mirror of https://github.com/vector-im/riot-web
Revert "Merge pull request #807 from matrix-org/matthew/quick-search"
This reverts commitpull/21833/head0ad1d8caf3
, reversing changes made to1189368aab
.
parent
67c6a8b81d
commit
ebfafb3639
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@ -69,7 +69,7 @@
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"react": "^15.4.0",
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"react-addons-css-transition-group": "15.3.2",
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"react-dom": "^15.4.0",
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"react-gemini-scrollbar": "matrix-org/react-gemini-scrollbar#39d858c",
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"react-gemini-scrollbar": "matrix-org/react-gemini-scrollbar#5e97aef",
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"sanitize-html": "^1.11.1",
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"text-encoding-utf-8": "^1.0.1",
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"velocity-vector": "vector-im/velocity#059e3b2",
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@ -1,62 +0,0 @@
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/*
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Copyright 2017 Vector Creations Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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// singleton which dispatches invocations of a given type & argument
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// rather than just a type (as per EventEmitter and Flux's dispatcher etc)
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//
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// This means you can have a single point which listens for an EventEmitter event
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// and then dispatches out to one of thousands of RoomTiles (for instance) rather than
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// having each RoomTile register for the EventEmitter event and having to
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// iterate over all of them.
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class ConstantTimeDispatcher {
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constructor() {
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// type -> arg -> [ listener(arg, params) ]
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this.listeners = {};
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}
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register(type, arg, listener) {
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if (!this.listeners[type]) this.listeners[type] = {};
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if (!this.listeners[type][arg]) this.listeners[type][arg] = [];
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this.listeners[type][arg].push(listener);
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}
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unregister(type, arg, listener) {
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if (this.listeners[type] && this.listeners[type][arg]) {
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var i = this.listeners[type][arg].indexOf(listener);
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if (i > -1) {
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this.listeners[type][arg].splice(i, 1);
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}
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}
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else {
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console.warn("Unregistering unrecognised listener (type=" + type + ", arg=" + arg + ")");
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}
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}
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dispatch(type, arg, params) {
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if (!this.listeners[type] || !this.listeners[type][arg]) {
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console.warn("No registered listeners for dispatch (type=" + type + ", arg=" + arg + ")");
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return;
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}
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this.listeners[type][arg].forEach(listener=>{
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listener.call(arg, params);
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});
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}
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}
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if (!global.constantTimeDispatcher) {
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global.constantTimeDispatcher = new ConstantTimeDispatcher();
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}
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module.exports = global.constantTimeDispatcher;
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@ -32,5 +32,4 @@ module.exports = {
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DELETE: 46,
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KEY_D: 68,
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KEY_E: 69,
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KEY_K: 75,
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};
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@ -590,7 +590,6 @@ var TimelinePanel = React.createClass({
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this.props.timelineSet.room.setUnreadNotificationCount('highlight', 0);
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dis.dispatch({
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action: 'on_room_read',
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room: this.props.timelineSet.room,
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});
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}
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}
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@ -47,12 +47,6 @@ export default React.createClass({
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this.props.onFinished(false);
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},
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componentDidMount: function() {
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if (this.props.focus) {
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this.refs.button.focus();
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}
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},
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render: function() {
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const BaseDialog = sdk.getComponent('views.dialogs.BaseDialog');
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const cancelButton = this.props.hasCancelButton ? (
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@ -69,7 +63,7 @@ export default React.createClass({
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{this.props.description}
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</div>
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<div className="mx_Dialog_buttons">
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<button ref="button" className="mx_Dialog_primary" onClick={this.onOk}>
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<button className="mx_Dialog_primary" onClick={this.onOk} autoFocus={this.props.focus}>
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{this.props.button}
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</button>
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{this.props.extraButtons}
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@ -21,13 +21,13 @@ var GeminiScrollbar = require('react-gemini-scrollbar');
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var MatrixClientPeg = require("../../../MatrixClientPeg");
