Add a method to the fake MatrixClient used in tests for compatibility with
changes in matrix-org/matrix-js-sdk#3092. This stops the downstream tests
from failing on that PR.
* Add an action to search for users in the user directory according to MSC3973
Signed-off-by: Dominik Henneke <dominik.henneke@nordeck.net>
* Fix linter errors
Signed-off-by: Dominik Henneke <dominik.henneke@nordeck.net>
* Update the matrix-widget-api package to version 1.3.0
Signed-off-by: Dominik Henneke <dominik.henneke@nordeck.net>
* Improve the test
Signed-off-by: Dominik Henneke <dominik.henneke@nordeck.net>
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Signed-off-by: Dominik Henneke <dominik.henneke@nordeck.net>
* Add tests for unread notification facilities
Add some tests to guarantee some consistency in `useUnreadNotifications` and
`RoomNotificationState`.
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
* Add RoomNotifs#determineUnreadState
Intended as a singular replacement for the divergent implementations before.
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
* Unify room unread state determination
Have both the class-based facility and the hook use the new unified logic in
`RoomNotifs#determineUnreadState`.
Addresses https://github.com/vector-im/element-web/issues/24229
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
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Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Fix call splitbrains when switching between rooms
Mounting CallView causes the user's call membership room state to be cleaned up. However, because the GroupCall object always thought the local device was disconnected from the call, it would remove the local device from room state when the clean method is called, causing a splitbrain. This uses GroupCall's new enteredViaAnotherSession field to fix that, and also simplify participant tracking.
* Remove clean tests that have been moved to matrix-js-sdk
* Use native js-sdk group call support
Now that the js-sdk supports group calls natively, our group call implementation can be simplified a bit. Switching to the js-sdk implementation also brings the react-sdk up to date with recent MSC3401 changes, and adds support for joining calls from multiple devices. (So, the previous logic which sent to-device messages to prevent multi-device sessions is no longer necessary.)
* Fix strings
* Fix strict type errors
* Fix bug with message context menu
* fix bug where ThreadSummary failed if no last reply is available
* Fix relations direction API
* Use same API for threads as for any other timeline
* Determine if event belongs to thread on jumping to event
* properly listen to thread deletion
* Add thread redaction tests
* Add fetchInitialEvent tests
* Paginate using default TimelinePanel behaviour
* Remove unused threads deleted code
Co-authored-by: Germain <germain@souquet.com>
Co-authored-by: Germain <germains@element.io>
* Fix device selection in pre-join screen for Element Call video rooms
As per https://github.com/vector-im/element-call/pull/609
* Update unit test
* Lint
* Hold a media stream while we enumerate device so we can do so reliably.
This means we can remove the device fallback labels.
* i18n
* Remove unnecessary useState
* Fix fetching video devices when video muted
* Actually fix preview stream code
* Fix unit test now fallback is no longer a thing
* Test changing devices
* refactor: convert RoomViewStore from flux Store to standard EventEmitter
Parts of a series of experimental changes to improve the design of stores.
* Use a gen5 store for RoomViewStore for now due to lock handling
* Revert "Use a gen5 store for RoomViewStore for now due to lock handling"
This reverts commit 1076af071d997d87b8ae0b0dcddfd1ae428665af.
* Add untilEmission and tweak untilDispatch; use it in RoomViewStore
* Add more RVS tests; remove custom room ID listener code and use EventEmitter
* Better comments
* Null guard `dis` as tests mock out `defaultDispatcher`
* Additional tests
* Add an element_call_url config option
* Add a labs flag for Element Call video rooms
* Add Element Call as another video rooms backend
* Consolidate event power level defaults
* Remember to clean up participantsExpirationTimer
* Fix a code smell
* Test the clean method
* Fix some strict mode errors
* Test that clean still works when there are no state events
* Test auto-approval of Element Call widget capabilities
* Deduplicate some code to placate SonarCloud
* Fix more strict mode errors
* Test that calls disconnect when leaving the room
* Test the get methods of JitsiCall and ElementCall more
* Test Call.ts even more
* Test creation of Element video rooms
* Test that createRoom works for non-video-rooms
* Test Call's get method rather than the methods of derived classes
* Ensure that the clean method is able to preserve devices
* Remove duplicate clean method
* Fix lints
* Fix some strict mode errors in RoomPreviewCard
* Test RoomPreviewCard changes
* Quick and dirty hotfix for the community testing session
* Revert "Quick and dirty hotfix for the community testing session"
This reverts commit 37056514fbc040aaf1bff2539da770a1c8ba72a2.
* Fix the event schema for org.matrix.msc3401.call.member devices
* Remove org.matrix.call_duplicate_session from Element Call capabilities
It's no longer used by Element Call when running as a widget.
* Replace element_call_url with a map
* Make PiPs work for virtual widgets
* Auto-approve room timeline capability
Because Element Call uses this now
* Create a reusable isVideoRoom util
* Improve accessibility and testability of Tooltip
Adding a role to Tooltip was motivated by React Testing Library's
reliance on accessibility-related attributes to locate elements.
* Make the ReadyWatchingStore constructor safer
The ReadyWatchingStore constructor previously had a chance to
immediately call onReady, which was dangerous because it was potentially
calling the derived class's onReady at a point when the derived class
hadn't even finished construction yet. In normal usage, I guess this
never was a problem, but it was causing some of the tests I was writing
to crash. This is solved by separating out the onReady call into a start
method.
* Rename 1:1 call components to 'LegacyCall'
to reflect the fact that they're slated for removal, and to not clash
with the new Call code.
* Refactor VideoChannelStore into Call and CallStore
Call is an abstract class that currently only has a Jitsi
implementation, but this will make it easy to later add an Element Call
implementation.
* Remove WidgetReady, ClientReady, and ForceHangupCall hacks
These are no longer used by the new Jitsi call implementation, and can
be removed.
* yarn i18n
* Delete call map entries instead of inserting nulls
* Allow multiple active calls and consolidate call listeners
* Fix a race condition when creating a video room
* Un-hardcode the media device fallback labels
* Apply misc code review fixes
* yarn i18n
* Disconnect from calls more politely on logout
* Fix some strict mode errors
* Fix another updateRoom race condition