mirror of https://github.com/vector-im/riot-web
Merge branch 'develop' into travis/voice/countdown
commit
f955f33071
|
@ -1,7 +1,7 @@
|
|||
# autogenerated file: run scripts/generate-eslint-error-ignore-file to update.
|
||||
|
||||
src/Markdown.js
|
||||
src/Velociraptor.js
|
||||
src/NodeAnimator.js
|
||||
src/components/structures/RoomDirectory.js
|
||||
src/components/views/rooms/MemberList.js
|
||||
src/ratelimitedfunc.js
|
||||
|
|
|
@ -102,7 +102,6 @@
|
|||
"tar-js": "^0.3.0",
|
||||
"text-encoding-utf-8": "^1.0.2",
|
||||
"url": "^0.11.0",
|
||||
"velocity-animate": "^2.0.6",
|
||||
"what-input": "^5.2.10",
|
||||
"zxcvbn": "^4.4.2"
|
||||
},
|
||||
|
|
|
@ -28,6 +28,16 @@ $MessageTimestamp_width_hover: calc($MessageTimestamp_width - 2 * $EventTile_e2e
|
|||
|
||||
:root {
|
||||
font-size: 10px;
|
||||
|
||||
--transition-short: .1s;
|
||||
--transition-standard: .3s;
|
||||
}
|
||||
|
||||
@media (prefers-reduced-motion) {
|
||||
:root {
|
||||
--transition-short: 0;
|
||||
--transition-standard: 0;
|
||||
}
|
||||
}
|
||||
|
||||
html {
|
||||
|
|
|
@ -21,6 +21,5 @@ limitations under the License.
|
|||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
overflow-y: hidden;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -117,6 +117,32 @@ limitations under the License.
|
|||
.mx_UserMenu_headerButtons {
|
||||
// No special styles: the rest of the layout happens to make it work.
|
||||
}
|
||||
|
||||
.mx_UserMenu_dnd {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin-right: 8px;
|
||||
position: relative;
|
||||
|
||||
&::before {
|
||||
content: '';
|
||||
position: absolute;
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
mask-position: center;
|
||||
mask-size: contain;
|
||||
mask-repeat: no-repeat;
|
||||
background: $muted-fg-color;
|
||||
}
|
||||
|
||||
&.mx_UserMenu_dnd_noisy::before {
|
||||
mask-image: url('$(res)/img/element-icons/notifications.svg');
|
||||
}
|
||||
|
||||
&.mx_UserMenu_dnd_muted::before {
|
||||
mask-image: url('$(res)/img/element-icons/roomlist/notifications-off.svg');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
&.mx_UserMenu_minimized {
|
||||
|
|
|
@ -283,6 +283,10 @@ $left-gutter: 64px;
|
|||
display: inline-block;
|
||||
height: $font-14px;
|
||||
width: $font-14px;
|
||||
|
||||
transition:
|
||||
left var(--transition-short) ease-out,
|
||||
top var(--transition-standard) ease-out;
|
||||
}
|
||||
|
||||
.mx_EventTile_readAvatarRemainder {
|
||||
|
|
|
@ -53,7 +53,8 @@ limitations under the License.
|
|||
font-size: $font-14px;
|
||||
|
||||
&::before {
|
||||
// TODO: @@ TravisR: Animate
|
||||
animation: recording-pulse 2s infinite;
|
||||
|
||||
content: '';
|
||||
background-color: $voice-record-live-circle-color;
|
||||
width: 10px;
|
||||
|
@ -74,3 +75,26 @@ limitations under the License.
|
|||
width: 42px; // we're not using a monospace font, so fake it
|
||||
}
|
||||
}
|
||||
|
||||
// The keyframes are slightly weird here to help make a ramping/punch effect
|
||||
// for the recording dot. We start and end at 100% opacity to help make the
|
||||
// dot feel a bit like a real lamp that is blinking: the animation ends up
|
||||
// spending a lot of its time showing a steady state without a fade effect.
|
||||
// This lamp effect extends into why the 0% opacity keyframe is not in the
|
||||
// midpoint: lamps take longer to turn off than they do to turn on, and the
|
||||
// extra frames give it a bit of a realistic punch for when the animation is
|
||||
// ramping back up to 100% opacity.