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var CallHandler = require('../../../CallHandler');
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var RoomListSorter = require("../../../RoomListSorter");
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var Unread = require('../../../Unread');
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var dis = require("../../../dispatcher");
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var sdk = require('../../../index');
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var rate_limited_func = require('../../../ratelimitedfunc');
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var Rooms = require('../../../Rooms');
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import DMRoomMap from '../../../utils/DMRoomMap';
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var Receipt = require('../../../utils/Receipt');
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var constantTimeDispatcher = require('../../../ConstantTimeDispatcher');
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var HIDE_CONFERENCE_CHANS = true;
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@ -37,16 +37,10 @@ module.exports = React.createClass({
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propTypes: {
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ConferenceHandler: React.PropTypes.any,
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collapsed: React.PropTypes.bool.isRequired,
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selectedRoom: React.PropTypes.string,
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currentRoom: React.PropTypes.string,
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searchFilter: React.PropTypes.string,
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},
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shouldComponentUpdate: function(nextProps, nextState) {
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if (nextProps.collapsed !== this.props.collapsed) return true;
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if (nextProps.searchFilter !== this.props.searchFilter) return true;
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return false;
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},
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getInitialState: function() {
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return {
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isLoadingLeftRooms: false,
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@ -63,18 +57,12 @@ module.exports = React.createClass({
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cli.on("Room.name", this.onRoomName);
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cli.on("Room.tags", this.onRoomTags);
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cli.on("Room.receipt", this.onRoomReceipt);
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cli.on("RoomState.members", this.onRoomStateMember);
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cli.on("RoomState.events", this.onRoomStateEvents);
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cli.on("RoomMember.name", this.onRoomMemberName);
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cli.on("accountData", this.onAccountData);
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// lookup for which lists a given roomId is currently in.
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this.listsForRoomId = {};
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var s = this.getRoomLists();
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this.setState(s);
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// order of the sublists
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this.listOrder = [];
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},
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componentDidMount: function() {
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@ -83,22 +71,7 @@ module.exports = React.createClass({
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this._updateStickyHeaders(true);
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},
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componentWillReceiveProps: function(nextProps) {
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// short-circuit react when the room changes
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// to avoid rerendering all the sublists everywhere
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if (nextProps.selectedRoom !== this.props.selectedRoom) {
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if (this.props.selectedRoom) {
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constantTimeDispatcher.dispatch(
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"RoomTile.select", this.props.selectedRoom, {}
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);
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}
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constantTimeDispatcher.dispatch(
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"RoomTile.select", nextProps.selectedRoom, { selected: true }
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);
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}
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},
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componentDidUpdate: function(prevProps, prevState) {
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componentDidUpdate: function() {
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// Reinitialise the stickyHeaders when the component is updated
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this._updateStickyHeaders(true);
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this._repositionIncomingCallBox(undefined, false);
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@ -124,24 +97,10 @@ module.exports = React.createClass({
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}
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break;
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case 'on_room_read':
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// poke the right RoomTile to refresh, using the constantTimeDispatcher
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// to avoid each and every RoomTile registering to the 'on_room_read' event
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// XXX: if we like the constantTimeDispatcher we might want to dispatch
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// directly from TimelinePanel rather than needlessly bouncing via here.
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constantTimeDispatcher.dispatch(
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"RoomTile.refresh", payload.room.roomId, {}
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);
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// also have to poke the right list(s)
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var lists = this.listsForRoomId[payload.room.roomId];
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if (lists) {
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lists.forEach(list=>{
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constantTimeDispatcher.dispatch(
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"RoomSubList.refreshHeader", list, { room: payload.room }
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);
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});
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}
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// Force an update because the notif count state is too deep to cause
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// an update. This forces the local echo of reading notifs to be
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// reflected by the RoomTiles.
