* Send correct receipts when viewing a room
* Fix strict type issues
* Handle promises
* Handle more primises
* Add generic array type
* Replace existende check with type predicate
* Fix wrong variable check
* Improve comment about initial read marker
* Use read_markers API for fully read receipts
* Log public receipt fallback
* Rename variables in new code to be aligned to the spec
* Add end-2-end test for read markers and receipts
* Update @types/jest to 29.2.6
This adds the correct types for the contexts field on mock objects, which I'll need shortly
* Enable pagination for overlay timelines
* Use `getUserDeviceInfo` instead of `downloadKeys` and `getStoredDevicesForUser`
* Use new `getUserDeviceInfo` api in `UserInfo.tsx` and `UserInfo-test.tsx`
* Fix missing fields
* Use `getUserDeviceInfo` instead of `downloadKeys`
* Move `ManualDeviceKeyVerificationDialog.tsx` from class to functional component and add tests
* Fix strict errors
* Update snapshot
* Add snapshot test to `UserInfo-test.tsx`
* Add test for <BasicUserInfo />
* Remove useless TODO comment
* Add test for ambiguous device
* Rework `<BasicUserInfo />` test
* Use `cli.getUserDeviceInfo` instead of `cli.downloadKeys` to create a room
* Use `client.getCrypto().getUserDeviceInfo` instead of `client.getUserDeviceInfo`
* Update `createRoom-test.ts` to use `getUserDeviceInfo`
* Remove duplicate field
* Simplify `isDeviceVerified` definitions
Currently, we have two similar but different definitions of `isDeviceVerified`,
and they both do a lot of wrangling that relies on js-sdk internals. We can
simplify it a lot by just calling `MatrixClientPeg.checkDeviceTrust`.
* fix tests
* more test fixes
* Apply `strictNullChecks` to `src/utils/exportUtils`
* strict fix
* fix strictNullChecks issues in some utils
* fix error message
* test coverage
* lint
* more strictNullChecks
* small optimisation for getUniqueRoomsWithIndividuals
* tidy
* test coverage
Add a method to the fake MatrixClient used in tests for compatibility with
changes in matrix-org/matrix-js-sdk#3092. This stops the downstream tests
from failing on that PR.
* Add an action to search for users in the user directory according to MSC3973
Signed-off-by: Dominik Henneke <dominik.henneke@nordeck.net>
* Fix linter errors
Signed-off-by: Dominik Henneke <dominik.henneke@nordeck.net>
* Update the matrix-widget-api package to version 1.3.0
Signed-off-by: Dominik Henneke <dominik.henneke@nordeck.net>
* Improve the test
Signed-off-by: Dominik Henneke <dominik.henneke@nordeck.net>
---------
Signed-off-by: Dominik Henneke <dominik.henneke@nordeck.net>
* Add tests for unread notification facilities
Add some tests to guarantee some consistency in `useUnreadNotifications` and
`RoomNotificationState`.
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
* Add RoomNotifs#determineUnreadState
Intended as a singular replacement for the divergent implementations before.
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
* Unify room unread state determination
Have both the class-based facility and the hook use the new unified logic in
`RoomNotifs#determineUnreadState`.
Addresses https://github.com/vector-im/element-web/issues/24229
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
---------
Signed-off-by: Clark Fischer <clark.fischer@gmail.com>
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Fix call splitbrains when switching between rooms
Mounting CallView causes the user's call membership room state to be cleaned up. However, because the GroupCall object always thought the local device was disconnected from the call, it would remove the local device from room state when the clean method is called, causing a splitbrain. This uses GroupCall's new enteredViaAnotherSession field to fix that, and also simplify participant tracking.
* Remove clean tests that have been moved to matrix-js-sdk
* Use native js-sdk group call support
Now that the js-sdk supports group calls natively, our group call implementation can be simplified a bit. Switching to the js-sdk implementation also brings the react-sdk up to date with recent MSC3401 changes, and adds support for joining calls from multiple devices. (So, the previous logic which sent to-device messages to prevent multi-device sessions is no longer necessary.)
* Fix strings
* Fix strict type errors
* Fix bug with message context menu
* fix bug where ThreadSummary failed if no last reply is available
* Fix relations direction API
* Use same API for threads as for any other timeline
* Determine if event belongs to thread on jumping to event
* properly listen to thread deletion
* Add thread redaction tests
* Add fetchInitialEvent tests
* Paginate using default TimelinePanel behaviour
* Remove unused threads deleted code
Co-authored-by: Germain <germain@souquet.com>
Co-authored-by: Germain <germains@element.io>
* Fix device selection in pre-join screen for Element Call video rooms
As per https://github.com/vector-im/element-call/pull/609
* Update unit test
* Lint
* Hold a media stream while we enumerate device so we can do so reliably.
This means we can remove the device fallback labels.
* i18n
* Remove unnecessary useState
* Fix fetching video devices when video muted
* Actually fix preview stream code
* Fix unit test now fallback is no longer a thing
* Test changing devices