|
||||
//
|
||||
// Target animation timings: steady for 1.5s, fade out for 0.3s, fade in for 0.2s
|
||||
// (intended to be used in a loop for 2s animation speed)
|
||||
@keyframes recording-pulse {
|
||||
0% {
|
||||
opacity: 1;
|
||||
}
|
||||
35% {
|
||||
opacity: 0;
|
||||
}
|
||||
65% {
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -189,11 +189,12 @@ $roomsublist-skeleton-ui-bg: linear-gradient(180deg, #ffffff 0%, #ffffff00 100%)
|
|||
|
||||
$groupFilterPanel-divider-color: $roomlist-header-color;
|
||||
|
||||
// See non-legacy _light for variable information
|
||||
$voice-record-stop-border-color: #E3E8F0;
|
||||
$voice-record-stop-symbol-color: $warning-color;
|
||||
$voice-record-stop-symbol-color: #ff4b55;
|
||||
$voice-record-waveform-bg-color: #E3E8F0;
|
||||
$voice-record-waveform-fg-color: $muted-fg-color;
|
||||
$voice-record-live-circle-color: $warning-color;
|
||||
$voice-record-live-circle-color: #ff4b55;
|
||||
|
||||
$roomtile-preview-color: #9e9e9e;
|
||||
$roomtile-default-badge-bg-color: #61708b;
|
||||
|
|
|
@ -181,10 +181,10 @@ $roomsublist-skeleton-ui-bg: linear-gradient(180deg, #ffffff 0%, #ffffff00 100%)
|
|||
$groupFilterPanel-divider-color: $roomlist-header-color;
|
||||
|
||||
$voice-record-stop-border-color: #E3E8F0;
|
||||
$voice-record-stop-symbol-color: $warning-color;
|
||||
$voice-record-stop-symbol-color: #ff4b55; // $warning-color, but without letting people change it in themes
|
||||
$voice-record-waveform-bg-color: #E3E8F0;
|
||||
$voice-record-waveform-fg-color: $muted-fg-color;
|
||||
$voice-record-live-circle-color: $warning-color;
|
||||
$voice-record-live-circle-color: #ff4b55; // $warning-color, but without letting people change it in themes
|
||||
|
||||
$roomtile-preview-color: $secondary-fg-color;
|
||||
$roomtile-default-badge-bg-color: #61708b;
|
||||
|
|
|
@ -1,16 +1,15 @@
|
|||
import React from "react";
|
||||
import ReactDom from "react-dom";
|
||||
import Velocity from "velocity-animate";
|
||||
import PropTypes from 'prop-types';
|
||||
|
||||
/**
|
||||
* The Velociraptor contains components and animates transitions with velocity.
|
||||
* The NodeAnimator contains components and animates transitions.
|
||||
* It will only pick up direct changes to properties ('left', currently), and so
|
||||
* will not work for animating positional changes where the position is implicit
|
||||
* from DOM order. This makes it a lot simpler and lighter: if you need fully
|
||||
* automatic positional animation, look at react-shuffle or similar libraries.
|
||||
*/
|
||||
export default class Velociraptor extends React.Component {
|
||||
export default class NodeAnimator extends React.Component {
|
||||
static propTypes = {
|
||||
// either a list of child nodes, or a single child.