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this.forceUpdate();
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break;
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}
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},
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@ -155,7 +114,7 @@ module.exports = React.createClass({
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MatrixClientPeg.get().removeListener("Room.name", this.onRoomName);
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MatrixClientPeg.get().removeListener("Room.tags", this.onRoomTags);
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MatrixClientPeg.get().removeListener("Room.receipt", this.onRoomReceipt);
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MatrixClientPeg.get().removeListener("RoomState.members", this.onRoomStateMember);
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MatrixClientPeg.get().removeListener("RoomState.events", this.onRoomStateEvents);
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MatrixClientPeg.get().removeListener("RoomMember.name", this.onRoomMemberName);
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MatrixClientPeg.get().removeListener("accountData", this.onAccountData);
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}
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@ -164,14 +123,10 @@ module.exports = React.createClass({
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},
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onRoom: function(room) {
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// XXX: this happens rarely; ideally we should only update the correct
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// sublists when it does (e.g. via a constantTimeDispatch to the right sublist)
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this._delayedRefreshRoomList();
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},
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onDeleteRoom: function(roomId) {
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// XXX: this happens rarely; ideally we should only update the correct
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// sublists when it does (e.g. via a constantTimeDispatch to the right sublist)
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this._delayedRefreshRoomList();
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},
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@ -194,10 +149,6 @@ module.exports = React.createClass({
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}
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},
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_onMouseOver: function(ev) {
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this._lastMouseOverTs = Date.now();
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},
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onSubListHeaderClick: function(isHidden, scrollToPosition) {
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// The scroll area has expanded or contracted, so re-calculate sticky headers positions
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this._updateStickyHeaders(true, scrollToPosition);
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@ -207,89 +158,41 @@ module.exports = React.createClass({
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if (toStartOfTimeline) return;
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if (!room) return;
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if (data.timeline.getTimelineSet() !== room.getUnfilteredTimelineSet()) return;
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// rather than regenerate our full roomlists, which is very heavy, we poke the
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// correct sublists to just re-sort themselves. This isn't enormously reacty,
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// but is much faster than the default react reconciler, or having to do voodoo
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// with shouldComponentUpdate and a pleaseRefresh property or similar.
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var lists = this.listsForRoomId[room.roomId];
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if (lists) {
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lists.forEach(list=>{
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constantTimeDispatcher.dispatch("RoomSubList.sort", list, { room: room });
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});
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}
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// we have to explicitly hit the roomtile which just changed
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constantTimeDispatcher.dispatch(
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"RoomTile.refresh", room.roomId, {}
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);
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this._delayedRefreshRoomList();
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},
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onRoomReceipt: function(receiptEvent, room) {
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// because if we read a notification, it will affect notification count
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// only bother updating if there's a receipt from us
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if (Receipt.findReadReceiptFromUserId(receiptEvent, MatrixClientPeg.get().credentials.userId)) {
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var lists = this.listsForRoomId[room.roomId];
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if (lists) {
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lists.forEach(list=>{
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constantTimeDispatcher.dispatch(
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"RoomSubList.refreshHeader", list, { room: room }
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);
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});
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}
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// we have to explicitly hit the roomtile which just changed
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constantTimeDispatcher.dispatch(
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"RoomTile.refresh", room.roomId, {}
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);
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this._delayedRefreshRoomList();
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}
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},
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onRoomName: function(room) {
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constantTimeDispatcher.dispatch(
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"RoomTile.refresh", room.roomId, {}
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);
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},
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onRoomTags: function(event, room) {
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// XXX: this happens rarely; ideally we should only update the correct
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// sublists when it does (e.g. via a constantTimeDispatch to the right sublist)
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this._delayedRefreshRoomList();
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},
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onRoomStateMember: function(ev, state, member) {
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constantTimeDispatcher.dispatch(
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"RoomTile.refresh", member.roomId, {}
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);
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onRoomTags: function(event, room) {
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this._delayedRefreshRoomList();
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},
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onRoomStateEvents: function(ev, state) {
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this._delayedRefreshRoomList();
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},
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onRoomMemberName: function(ev, member) {
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constantTimeDispatcher.dispatch(
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"RoomTile.refresh", member.roomId, {}
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);
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this._delayedRefreshRoomList();
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},
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onAccountData: function(ev) {
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if (ev.getType() == 'm.direct') {
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// XXX: this happens rarely; ideally we should only update the correct
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// sublists when it does (e.g. via a constantTimeDispatch to the right sublist)
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this._delayedRefreshRoomList();
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}
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else if (ev.getType() == 'm.push_rules') {
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this._delayedRefreshRoomList();
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}
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},
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_delayedRefreshRoomList: new rate_limited_func(function() {
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// if the mouse has been moving over the RoomList in the last 500ms
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// then delay the refresh further to avoid bouncing around under the
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// cursor
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if (Date.now() - this._lastMouseOverTs > 500) {
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this.refreshRoomList();
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}
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else {
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this._delayedRefreshRoomList();
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}
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this.refreshRoomList();
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}, 500),
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refreshRoomList: function() {
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@ -297,10 +200,12 @@ module.exports = React.createClass({
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// (!this._lastRefreshRoomListTs ? "-" : (Date.now() - this._lastRefreshRoomListTs))
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// );
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// TODO: ideally we'd calculate this once at start, and then maintain
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// any changes to it incrementally, updating the appropriate sublists
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// as needed.
