* Create useRoomName hook
Mark RoomName component as deprecated
* Pass out-of-band data to relevant RoomHeader component
* Mark LegacyRoomHeader as deprecated
* Fix incorrect search&replace in _RoomHeader.pcss
* lintfix
* Fix i18n
* Discard use of useCallback
* Change export of useRoomName
* fix ts issue
* lints
* Do not show "Forget room" button in Room View header for guest users
You can observe this problem by opening this in a new private tab:
https://app.element.io/#/room/#matrix:matrix.org
This is a public room with guest access enabled and Element will use a
guest account to display it.
Showing a "Forget room" button in the header for guest users is
pointless. Clicking on it leads to a `M_GUEST_ACCESS_FORBIDDEN` error.
Signed-off-by: Slavi Pantaleev <slavi@devture.com>
* Iterate
---------
Signed-off-by: Slavi Pantaleev <slavi@devture.com>
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Move Room context threadId our of RoomView state
* Allow maintaining a different right panel width for thread panels
* Fix types
* Fix types
* Add tests
* Increase coverage
* Increase coverage
* Add comments
* Update src/components/structures/MainSplit.tsx
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
---------
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Fix all rooms search generating permalinks to wrong room id
* Iterate
* Add comment
* Iterate
* Add coverage
* Iterate
* Add comment
* Restore src/utils/permalinks/Permalinks.ts
* Update src/components/structures/RoomSearchView.tsx
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
---------
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Conform more of the codebase to `strictNullChecks`
* Iterate
* Iterate
* Iterate
* Iterate
* Conform more of the codebase to `strictNullChecks`
* Iterate
* Update record key
When previewing a room, we normally do not have a Room object. Currently, when the RoomPreviewBar is instantiated without a room, it doesn't raise the PreviewRoomNotLoggedIn and JoinFromRoomPreview module lifecycle events, meaning that modules are unable to intercept previews of non-peekable rooms.
To fix this, make sure that we pass the room ID into RoomPreviewBar irrespective of whether we have a Room object, and use it to raise the module lifecycle events.
Signed-off-by: Mikhail Aheichyk <mikhail.aheichyk@nordeck.net>
* Improve decryption error UI by consolidating error messages and providing instructions when possible
* Fix TS strict errors
* Rename .scss to .pcss
* Avoid accessing clipboard, Cypress doesn't like it
* Display DecryptionFailureBar alongside other AuxPanel bars
* Add comments
* Add small margin off-screen for visible decryption failures
* Fix some more TS strict errors
* Add unit tests for DecryptionFailureBar
* Add button to resend key requests manually
* Remove references to matrix-js-sdk crypto internals
* Add hysteresis to visible decryption failures
* Add comment
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Add comment
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Don't create empty div if we're not showing resend requests button
* cancel updateSessions on unmount
* Update unit tests
* Fix lint and implicit any
* Simplify visible event bounds checking
* Adjust cypress test descriptions
* Add percy snapshots
* Update src/components/structures/TimelinePanel.tsx
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Add comments on TimelinePanel IState
* comment
* Add names to percy snapshots
* Show Resend Key Requests button when there are sessions that haven't already been requested via this bar
* We no longer request keys from senders
* update i18n
* update expected text in cypress test
* don't download keys ourselves, update device info in response to updates from client
* fix ts strict errors
* visibledecryptionfailures undefined handling
* Fix implicitAny errors
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* super WIP POC for merging virtual room events into main timeline
* remove some debugs
* c
* add some todos
* remove hardcoded fake virtual user
* insert overlay events into main timeline without resorting main tl events
* remove more debugs
* add extra tick to roomview tests
* RoomView test case for virtual room
* test case for merged timeline
* make overlay event filter generic
* remove TODOs from LegacyCallEventGrouper
* tidy comments
* remove some newlines
* test timelinepanel room timeline event handling
* use newState.roomId
* fix strict errors in RoomView
* fix strict errors in TimelinePanel
* add type
* pr tweaks
* strict errors
* more strict fix
* strict error whackamole
* update ROomView tests to use rtl
* Add Stores and StoresContext and use it in MatrixChat and RoomView
Added a new kind of class:
- Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton.
- Add `StoresContext` to hold onto a ref of `Stores` for use inside components.
`StoresContext` is created via:
- Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`.
- Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere.
`StoresContext` is currently only used in `RoomView` via the following changes:
- Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`.
- Change the type of context accepted from `MatrixClientContext` to `StoresContext`.
- Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`.
- Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`.
This makes `RoomView` use a non-global instance of RVS.
* Linting
* SDKContext and make client an optional constructor arg
* Move SDKContext to /src/contexts
* Inject all RVS deps
* Linting
* Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution
* DI singletons used in RoomView; DI them in RoomView-test too
* Initial RoomViewStore.instance after all files are imported to avoid cyclical deps
* Lazily init stores to allow for circular dependencies
Rather than stores accepting a list of other stores in their constructors,
which doesn't work when A needs B and B needs A, make new-style stores simply
accept Stores. When a store needs another store, they access it via `Stores`
which then lazily constructs that store if it needs it. This breaks the
circular dependency at constructor time, without needing to introduce
wiring diagrams or any complex DI framework.
* Delete RoomViewStore.instance
Replaced with Stores.instance.roomViewStore
* Linting
* Move OverridableStores to test/TestStores
* Rejig how eager stores get made; don't automatically do it else tests break
* Linting
* Linting and review comments
* Fix new code to use Stores.instance
* s/Stores/SdkContextClass/g
* Update docs
* Remove unused imports
* Update src/stores/RoomViewStore.tsx
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Remove empty c'tor to make sonar happy
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Update our cancel icon
The cancel icon we're using in the app has drifted out of sync with the ones used in our designs. We also had two identical-looking icons, so this consolidates them into one.
I've simultaneously updated our chevron icons, since in the case of the 'jump to unread' timeline button, it became clear that the weight of the new close icon did not match the thinner chevron.
* Don't squish bottom/top-aligned tooltips near the edge of the screen
* Close the timeline panel when returning to the fullscreen timeline view
* Add layout switching capabilities to ElementCall
* Bring the room header in line with the group call designs
* Bring the PiP header in line with the group call designs
* Fix lints
* Clarify tooltip CSS calculations
* Test PipView
* Expand RoomHeader test coverage
* Test PipView more
* Create m.room calls in video rooms, and m.prompt calls otherwise
* Terminate a call when the last person leaves
* Hook up the room header button to a unified CallView component
* Write more tests