|
||||
children: PropTypes.any,
|
||||
|
@ -20,14 +19,10 @@ export default class Velociraptor extends React.Component {
|
|||
|
||||
// a list of state objects to apply to each child node in turn
|
||||
startStyles: PropTypes.array,
|
||||
|
||||
// a list of transition options from the corresponding startStyle
|
||||
enterTransitionOpts: PropTypes.array,
|
||||
};
|
||||
|
||||
static defaultProps = {
|
||||
startStyles: [],
|
||||
enterTransitionOpts: [],
|
||||
};
|
||||
|
||||
constructor(props) {
|
||||
|
@ -41,6 +36,18 @@ export default class Velociraptor extends React.Component {
|
|||
this._updateChildren(this.props.children);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param {HTMLElement} node element to apply styles to
|
||||
* @param {object} styles a key/value pair of CSS properties
|
||||
* @returns {void}
|
||||
*/
|
||||
_applyStyles(node, styles) {
|
||||
Object.entries(styles).forEach(([property, value]) => {
|
||||
node.style[property] = value;
|
||||
});
|
||||
}
|
||||
|
||||
_updateChildren(newChildren) {
|
||||
const oldChildren = this.children || {};
|
||||
this.children = {};
|
||||
|
@ -50,17 +57,8 @@ export default class Velociraptor extends React.Component {
|
|||
const oldNode = ReactDom.findDOMNode(this.nodes[old.key]);
|
||||
|
||||
if (oldNode && oldNode.style.left !== c.props.style.left) {
|
||||
Velocity(oldNode, { left: c.props.style.left }, this.props.transition).then(() => {
|
||||
// special case visibility because it's nonsensical to animate an invisible element
|
||||
// so we always hidden->visible pre-transition and visible->hidden after
|
||||
if (oldNode.style.visibility === 'visible' && c.props.style.visibility === 'hidden') {
|
||||
oldNode.style.visibility = c.props.style.visibility;
|
||||
}
|
||||
});
|
||||
//console.log("translation: "+oldNode.style.left+" -> "+c.props.style.left);
|
||||
}
|
||||
if (oldNode && oldNode.style.visibility === 'hidden' && c.props.style.visibility === 'visible') {
|
||||
oldNode.style.visibility = c.props.style.visibility;
|
||||
this._applyStyles(oldNode, { left: c.props.style.left });
|
||||
// console.log("translation: "+oldNode.style.left+" -> "+c.props.style.left);
|
||||
}
|
||||
// clone the old element with the props (and children) of the new element
|
||||
// so prop updates are still received by the children.
|
||||
|
@ -94,33 +92,22 @@ export default class Velociraptor extends React.Component {
|
|||
this.props.startStyles.length > 0
|
||||
) {
|
||||
const startStyles = this.props.startStyles;
|
||||
const transitionOpts = this.props.enterTransitionOpts;
|
||||
const domNode = ReactDom.findDOMNode(node);
|
||||
// start from startStyle 1: 0 is the one we gave it
|
||||
// to start with, so now we animate 1 etc.
|
||||
for (var i = 1; i < startStyles.length; ++i) {
|
||||
Velocity(domNode, startStyles[i], transitionOpts[i-1]);
|
||||
/*
|
||||
console.log("start:",
|
||||
JSON.stringify(transitionOpts[i-1]),
|
||||
"->",
|
||||
JSON.stringify(startStyles[i]),
|
||||
);
|
||||
*/
|
||||
for (let i = 1; i < startStyles.length; ++i) {
|
||||
this._applyStyles(domNode, startStyles[i]);
|
||||
// console.log("start:"
|
||||
// JSON.stringify(startStyles[i]),
|
||||
// );
|
||||
}
|
||||
|
||||
// and then we animate to the resting state
|
||||
Velocity(domNode, restingStyle,
|
||||
transitionOpts[i-1])
|
||||
.then(() => {
|
||||
// once we've reached the resting state, hide the element if
|
||||
// appropriate
|
||||
domNode.style.visibility = restingStyle.visibility;
|
||||
});
|
||||
setTimeout(() => {
|
||||
this._applyStyles(domNode, restingStyle);
|
||||
}, 0);
|
||||
|
||||
// console.log("enter:",
|
||||
// JSON.stringify(transitionOpts[i-1]),
|
||||
// "->",
|
||||
// JSON.stringify(restingStyle));
|
||||
}
|
||||
this.nodes[k] = node;