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// Alternatively we'd do something magical with Immutable.js or similar.
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// TODO: rather than bluntly regenerating and re-sorting everything
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// every time we see any kind of room change from the JS SDK
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// we could do incremental updates on our copy of the state
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// based on the room which has actually changed. This would stop
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// us re-rendering all the sublists every time anything changes anywhere
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// in the state of the client.
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this.setState(this.getRoomLists());
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// this._lastRefreshRoomListTs = Date.now();
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@ -317,9 +222,6 @@ module.exports = React.createClass({
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s.lists["m.lowpriority"] = [];
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s.lists["im.vector.fake.archived"] = [];
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this.listsForRoomId = {};
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var otherTagNames = {};
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const dmRoomMap = new DMRoomMap(MatrixClientPeg.get());
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MatrixClientPeg.get().getRooms().forEach(function(room) {
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|
@ -331,12 +233,7 @@ module.exports = React.createClass({
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// ", target = " + me.events.member.getStateKey() +
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// ", prevMembership = " + me.events.member.getPrevContent().membership);
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if (!self.listsForRoomId[room.roomId]) {
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self.listsForRoomId[room.roomId] = [];
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}
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if (me.membership == "invite") {
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self.listsForRoomId[room.roomId].push("im.vector.fake.invite");
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s.lists["im.vector.fake.invite"].push(room);
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}
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else if (HIDE_CONFERENCE_CHANS && Rooms.isConfCallRoom(room, me, self.props.ConferenceHandler)) {
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@ -347,27 +244,23 @@ module.exports = React.createClass({
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{
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// Used to split rooms via tags
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var tagNames = Object.keys(room.tags);
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if (tagNames.length) {
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for (var i = 0; i < tagNames.length; i++) {
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var tagName = tagNames[i];
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s.lists[tagName] = s.lists[tagName] || [];
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s.lists[tagName].push(room);
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self.listsForRoomId[room.roomId].push(tagName);
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otherTagNames[tagName] = 1;
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s.lists[tagNames[i]].push(room);
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}
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}
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else if (dmRoomMap.getUserIdForRoomId(room.roomId)) {
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// "Direct Message" rooms (that we're still in and that aren't otherwise tagged)
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self.listsForRoomId[room.roomId].push("im.vector.fake.direct");
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s.lists["im.vector.fake.direct"].push(room);
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}
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else {
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self.listsForRoomId[room.roomId].push("im.vector.fake.recent");
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s.lists["im.vector.fake.recent"].push(room);
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}
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}
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else if (me.membership === "leave") {
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self.listsForRoomId[room.roomId].push("im.vector.fake.archived");
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s.lists["im.vector.fake.archived"].push(room);
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}
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else {
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|
@ -375,22 +268,44 @@ module.exports = React.createClass({
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}
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});
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// we actually apply the sorting to this when receiving the prop in RoomSubLists.
