* record device client inforamtion events on app start
* matrix-client-information -> matrix_client_information
* fix types
* remove another unused export
* add docs link
* display device client information in device details
* update snapshots
* integration-ish test client information in metadata
* tests
* fix tests
* export helper
* DeviceClientInformation type
* Device manager - select all devices (#9330)
* add device selection that does nothing
* multi select and sign out of sessions
* test multiple selection
* fix type after rebase
* select all sessions
* rename type
* use ExtendedDevice type everywhere
* rename clientName to appName for less collision with UA parser
* fix bad find and replace
* rename ExtendedDeviceInfo to ExtendedDeviceAppInfo
* rename DeviceType comp to DeviceTypeIcon
* update tests for new required property deviceType
* add stubbed user agent parsing
* setup test cases
* detect device type correctly
* 80% working ua parser
* parse asera gents for device info
* combine clientName/Version into one field, remove debug from tests
* add new metadata to device details
* render device info from UA
* Update our cancel icon
The cancel icon we're using in the app has drifted out of sync with the ones used in our designs. We also had two identical-looking icons, so this consolidates them into one.
I've simultaneously updated our chevron icons, since in the case of the 'jump to unread' timeline button, it became clear that the weight of the new close icon did not match the thinner chevron.
* Don't squish bottom/top-aligned tooltips near the edge of the screen
* Close the timeline panel when returning to the fullscreen timeline view
* Add layout switching capabilities to ElementCall
* Bring the room header in line with the group call designs
* Bring the PiP header in line with the group call designs
* Fix lints
* Clarify tooltip CSS calculations
* Test PipView
* Expand RoomHeader test coverage
* Test PipView more
* record device client inforamtion events on app start
* matrix-client-information -> matrix_client_information
* fix types
* remove another unused export
* add docs link
* display device client information in device details
* update snapshots
* integration-ish test client information in metadata
* tests
* fix tests
* export helper
* DeviceClientInformation type
* Device manager - select all devices (#9330)
* add device selection that does nothing
* multi select and sign out of sessions
* test multiple selection
* fix type after rebase
* select all sessions
* rename type
* use ExtendedDevice type everywhere
* rename clientName to appName for less collision with UA parser
* fix bad find and replace
* rename ExtendedDeviceInfo to ExtendedDeviceAppInfo
* rename DeviceType comp to DeviceTypeIcon
* update tests for new required property deviceType
* add stubbed user agent parsing
* add icons
* set device type icon
* device type icon tets
* update snapshots for device type icon changes
* desktop icon viewbox
* i18n
* record device client inforamtion events on app start
* matrix-client-information -> matrix_client_information
* fix types
* remove another unused export
* add docs link
* display device client information in device details
* update snapshots
* integration-ish test client information in metadata
* tests
* fix tests
* export helper
* DeviceClientInformation type
* Device manager - select all devices (#9330)
* add device selection that does nothing
* multi select and sign out of sessions
* test multiple selection
* fix type after rebase
* select all sessions
* rename type
* use ExtendedDevice type everywhere
* rename clientName to appName for less collision with UA parser
* fix bad find and replace
* rename ExtendedDeviceInfo to ExtendedDeviceAppInfo
* rename DeviceType comp to DeviceTypeIcon
* update tests for new required property deviceType
* add stubbed user agent parsing
* setup test cases
* detect device type correctly
* 80% working ua parser
* parse asera gents for device info
* combine clientName/Version into one field, remove debug from tests
* record device client inforamtion events on app start
* matrix-client-information -> matrix_client_information
* fix types
* remove another unused export
* add docs link
* display device client information in device details
* update snapshots
* integration-ish test client information in metadata
* tests
* fix tests
* export helper
* DeviceClientInformation type
* Device manager - select all devices (#9330)
* add device selection that does nothing
* multi select and sign out of sessions
* test multiple selection
* fix type after rebase
* select all sessions
* rename type
* use ExtendedDevice type everywhere
* rename clientName to appName for less collision with UA parser
* fix bad find and replace
* rename ExtendedDeviceInfo to ExtendedDeviceAppInfo
* rename DeviceType comp to DeviceTypeIcon
* update tests for new required property deviceType
* add stubbed user agent parsing
* add device selection that does nothing
* multi select and sign out of sessions
* test multiple selection
* fix type after rebase
* select all sessions
* record device client inforamtion events on app start
* matrix-client-information -> matrix_client_information
* fix types
* remove another unused export
* add docs link
* add opt in setting for recording device information
* Fix device selection in pre-join screen for Element Call video rooms
As per https://github.com/vector-im/element-call/pull/609
* Update unit test
* Lint
* Hold a media stream while we enumerate device so we can do so reliably.