|
||||
|
@ -128,9 +115,7 @@ export default class Velociraptor extends React.Component {
|
|||
|
||||
render() {
|
||||
return (
|
||||
<span>
|
||||
{ Object.values(this.children) }
|
||||
</span>
|
||||
<>{ Object.values(this.children) }</>
|
||||
);
|
||||
}
|
||||
}
|
|
@ -383,6 +383,10 @@ export const Notifier = {
|
|||
// don't bother notifying as user was recently active in this room
|
||||
return;
|
||||
}
|
||||
if (SettingsStore.getValue("doNotDisturb")) {
|
||||
// Don't bother the user if they didn't ask to be bothered
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.isEnabled()) {
|
||||
this._displayPopupNotification(ev, room);
|
||||
|
|
|
@ -1,17 +0,0 @@
|
|||
import Velocity from "velocity-animate";
|
||||
|
||||
// courtesy of https://github.com/julianshapiro/velocity/issues/283
|
||||
// We only use easeOutBounce (easeInBounce is just sort of nonsensical)
|
||||
function bounce( p ) {
|
||||
let pow2;
|
||||
let bounce = 4;
|
||||
|
||||
while ( p < ( ( pow2 = Math.pow( 2, --bounce ) ) - 1 ) / 11 ) {
|
||||
// just sets pow2
|
||||
}
|
||||
return 1 / Math.pow( 4, 3 - bounce ) - 7.5625 * Math.pow( ( pow2 * 3 - 2 ) / 22 - p, 2 );
|
||||
}
|
||||
|
||||
Velocity.Easings.easeOutBounce = function(p) {
|
||||
return 1 - bounce(1 - p);
|
||||
};
|
|
@ -659,6 +659,7 @@ export default class MessagePanel extends React.Component {
|
|||
showReactions={this.props.showReactions}
|
||||
layout={this.props.layout}
|
||||
enableFlair={this.props.enableFlair}
|
||||
showReadReceipts={this.props.showReadReceipts}
|
||||
/>
|
||||
</TileErrorBoundary>
|
||||
</li>,
|
||||
|
|
|
@ -74,6 +74,7 @@ interface IState {
|
|||
export default class UserMenu extends React.Component<IProps, IState> {
|
||||
private dispatcherRef: string;
|
||||
private themeWatcherRef: string;
|
||||
private dndWatcherRef: string;
|
||||
private buttonRef: React.RefObject<HTMLButtonElement> = createRef();
|
||||
private tagStoreRef: fbEmitter.EventSubscription;
|
||||
|
||||
|
@ -89,6 +90,9 @@ export default class UserMenu extends React.Component<IProps, IState> {
|
|||
if (SettingsStore.getValue("feature_spaces")) {
|
||||
SpaceStore.instance.on(UPDATE_SELECTED_SPACE, this.onSelectedSpaceUpdate);
|
||||
}
|
||||
|
||||
// Force update is the easiest way to trigger the UI update (we don't store state for this)
|
||||
this.dndWatcherRef = SettingsStore.watchSetting("doNotDisturb", null, () => this.forceUpdate());
|
||||
}
|
||||
|
||||
private get hasHomePage(): boolean {
|
||||
|
@ -103,6 +107,7 @@ export default class UserMenu extends React.Component<IProps, IState> {
|
|||
|
||||
public componentWillUnmount() {
|
||||
if (this.themeWatcherRef) SettingsStore.unwatchSetting(this.themeWatcherRef);
|
||||
if (this.dndWatcherRef) SettingsStore.unwatchSetting(this.dndWatcherRef);
|
||||
if (this.dispatcherRef) defaultDispatcher.unregister(this.dispatcherRef);
|
||||
OwnProfileStore.instance.off(UPDATE_EVENT, this.onProfileUpdate);
|
||||
this.tagStoreRef.remove();
|
||||
|
@ -288,6 +293,12 @@ export default class UserMenu extends React.Component<IProps, IState> {
|
|||
this.setState({contextMenuPosition: null}); // also close the menu
|
||||
};
|
||||
|
||||
private onDndToggle = (ev) => {
|
||||
ev.stopPropagation();
|
||||
const current = SettingsStore.getValue("doNotDisturb");
|
||||
SettingsStore.setValue("doNotDisturb", null, SettingLevel.DEVICE, !current);
|
||||
};
|
||||
|
||||
private renderContextMenu = (): React.ReactNode => {
|
||||
if (!this.state.contextMenuPosition) return null;
|
||||
|
||||
|
@ -534,6 +545,7 @@ export default class UserMenu extends React.Component<IProps, IState> {
|
|||
{/* masked image in CSS */}
|
||||
</span>
|
||||
);
|
||||
let dnd;
|
||||
if (this.state.selectedSpace) {
|
||||
name = (
|
||||
<div className="mx_UserMenu_doubleName">