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if (s.lists["im.vector.fake.direct"].length == 0 &&
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MatrixClientPeg.get().getAccountData('m.direct') === undefined &&
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!MatrixClientPeg.get().isGuest())
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{
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// scan through the 'recents' list for any rooms which look like DM rooms
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// and make them DM rooms
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const oldRecents = s.lists["im.vector.fake.recent"];
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s.lists["im.vector.fake.recent"] = [];
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// we'll need this when we get to iterating through lists programatically - e.g. ctrl-shift-up/down
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/*
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this.listOrder = [
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"im.vector.fake.invite",
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"m.favourite",
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"im.vector.fake.recent",
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"im.vector.fake.direct",
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Object.keys(otherTagNames).filter(tagName=>{
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return (!tagName.match(/^m\.(favourite|lowpriority)$/));
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}).sort(),
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"m.lowpriority",
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"im.vector.fake.archived"
|
||||
];
|
||||
*/
|
||||
for (const room of oldRecents) {
|
||||
const me = room.getMember(MatrixClientPeg.get().credentials.userId);
|
||||
|
||||
if (me && Rooms.looksLikeDirectMessageRoom(room, me)) {
|
||||
s.lists["im.vector.fake.direct"].push(room);
|
||||
} else {
|
||||
s.lists["im.vector.fake.recent"].push(room);
|
||||
}
|
||||
}
|
||||
|
||||
// save these new guessed DM rooms into the account data
|
||||
const newMDirectEvent = {};
|
||||
for (const room of s.lists["im.vector.fake.direct"]) {
|
||||
const me = room.getMember(MatrixClientPeg.get().credentials.userId);
|
||||
const otherPerson = Rooms.getOnlyOtherMember(room, me);
|
||||
if (!otherPerson) continue;
|
||||
|
||||
const roomList = newMDirectEvent[otherPerson.userId] || [];
|
||||
roomList.push(room.roomId);
|
||||
newMDirectEvent[otherPerson.userId] = roomList;
|
||||
}
|
||||
|
||||
// if this fails, fine, we'll just do the same thing next time we get the room lists
|
||||
MatrixClientPeg.get().setAccountData('m.direct', newMDirectEvent).done();
|
||||
}
|
||||
|
||||
//console.log("calculated new roomLists; im.vector.fake.recent = " + s.lists["im.vector.fake.recent"]);
|
||||
|
||||
// we actually apply the sorting to this when receiving the prop in RoomSubLists.
|
||||
|
||||
return s;
|
||||
},
|
||||
|
@ -548,15 +463,15 @@ module.exports = React.createClass({
|
|||
|
||||
return (
|
||||
<GeminiScrollbar className="mx_RoomList_scrollbar"
|
||||
autoshow={true} onScroll={ self._whenScrolling } onResize={ self._whenScrolling } ref="gemscroll">
|
||||
<div className="mx_RoomList" onMouseOver={ this._onMouseOver }>
|
||||
autoshow={true} onScroll={ self._whenScrolling } ref="gemscroll">
|
||||
<div className="mx_RoomList">
|
||||
<RoomSubList list={ self.state.lists['im.vector.fake.invite'] }
|
||||
label="Invites"
|
||||
editable={ false }
|
||||
order="recent"
|
||||
selectedRoom={ self.props.selectedRoom }
|
||||
incomingCall={ self.state.incomingCall }
|
||||
collapsed={ self.props.collapsed }
|
||||
selectedRoom={ self.props.selectedRoom }
|
||||
searchFilter={ self.props.searchFilter }
|
||||
onHeaderClick={ self.onSubListHeaderClick }
|
||||
onShowMoreRooms={ self.onShowMoreRooms } />
|
||||
|
@ -567,9 +482,9 @@ module.exports = React.createClass({
|
|||
