* Update our cancel icon
The cancel icon we're using in the app has drifted out of sync with the ones used in our designs. We also had two identical-looking icons, so this consolidates them into one.
I've simultaneously updated our chevron icons, since in the case of the 'jump to unread' timeline button, it became clear that the weight of the new close icon did not match the thinner chevron.
* Don't squish bottom/top-aligned tooltips near the edge of the screen
* Close the timeline panel when returning to the fullscreen timeline view
* Add layout switching capabilities to ElementCall
* Bring the room header in line with the group call designs
* Bring the PiP header in line with the group call designs
* Fix lints
* Clarify tooltip CSS calculations
* Test PipView
* Expand RoomHeader test coverage
* Test PipView more
* refactor: convert RoomViewStore from flux Store to standard EventEmitter
Parts of a series of experimental changes to improve the design of stores.
* Use a gen5 store for RoomViewStore for now due to lock handling
* Revert "Use a gen5 store for RoomViewStore for now due to lock handling"
This reverts commit 1076af071d997d87b8ae0b0dcddfd1ae428665af.
* Add untilEmission and tweak untilDispatch; use it in RoomViewStore
* Add more RVS tests; remove custom room ID listener code and use EventEmitter
* Better comments
* Null guard `dis` as tests mock out `defaultDispatcher`
* Additional tests
* Add an element_call_url config option
* Add a labs flag for Element Call video rooms
* Add Element Call as another video rooms backend
* Consolidate event power level defaults
* Remember to clean up participantsExpirationTimer
* Fix a code smell
* Test the clean method
* Fix some strict mode errors
* Test that clean still works when there are no state events
* Test auto-approval of Element Call widget capabilities
* Deduplicate some code to placate SonarCloud
* Fix more strict mode errors
* Test that calls disconnect when leaving the room
* Test the get methods of JitsiCall and ElementCall more
* Test Call.ts even more
* Test creation of Element video rooms
* Test that createRoom works for non-video-rooms
* Test Call's get method rather than the methods of derived classes
* Ensure that the clean method is able to preserve devices
* Remove duplicate clean method
* Fix lints
* Fix some strict mode errors in RoomPreviewCard
* Test RoomPreviewCard changes
* Quick and dirty hotfix for the community testing session
* Revert "Quick and dirty hotfix for the community testing session"
This reverts commit 37056514fbc040aaf1bff2539da770a1c8ba72a2.
* Fix the event schema for org.matrix.msc3401.call.member devices
* Remove org.matrix.call_duplicate_session from Element Call capabilities
It's no longer used by Element Call when running as a widget.
* Replace element_call_url with a map
* Make PiPs work for virtual widgets
* Auto-approve room timeline capability
Because Element Call uses this now
* Create a reusable isVideoRoom util
* bugfix: fix in-reply-to previews not disappearing when swapping rooms
This was caused by the fix for another issue:
- https://github.com/vector-im/element-web/issues/21462
Both bugs are now fixed with cypress regression tests.
* Linting
* Ensure the reply-to reappears when you click back
* Add jest test for replyTo in RVS
* Linting
* Add labs flag for sliding sync; add sliding_sync_proxy_url to config.json
* Disable the labs toggle if sliding_sync_proxy_url is not set
* Do validation checks on the sliding sync proxy URL before enabling it in Labs
* Enable sliding sync and add SlidingSyncManager
* Get room subscriptions working
* Hijack renderSublists in sliding sync mode
* Add support for sorting alphabetically/recency and room name filters
* Filter out tombstoned rooms; start adding show more logic
list ranges update but the UI doesn't
* update the UI when the list is updated
* bugfix: make sure the list sorts numerically
* Get invites transitioning correctly
* Force enable sliding sync and labs for now
* Linting
* Disable spotlight search
* Initial cypress plugins for Sliding Sync Proxy
* Use --rm when running Synapse in Docker for Cypress tests
* Update src/MatrixClientPeg.ts
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Update src/components/views/rooms/RoomSublist.tsx
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Update src/settings/controllers/SlidingSyncController.ts
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Update src/components/views/rooms/RoomSublist.tsx
Co-authored-by: Travis Ralston <travisr@matrix.org>
* WIP add room searching to spotlight search
* Only read sliding sync results when there is a result, else use the local cache
* Use feature_sliding_sync not slidingSync
* Some review comments
* More review comments
* Use RoomViewStore to set room subscriptions
* Comment why any
* Update src/components/views/rooms/RoomSublist.tsx
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Fix cypress docker abstraction
* Iterate sliding sync proxy support
* Stash mostly functional test
* Update sliding sync proxy image
* i18n
* Add support for spaces; use list ID -> index mappings
- Mappings are more reusable and easier to understand than
racing for index positions.