|
||||
|
@ -560,6 +572,16 @@ export default class UserMenu extends React.Component<IProps, IState> {
|
|||
</div>
|
||||
);
|
||||
isPrototype = true;
|
||||
} else if (SettingsStore.getValue("feature_dnd")) {
|
||||
const isDnd = SettingsStore.getValue("doNotDisturb");
|
||||
dnd = <AccessibleButton
|
||||
onClick={this.onDndToggle}
|
||||
className={classNames({
|
||||
"mx_UserMenu_dnd": true,
|
||||
"mx_UserMenu_dnd_noisy": !isDnd,
|
||||
"mx_UserMenu_dnd_muted": isDnd,
|
||||
})}
|
||||
/>;
|
||||
}
|
||||
if (this.props.isMinimized) {
|
||||
name = null;
|
||||
|
@ -595,6 +617,7 @@ export default class UserMenu extends React.Component<IProps, IState> {
|
|||
/>
|
||||
</span>
|
||||
{name}
|
||||
{dnd}
|
||||
{buttons}
|
||||
</div>
|
||||
</ContextMenuButton>
|
||||
|
|
|
@ -31,6 +31,7 @@ import Modal from "../../../Modal";
|
|||
import {humanizeTime} from "../../../utils/humanize";
|
||||
import createRoom, {
|
||||
canEncryptToAllUsers, ensureDMExists, findDMForUser, privateShouldBeEncrypted,
|
||||
IInvite3PID,
|
||||
} from "../../../createRoom";
|
||||
import {inviteMultipleToRoom, showCommunityInviteDialog} from "../../../RoomInvite";
|
||||
import {Key} from "../../../Keyboard";
|
||||
|
@ -618,13 +619,14 @@ export default class InviteDialog extends React.PureComponent<IInviteDialogProps
|
|||
|
||||
_startDm = async () => {
|
||||
this.setState({busy: true});
|
||||
const client = MatrixClientPeg.get();
|
||||
const targets = this._convertFilter();
|
||||
const targetIds = targets.map(t => t.userId);
|
||||
|
||||
// Check if there is already a DM with these people and reuse it if possible.
|
||||
let existingRoom: Room;
|
||||
if (targetIds.length === 1) {
|
||||
existingRoom = findDMForUser(MatrixClientPeg.get(), targetIds[0]);
|
||||
existingRoom = findDMForUser(client, targetIds[0]);
|
||||
} else {
|
||||
existingRoom = DMRoomMap.shared().getDMRoomForIdentifiers(targetIds);
|
||||
}
|
||||
|
@ -646,7 +648,6 @@ export default class InviteDialog extends React.PureComponent<IInviteDialogProps
|
|||
// If so, enable encryption in the new room.
|
||||
const has3PidMembers = targets.some(t => t instanceof ThreepidMember);
|
||||
if (!has3PidMembers) {
|
||||
const client = MatrixClientPeg.get();
|
||||
const allHaveDeviceKeys = await canEncryptToAllUsers(client, targetIds);
|
||||
if (allHaveDeviceKeys) {
|
||||
createRoomOptions.encryption = true;
|
||||
|
@ -656,35 +657,41 @@ export default class InviteDialog extends React.PureComponent<IInviteDialogProps
|
|||
|
||||
// Check if it's a traditional DM and create the room if required.
|
||||
// TODO: [Canonical DMs] Remove this check and instead just create the multi-person DM
|
||||
let createRoomPromise = Promise.resolve(null) as Promise<string | null | boolean>;
|
||||
const isSelf = targetIds.length === 1 && targetIds[0] === MatrixClientPeg.get().getUserId();
|
||||
if (targetIds.length === 1 && !isSelf) {
|
||||
createRoomOptions.dmUserId = targetIds[0];
|
||||
createRoomPromise = createRoom(createRoomOptions);
|
||||
} else if (isSelf) {
|
||||
createRoomPromise = createRoom(createRoomOptions);
|
||||
} else {
|
||||
// Create a boring room and try to invite the targets manually.
|
||||
createRoomPromise = createRoom(createRoomOptions).then(roomId => {
|
||||
return inviteMultipleToRoom(roomId, targetIds);
|
||||
}).then(result => {
|
||||
if (this._shouldAbortAfterInviteError(result)) {
|
||||
return true; // abort
|
||||
}
|
||||
});
|
||||
}
|
||||
try {
|
||||
const isSelf = targetIds.length === 1 && targetIds[0] === client.getUserId();
|
||||
if (targetIds.length === 1 && !isSelf) {
|
||||
createRoomOptions.dmUserId = targetIds[0];
|
||||
}
|
||||
|
||||
// the createRoom call will show the room for us, so we don't need to worry about that.