verb="favourite"
|
||||
editable={ true }
|
||||
order="manual"
|
||||
selectedRoom={ self.props.selectedRoom }
|
||||
incomingCall={ self.state.incomingCall }
|
||||
collapsed={ self.props.collapsed }
|
||||
selectedRoom={ self.props.selectedRoom }
|
||||
searchFilter={ self.props.searchFilter }
|
||||
onHeaderClick={ self.onSubListHeaderClick }
|
||||
onShowMoreRooms={ self.onShowMoreRooms } />
|
||||
|
@ -580,9 +495,9 @@ module.exports = React.createClass({
|
|||
verb="tag direct chat"
|
||||
editable={ true }
|
||||
order="recent"
|
||||
selectedRoom={ self.props.selectedRoom }
|
||||
incomingCall={ self.state.incomingCall }
|
||||
collapsed={ self.props.collapsed }
|
||||
selectedRoom={ self.props.selectedRoom }
|
||||
alwaysShowHeader={ true }
|
||||
searchFilter={ self.props.searchFilter }
|
||||
onHeaderClick={ self.onSubListHeaderClick }
|
||||
|
@ -593,14 +508,14 @@ module.exports = React.createClass({
|
|||
editable={ true }
|
||||
verb="restore"
|
||||
order="recent"
|
||||
selectedRoom={ self.props.selectedRoom }
|
||||
incomingCall={ self.state.incomingCall }
|
||||
collapsed={ self.props.collapsed }
|
||||
selectedRoom={ self.props.selectedRoom }
|
||||
searchFilter={ self.props.searchFilter }
|
||||
onHeaderClick={ self.onSubListHeaderClick }
|
||||
onShowMoreRooms={ self.onShowMoreRooms } />
|
||||
|
||||
{ Object.keys(self.state.lists).sort().map(function(tagName) {
|
||||
{ Object.keys(self.state.lists).map(function(tagName) {
|
||||
if (!tagName.match(/^(m\.(favourite|lowpriority)|im\.vector\.fake\.(invite|recent|direct|archived))$/)) {
|
||||
return <RoomSubList list={ self.state.lists[tagName] }
|
||||
key={ tagName }
|
||||
|
@ -609,9 +524,9 @@ module.exports = React.createClass({
|
|||
verb={ "tag as " + tagName }
|
||||
editable={ true }
|
||||
order="manual"
|
||||
selectedRoom={ self.props.selectedRoom }
|
||||
incomingCall={ self.state.incomingCall }
|
||||
collapsed={ self.props.collapsed }
|
||||
selectedRoom={ self.props.selectedRoom }
|
||||
searchFilter={ self.props.searchFilter }
|
||||
onHeaderClick={ self.onSubListHeaderClick }
|
||||
onShowMoreRooms={ self.onShowMoreRooms } />;
|
||||
|
@ -625,9 +540,9 @@ module.exports = React.createClass({
|
|||
verb="demote"
|
||||
editable={ true }
|
||||
order="recent"
|
||||
selectedRoom={ self.props.selectedRoom }
|
||||
incomingCall={ self.state.incomingCall }
|
||||
collapsed={ self.props.collapsed }
|
||||
selectedRoom={ self.props.selectedRoom }
|
||||
searchFilter={ self.props.searchFilter }
|
||||
onHeaderClick={ self.onSubListHeaderClick }
|
||||
onShowMoreRooms={ self.onShowMoreRooms } />
|
||||
|
@ -636,8 +551,8 @@ module.exports = React.createClass({
|
|||
label="Historical"
|
||||
editable={ false }
|
||||
order="recent"
|
||||
collapsed={ self.props.collapsed }
|
||||
selectedRoom={ self.props.selectedRoom }
|
||||
collapsed={ self.props.collapsed }
|
||||
alwaysShowHeader={ true }
|
||||
startAsHidden={ true }
|
||||
showSpinner={ self.state.isLoadingLeftRooms }
|
||||
|
|
|
@ -27,8 +27,6 @@ var RoomNotifs = require('../../../RoomNotifs');
|
|||
var FormattingUtils = require('../../../utils/FormattingUtils');
|
||||
import AccessibleButton from '../elements/AccessibleButton';
|
||||
var UserSettingsStore = require('../../../UserSettingsStore');
|
||||
var constantTimeDispatcher = require('../../../ConstantTimeDispatcher');
|
||||
var Unread = require('../../../Unread');
|
||||
|
||||
module.exports = React.createClass({
|
||||
displayName: 'RoomTile',
|
||||
|
@ -38,10 +36,12 @@ module.exports = React.createClass({
|
|||
connectDropTarget: React.PropTypes.func,
|
||||
onClick: React.PropTypes.func,
|
||||
isDragging: React.PropTypes.bool,
|
||||
selectedRoom: React.PropTypes.string,
|
||||
|
||||
room: React.PropTypes.object.isRequired,
|
||||
collapsed: React.PropTypes.bool.isRequired,
|
||||
selected: React.PropTypes.bool.isRequired,
|
||||
unread: React.PropTypes.bool.isRequired,
|
||||
highlight: React.PropTypes.bool.isRequired,
|
||||
isInvite: React.PropTypes.bool.isRequired,
|
||||