This means we can remove the device fallback labels.
* i18n
* Remove unnecessary useState
* Fix fetching video devices when video muted
* Actually fix preview stream code
* Fix unit test now fallback is no longer a thing
* Test changing devices
* Create m.room calls in video rooms, and m.prompt calls otherwise
* Terminate a call when the last person leaves
* Hook up the room header button to a unified CallView component
* Write more tests
* Make useEventEmitterState more efficient
By not invoking the initializing function on every render
* Make useWidgets more efficient
By not calling WidgetStore on every render
* Add new group call experience Labs flag
* Add viewingCall field to RoomViewStore state
Currently has no effect, but in the future this will signal to RoomView to show the call or call lobby.
* Add element_call.use_exclusively config flag
As documented in element-web, this will tell the app to use Element Call exclusively for calls, disabling Jitsi and legacy 1:1 calls.
* Make placeCall return a promise
So that the UI can know when placeCall completes
* Update start call buttons to new group call designs
Since RoomView doesn't do anything with viewingCall yet, these buttons won't have any effect when starting native group calls, but the logic is at least all there and ready to be hooked up.
* Allow calls to be detected if the new group call experience is enabled
* Test the RoomHeader changes
* Iterate code
* refactor: convert RoomViewStore from flux Store to standard EventEmitter
Parts of a series of experimental changes to improve the design of stores.
* Use a gen5 store for RoomViewStore for now due to lock handling
* Revert "Use a gen5 store for RoomViewStore for now due to lock handling"
This reverts commit 1076af071d997d87b8ae0b0dcddfd1ae428665af.
* Add untilEmission and tweak untilDispatch; use it in RoomViewStore
* Add more RVS tests; remove custom room ID listener code and use EventEmitter
* Better comments
* Null guard `dis` as tests mock out `defaultDispatcher`
* Additional tests
* Add an element_call_url config option
* Add a labs flag for Element Call video rooms
* Add Element Call as another video rooms backend
* Consolidate event power level defaults
* Remember to clean up participantsExpirationTimer
* Fix a code smell
* Test the clean method
* Fix some strict mode errors
* Test that clean still works when there are no state events
* Test auto-approval of Element Call widget capabilities
* Deduplicate some code to placate SonarCloud
* Fix more strict mode errors
* Test that calls disconnect when leaving the room
* Test the get methods of JitsiCall and ElementCall more
* Test Call.ts even more
* Test creation of Element video rooms
* Test that createRoom works for non-video-rooms
* Test Call's get method rather than the methods of derived classes
* Ensure that the clean method is able to preserve devices
* Remove duplicate clean method
* Fix lints
* Fix some strict mode errors in RoomPreviewCard
* Test RoomPreviewCard changes
* Quick and dirty hotfix for the community testing session
* Revert "Quick and dirty hotfix for the community testing session"
This reverts commit 37056514fbc040aaf1bff2539da770a1c8ba72a2.
* Fix the event schema for org.matrix.msc3401.call.member devices
* Remove org.matrix.call_duplicate_session from Element Call capabilities
It's no longer used by Element Call when running as a widget.
* Replace element_call_url with a map
* Make PiPs work for virtual widgets
* Auto-approve room timeline capability
Because Element Call uses this now
* Create a reusable isVideoRoom util
* Add Voice Broadcast labs setting and composer button
* Implement strict typing
* Extend MessageComposer-test
* Extend tests
* Revert some strict type fixex
* Convert FEATURES to enum; change case
* Use fake timers in MessageComposer-test
* bugfix: fix in-reply-to previews not disappearing when swapping rooms
This was caused by the fix for another issue:
- https://github.com/vector-im/element-web/issues/21462
Both bugs are now fixed with cypress regression tests.
* Linting
* Ensure the reply-to reappears when you click back
* Add jest test for replyTo in RVS
* Linting