|
||||
createRoomPromise.then(abort => {
|
||||
if (abort === true) return; // only abort on true booleans, not roomIds or something
|
||||
if (targetIds.length > 1) {
|
||||
createRoomOptions.createOpts = targetIds.reduce(
|
||||
(roomOptions, address) => {
|
||||
const type = getAddressType(address);
|
||||
if (type === 'email') {
|
||||
const invite: IInvite3PID = {
|
||||
id_server: client.getIdentityServerUrl(true),
|
||||
medium: 'email',
|
||||
address,
|
||||
};
|
||||
roomOptions.invite_3pid.push(invite);
|
||||
} else if (type === 'mx-user-id') {
|
||||
roomOptions.invite.push(address);
|
||||
}
|
||||
return roomOptions;
|
||||
},
|
||||
{ invite: [], invite_3pid: [] },
|
||||
)
|
||||
}
|
||||
|
||||
await createRoom(createRoomOptions);
|
||||
this.props.onFinished();
|
||||
}).catch(err => {
|
||||
} catch (err) {
|
||||
console.error(err);
|
||||
this.setState({
|
||||
busy: false,
|
||||
errorText: _t("We couldn't create your DM."),
|
||||
});
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
_inviteUsers = async () => {
|
||||
|
|
|
@ -260,6 +260,9 @@ export default class EventTile extends React.Component {
|
|||
|
||||
// whether or not to show flair at all
|
||||
enableFlair: PropTypes.bool,
|
||||
|
||||
// whether or not to show read receipts
|
||||
showReadReceipts: PropTypes.bool,
|
||||
};
|
||||
|
||||
static defaultProps = {
|
||||
|
@ -858,8 +861,6 @@ export default class EventTile extends React.Component {
|
|||
permalink = this.props.permalinkCreator.forEvent(this.props.mxEvent.getId());
|
||||
}
|
||||
|
||||
const readAvatars = this.getReadAvatars();
|
||||
|
||||
let avatar;
|
||||
let sender;
|
||||
let avatarSize;
|
||||
|
@ -988,6 +989,16 @@ export default class EventTile extends React.Component {
|
|||
const groupPadlock = !useIRCLayout && !isBubbleMessage && this._renderE2EPadlock();
|
||||
const ircPadlock = useIRCLayout && !isBubbleMessage && this._renderE2EPadlock();
|
||||
|
||||
let msgOption;
|
||||
if (this.props.showReadReceipts) {
|
||||
const readAvatars = this.getReadAvatars();
|
||||
msgOption = (
|
||||
<div className="mx_EventTile_msgOption">
|
||||
{ readAvatars }
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
switch (this.props.tileShape) {
|
||||
case 'notif': {
|
||||
const room = this.context.getRoom(this.props.mxEvent.getRoomId());
|
||||
|
@ -1107,9 +1118,7 @@ export default class EventTile extends React.Component {
|
|||
{ reactionsRow }
|
||||
{ actionBar }
|
||||
</div>
|
||||
<div className="mx_EventTile_msgOption">
|
||||
{ readAvatars }
|
||||
</div>
|
||||
{msgOption}
|
||||
{
|
||||
// The avatar goes after the event tile as it's absolutely positioned to be over the
|
||||
// event tile line, so needs to be later in the DOM so it appears on top (this avoids
|
||||
|
|
|
@ -17,22 +17,13 @@ limitations under the License.
|
|||
|
||||
import React, {createRef} from 'react';
|
||||
import PropTypes from 'prop-types';
|
||||
import '../../../VelocityBounce';
|
||||
import { _t } from '../../../languageHandler';
|
||||
import {formatDate} from '../../../DateUtils';
|
||||
import Velociraptor from "../../../Velociraptor";
|
||||
import NodeAnimator from "../../../NodeAnimator";
|
||||
import * as sdk from "../../../index";
|
||||
import {toPx} from "../../../utils/units";
|
||||
import {replaceableComponent} from "../../../utils/replaceableComponent";
|
||||
|
||||
let bounce = false;
|
||||
try {
|
||||
if (global.localStorage) {
|
||||
bounce = global.localStorage.getItem('avatar_bounce') == 'true';
|
||||
}
|
||||
} catch (e) {
|
||||
}
|
||||
|
||||
@replaceableComponent("views.rooms.ReadReceiptMarker")
|
||||
export default class ReadReceiptMarker extends React.PureComponent {
|
||||
static propTypes = {
|
||||
|
@ -115,7 +106,18 @@ export default class ReadReceiptMarker extends React.PureComponent {
|
|||
// we've already done our display - nothing more to do.