incomingCall: React.PropTypes.object,
|
||||
},
|
||||
|
@ -54,11 +54,10 @@ module.exports = React.createClass({
|
|||
|
||||
getInitialState: function() {
|
||||
return({
|
||||
hover: false,
|
||||
badgeHover: false,
|
||||
hover : false,
|
||||
badgeHover : false,
|
||||
menuDisplayed: false,
|
||||
notifState: RoomNotifs.getRoomNotifsState(this.props.room.roomId),
|
||||
selected: this.props.room ? (this.props.selectedRoom === this.props.room.roomId) : false,
|
||||
});
|
||||
},
|
||||
|
||||
|
@ -80,32 +79,23 @@ module.exports = React.createClass({
|
|||
}
|
||||
},
|
||||
|
||||
onAccountData: function(accountDataEvent) {
|
||||
if (accountDataEvent.getType() == 'm.push_rules') {
|
||||
this.setState({
|
||||
notifState: RoomNotifs.getRoomNotifsState(this.props.room.roomId),
|
||||
});
|
||||
}
|
||||
},
|
||||
|
||||
componentWillMount: function() {
|
||||
constantTimeDispatcher.register("RoomTile.refresh", this.props.room.roomId, this.onRefresh);
|
||||
constantTimeDispatcher.register("RoomTile.select", this.props.room.roomId, this.onSelect);
|
||||
this.onRefresh();
|
||||
MatrixClientPeg.get().on("accountData", this.onAccountData);
|
||||
},
|
||||
|
||||
componentWillUnmount: function() {
|
||||
constantTimeDispatcher.unregister("RoomTile.refresh", this.props.room.roomId, this.onRefresh);
|
||||
constantTimeDispatcher.unregister("RoomTile.select", this.props.room.roomId, this.onSelect);
|
||||
},
|
||||
|
||||
componentWillReceiveProps: function(nextProps) {
|
||||
this.onRefresh();
|
||||
},
|
||||
|
||||
onRefresh: function(params) {
|
||||
this.setState({
|
||||
unread: Unread.doesRoomHaveUnreadMessages(this.props.room),
|
||||
highlight: this.props.room.getUnreadNotificationCount('highlight') > 0 || this.props.isInvite,
|
||||
});
|
||||
},
|
||||
|
||||
onSelect: function(params) {
|
||||
this.setState({
|
||||
selected: params.selected,
|
||||
});
|
||||
var cli = MatrixClientPeg.get();
|
||||
if (cli) {
|
||||
MatrixClientPeg.get().removeListener("accountData", this.onAccountData);
|
||||
}
|
||||
},
|
||||
|
||||
onClick: function(ev) {
|
||||
|
@ -179,13 +169,13 @@ module.exports = React.createClass({
|
|||
// var highlightCount = this.props.room.getUnreadNotificationCount("highlight");
|
||||
|
||||
const notifBadges = notificationCount > 0 && this._shouldShowNotifBadge();
|
||||
const mentionBadges = this.state.highlight && this._shouldShowMentionBadge();
|
||||
const mentionBadges = this.props.highlight && this._shouldShowMentionBadge();
|
||||
const badges = notifBadges || mentionBadges;
|
||||
|
||||
var classes = classNames({
|
||||
'mx_RoomTile': true,
|
||||
'mx_RoomTile_selected': this.state.selected,
|
||||
'mx_RoomTile_unread': this.state.unread,
|
||||
'mx_RoomTile_selected': this.props.selected,
|
||||
'mx_RoomTile_unread': this.props.unread,
|
||||
'mx_RoomTile_unreadNotify': notifBadges,
|
||||
'mx_RoomTile_highlight': mentionBadges,
|
||||
'mx_RoomTile_invited': (me && me.membership == 'invite'),
|
||||
|
@ -231,7 +221,7 @@ module.exports = React.createClass({
|
|||
'mx_RoomTile_badgeShown': badges || this.state.badgeHover || this.state.menuDisplayed,
|
||||
});
|
||||
|
||||
if (this.state.selected) {
|
||||
if (this.props.selected) {
|
||||
let nameSelected = <EmojiText>{name}</EmojiText>;
|
||||
|
||||
label = <div title={ name } className={ nameClasses }>{ nameSelected }</div>;
|
||||
|
@ -265,8 +255,7 @@ module.exports = React.createClass({
|
|||
|
||||
let ret = (
|
||||
<div> { /* Only native elements can be wrapped in a DnD object. */}
|
||||
<AccessibleButton className={classes} tabIndex="0" onClick={this.onClick}
|
||||
onMouseEnter={this.onMouseEnter} onMouseLeave={this.onMouseLeave}>
|
||||
<AccessibleButton className={classes} tabIndex="0" onClick={this.onClick} onMouseEnter={this.onMouseEnter} onMouseLeave={this.onMouseLeave}>
|
||||
<div className={avatarClasses}>
|
||||
<div className="mx_RoomTile_avatar_container">
|
||||
<RoomAvatar room={this.props.room} width={24} height={24} />
|
||||
|
|
Loading…
Reference in New Issue