollToken}/>);
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continue;
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}
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// now we've decided whether or not to show this message,
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// add the read up to marker if appropriate
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// doing this here means we implicitly do not show the marker
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@ -1021,13 +1048,8 @@ module.exports = React.createClass({
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last = true;
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}
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var eventId = mxEv.getId();
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var highlight = (eventId == this.props.highlightedEventId);
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// we can't use local echoes as scroll tokens, because their event IDs change.
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// Local echos have a send "status".
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var scrollToken = mxEv.status ? undefined : eventId;
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ret.push(
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<li key={eventId}
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ref={this._collectEventNode.bind(this, eventId)}
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@ -65,6 +65,7 @@ module.exports = React.createClass({
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statics: {
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haveTileForEvent: function(e) {
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if (e.isRedacted()) return false;
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if (eventTileTypes[e.getType()] == undefined) return false;
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if (eventTileTypes[e.getType()] == 'messages.TextualEvent') {
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return TextForEvent.textForEvent(e) !== '';
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