|
||||
return;
|
||||
}
|
||||
this._animateMarker();
|
||||
}
|
||||
|
||||
componentDidUpdate(prevProps) {
|
||||
const differentLeftOffset = prevProps.leftOffset !== this.props.leftOffset;
|
||||
const visibilityChanged = prevProps.hidden !== this.props.hidden;
|
||||
if (differentLeftOffset || visibilityChanged) {
|
||||
this._animateMarker();
|
||||
}
|
||||
}
|
||||
|
||||
_animateMarker() {
|
||||
// treat new RRs as though they were off the top of the screen
|
||||
let oldTop = -15;
|
||||
|
||||
|
@ -139,42 +141,18 @@ export default class ReadReceiptMarker extends React.PureComponent {
|
|||
}
|
||||
|
||||
const startStyles = [];
|
||||
const enterTransitionOpts = [];
|
||||
|
||||
if (oldInfo && oldInfo.left) {
|
||||
// start at the old height and in the old h pos
|
||||
|
||||
startStyles.push({ top: startTopOffset+"px",
|
||||
left: toPx(oldInfo.left) });
|
||||
|
||||
const reorderTransitionOpts = {
|
||||
duration: 100,
|
||||
easing: 'easeOut',
|
||||
};
|
||||
|
||||
enterTransitionOpts.push(reorderTransitionOpts);
|
||||
}
|
||||
|
||||
// then shift to the rightmost column,
|
||||
// and then it will drop down to its resting position
|
||||
//
|
||||
// XXX: We use a small left value to trick velocity-animate into actually animating.
|
||||
// This is a very annoying bug where if it thinks there's no change to `left` then it'll
|
||||
// skip applying it, thus making our read receipt at +14px instead of +0px like it
|
||||
// should be. This does cause a tiny amount of drift for read receipts, however with a
|
||||
// value so small it's not perceived by a user.
|
||||
// Note: Any smaller values (or trying to interchange units) might cause read receipts to
|
||||
// fail to fall down or cause gaps.
|
||||
startStyles.push({ top: startTopOffset+'px', left: '1px' });
|
||||
enterTransitionOpts.push({
|
||||
duration: bounce ? Math.min(Math.log(Math.abs(startTopOffset)) * 200, 3000) : 300,
|
||||
easing: bounce ? 'easeOutBounce' : 'easeOutCubic',
|
||||
});
|
||||
startStyles.push({ top: startTopOffset+'px', left: '0' });
|
||||
|
||||
this.setState({
|
||||
suppressDisplay: false,
|
||||
startStyles: startStyles,
|
||||
enterTransitionOpts: enterTransitionOpts,
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -187,7 +165,6 @@ export default class ReadReceiptMarker extends React.PureComponent {
|
|||
const style = {
|
||||
left: toPx(this.props.leftOffset),
|
||||
top: '0px',
|
||||
visibility: this.props.hidden ? 'hidden' : 'visible',
|
||||
};
|
||||
|
||||
let title;
|
||||
|
@ -210,9 +187,8 @@ export default class ReadReceiptMarker extends React.PureComponent {
|
|||
}
|
||||
|
||||
return (
|
||||
<Velociraptor
|
||||
startStyles={this.state.startStyles}
|
||||
enterTransitionOpts={this.state.enterTransitionOpts} >
|
||||
<NodeAnimator
|
||||
startStyles={this.state.startStyles} >
|
||||
<MemberAvatar
|
||||
member={this.props.member}
|
||||
fallbackUserId={this.props.fallbackUserId}
|
||||
|
@ -223,7 +199,7 @@ export default class ReadReceiptMarker extends React.PureComponent {
|
|||
onClick={this.props.onClick}
|
||||
inputRef={this._avatar}
|
||||
/>
|
||||
</Velociraptor>
|
||||
</NodeAnimator>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -90,6 +90,12 @@ export interface IOpts {
|
|||
parentSpace?: Room;
|
||||
}
|
||||
|
||||
export interface IInvite3PID {
|
||||
id_server: string,
|
||||
medium: 'email',
|
||||
address: string,
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new room, and switch to it.