- Register for all spaces immediately on startup.
* When the active space is updated, update the list registration
* Set spaces filter in the correct place
* Skeleton placeholder whilst loading the space
* Filter out spaces from the room list
* Use the new txn_id promises
* Ensure we actually resolve list registrations
* Fixmatrix-org/sliding-sync#30: don't show tombstoned search results
* Remove unused imports
* Add SYNCV3_SECRET to proxy to ensure it starts up; correct aliases for SS test
* Add another basic sliding sync e2e test
* Unbreak netlify
* Add more logging for debugging duplicate rooms
* If sliding sync is enabled, always use the rooms result even if it's empty
* Drop-in copy of RoomListStore for sliding sync
* Remove conditionals from RoomListStore - we have SlidingRoomListStore now
* WIP SlidingRoomListStore
* Add most sliding sync logic to SlidingRoomListStore
Still lots of logic in RoomSublist. Broken things:
- Join count is wrong completely.
- No skeleton placeholder when switching spaces.
* Migrate joined count to SS RLS
* Reinstate the skeleton UI when the list is loading
* linting
* Add support for sticky rooms based on the currently active room
* Add a bunch of passing SS E2E tests; some WIP
* Unbreak build from git merge
* Suppress unread indicators in sliding sync mode
* Add regression test for https://github.com/matrix-org/sliding-sync/issues/28
* Add invite test flows; show the invite list
The refactor to SS RLS removed the invite list entirely.
* Remove show more click as it wasn't the bug
* Linting and i18n
* only enable SS by default on netlify
* Jest fixes; merge conflict fixes; remove debug logging; use right sort enum values
* Actually fix jest tests
* Add support for favourites and low priority
* Bump sliding sync version
* Update sliding sync labs to be user configurable
* delint
* To disable SS or change proxy URL the user has to log out
* Review comments
* Linting
* Apply suggestions from code review
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Update src/stores/room-list/SlidingRoomListStore.ts
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Review comments
* Add issue link for TODO markers
* Linting
* Apply suggestions from code review
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* More review comments
* More review comments
* stricter types
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
Co-authored-by: Travis Ralston <travisr@matrix.org>
* Improve accessibility and testability of Tooltip
Adding a role to Tooltip was motivated by React Testing Library's
reliance on accessibility-related attributes to locate elements.
* Make the ReadyWatchingStore constructor safer
The ReadyWatchingStore constructor previously had a chance to
immediately call onReady, which was dangerous because it was potentially
calling the derived class's onReady at a point when the derived class
hadn't even finished construction yet. In normal usage, I guess this
never was a problem, but it was causing some of the tests I was writing
to crash. This is solved by separating out the onReady call into a start
method.
* Rename 1:1 call components to 'LegacyCall'
to reflect the fact that they're slated for removal, and to not clash
with the new Call code.
* Refactor VideoChannelStore into Call and CallStore
Call is an abstract class that currently only has a Jitsi
implementation, but this will make it easy to later add an Element Call
implementation.
* Remove WidgetReady, ClientReady, and ForceHangupCall hacks
These are no longer used by the new Jitsi call implementation, and can
be removed.
* yarn i18n
* Delete call map entries instead of inserting nulls
* Allow multiple active calls and consolidate call listeners
* Fix a race condition when creating a video room
* Un-hardcode the media device fallback labels
* Apply misc code review fixes
* yarn i18n
* Disconnect from calls more politely on logout
* Fix some strict mode errors
* Fix another updateRoom race condition
* Reduce video rooms log spam
If you forget to call preventDefault in widget action handlers,
matrix-widget-api logs a bunch of errors complaining that the action is
unsupported/unhandled, even if it isn't.
* Fix tests
* Show chat panel when opening a video room with unread messages
* Remove unnecessary calls to private methods in tests
* Make room ID mandatory when toggling the right panel
* Restore the isViewingRoom check
* Test RightPanelStore
* Make the constructor private again
* Add even more tests
* Fix onReady
Pinning or unpinning a persistent widget, such as Jitsi, could cause the
PiP view and the app drawer to fight for control over the widget, since
the PiP view never realized that it was supposed to relinquish control.
This was due to a race between the WidgetLayoutStore update and the
AppTile lifecycle tracking update.
* Show a lobby screen in video rooms
* Add connecting state
* Test VideoRoomView
* Test VideoLobby
* Get the local video stream with useAsyncMemo
* Clean up code review nits
* Explicitly state what !important is overriding
* Use spacing variables
* Wait for video channel messaging
* Update join button copy
* Show frame on both the lobby and widget
* Force dark theme for video lobby
* Wait for the widget to be ready
* Make VideoChannelStore constructor private
* Allow video lobby to shrink
* Add invite button to video room header
* Show connected members on lobby screen
* Make avatars in video lobby clickable
* Increase video channel store timeout
* Fix Jitsi Meet getting wedged on startup in Chrome and Safari
* Revert "Fix Jitsi Meet getting wedged on startup in Chrome and Safari"
This reverts commit 9f77b8c227c1a5bffa5d91b0c48bf3bbc44d4cec.
* Disable device buttons while connecting
* Factor RoomFacePile into a separate file
* Fix i18n lint
* Fix switching video channels while connected
* Properly limit number of connected members in face pile
* Fix CSS lint
* Remove radio component
* "Voice room" → "video room"
* Remove interactivity from video room tiles
* Update connection state when joining via widget
* Simplify room header buttons for video rooms
* Split out video room creation into a separate menu option
* Simplify room options for video rooms
* Update video room tile layout
* Tell the Jitsi widget whether it's a video channel
* Update tests
* "Voice" → "video" in more places
* Fix tests
* Re-add frame to immersive Jitsi widgets
* Comment ack
* Make updateDevices more readable
* Type FacePile
* expose wire errors in more useful way
* add wire error state to room live share warning bar
Signed-off-by: Kerry Archibald <kerrya@element.io>
* stylelint
Signed-off-by: Kerry Archibald <kerrya@element.io>
* add types to getLabel helper
Signed-off-by: Kerry Archibald <kerrya@element.io>
* display live share warning only when geolocation is happening
Signed-off-by: Kerry Archibald <kerrya@element.io>
* kill beacons when geolocation is unavailable or permissions denied
Signed-off-by: Kerry Archibald <kerrya@element.io>
* polish and comments
Signed-off-by: Kerry Archibald <kerrya@element.io>
* Add utility for getting connected voice participants
* Allow voice room members to send connected device state
* Update connected devices when connecting/disconnecting voice
* Show voice room participants in room tile when not connected
* Update voice room tests
* Add null types and guards
* runAllTimers -> runOnlyPendingTimers in SpaceStore-test
Signed-off-by: Kerry Archibald <kerrya@element.io>
* runAllTimers for switch to first valid space when selected metaspace is disabled
Signed-off-by: Kerry Archibald <kerrya@element.io>
* Move all polls processing to events-sdk
This makes polls support the full range of extensible events (both parsing and generation).
* Appease the linter
* Fix & update tests
* Update events-sdk for polls bugfix
* Update events-sdk for typechecking
* Add missing type cast
* Update per review
This allows for the alias resolution to occur before a join is attempted. In theory, join_room could in future do an optional view_room-esque thing before attemping a join which would be less fragile than dispatching things in the right order.
Also, make sure the store indicates that it is not loading when a room ID has been used - no alias resolution need take place.
This allows for a truely flux-y way of storing the currently viewed room, making some callbacks (like onRoomIdResolved) redundant and making sure that the currently viewed room (ID) is only stored in one place as opposed to the previous many places.
This was required for the `join_room` action which can be dispatched to join the currently viewed room.
Another change was to introduce `LifeCycleStore` which is a start at encorporating state related to the lifecycle of the app into a flux store. Currently it only contains an action which will be dispatched when the sync state has become PREPARED. This was necessary to do a deferred dispatch of `join_room` following the registration of a PWLU (PassWord-Less User).
The following actions are introduced:
- RoomViewStore:
- `view_room`: dispatch to change the currently viewed room ID
- `join_room`: dispatch to join the currently viewed room
- LifecycleStore:
- `do_after_sync_prepared`: dispatch to store an action which will be dispatched when `sync_state` is dispatched with `state = 'PREPARED'`
- MatrixChat:
- `sync_state`: dispatched when the sync state changes. Ideally there'd be a SyncStateStore that emitted an `update` upon receiving this, but for now the `LifecycleStore` will listen for `sync_state` directly.