|
||||
*
|
||||
|
|
|
@ -786,6 +786,7 @@
|
|||
"%(senderName)s: %(stickerName)s": "%(senderName)s: %(stickerName)s",
|
||||
"Change notification settings": "Change notification settings",
|
||||
"Spaces prototype. Incompatible with Communities, Communities v2 and Custom Tags. Requires compatible homeserver for some features.": "Spaces prototype. Incompatible with Communities, Communities v2 and Custom Tags. Requires compatible homeserver for some features.",
|
||||
"Show options to enable 'Do not disturb' mode": "Show options to enable 'Do not disturb' mode",
|
||||
"Send and receive voice messages (in development)": "Send and receive voice messages (in development)",
|
||||
"Render LaTeX maths in messages": "Render LaTeX maths in messages",
|
||||
"Communities v2 prototypes. Requires compatible homeserver. Highly experimental - use with caution.": "Communities v2 prototypes. Requires compatible homeserver. Highly experimental - use with caution.",
|
||||
|
|
|
@ -128,6 +128,12 @@ export const SETTINGS: {[setting: string]: ISetting} = {
|
|||
default: false,
|
||||
controller: new ReloadOnChangeController(),
|
||||
},
|
||||
"feature_dnd": {
|
||||
isFeature: true,
|
||||
displayName: _td("Show options to enable 'Do not disturb' mode"),
|
||||
supportedLevels: LEVELS_FEATURE,
|
||||
default: false,
|
||||
},
|
||||
"feature_voice_messages": {
|
||||
isFeature: true,
|
||||
displayName: _td("Send and receive voice messages (in development)"),
|
||||
|
@ -226,6 +232,10 @@ export const SETTINGS: {[setting: string]: ISetting} = {
|
|||
supportedLevels: LEVELS_DEVICE_ONLY_SETTINGS,
|
||||
default: false,
|
||||
},
|
||||
"doNotDisturb": {
|
||||
supportedLevels: [SettingLevel.DEVICE],
|
||||
default: false,
|
||||
},
|
||||
"mjolnirRooms": {
|
||||
supportedLevels: [SettingLevel.ACCOUNT],
|
||||
default: [],
|
||||
|
|
|
@ -22,6 +22,7 @@ import { FetchRoomFn, ListNotificationState } from "./ListNotificationState";
|
|||
import { Room } from "matrix-js-sdk/src/models/room";
|
||||
import { RoomNotificationState } from "./RoomNotificationState";
|
||||
import { SummarizedNotificationState } from "./SummarizedNotificationState";
|
||||
import { VisibilityProvider } from "../room-list/filters/VisibilityProvider";
|
||||
|
||||
interface IState {}
|
||||
|
||||
|
@ -47,7 +48,9 @@ export class RoomNotificationStateStore extends AsyncStoreWithClient<IState> {
|
|||
// This will include highlights from the previous version of the room internally
|
||||
const globalState = new SummarizedNotificationState();
|
||||
for (const room of this.matrixClient.getVisibleRooms()) {
|
||||
globalState.add(this.getRoomState(room));
|
||||
if (VisibilityProvider.instance.isRoomVisible(room)) {
|
||||
globalState.add(this.getRoomState(room));
|
||||
}
|
||||
}
|
||||
return globalState;
|
||||
}
|
||||
|
|
|
@ -8144,11 +8144,6 @@ validate-npm-package-license@^3.0.1:
|
|||
spdx-correct "^3.0.0"
|
||||
spdx-expression-parse "^3.0.0"
|
||||
|
||||
velocity-animate@^2.0.6:
|
||||
version "2.0.6"
|
||||
resolved "https://registry.yarnpkg.com/velocity-animate/-/velocity-animate-2.0.6.tgz#1811ca14df7fbbef05740256f6cec0fd1b76575f"
|
||||
integrity sha512-tU+/UtSo3GkIjEfk2KM4e24DvpgX0+FzfLr7XqNwm9BCvZUtbCHPq/AFutx/Mkp2bXlUS9EcX8yxu8XmzAv2Kw==
|
||||
|
||||
verror@1.10.0:
|
||||
version "1.10.0"
|
||||
resolved "https://registry.yarnpkg.com/verror/-/verror-1.10.0.tgz#3a105ca17053af55d6e270c1f8288682e18da400"
|
||||
|
|
Loading…
Reference in New Issue