riot-web/playwright/e2e/read-receipts/new-messages-in-threads.spe...

302 lines
11 KiB
TypeScript

/*
Copyright 2024 New Vector Ltd.
Copyright 2023 The Matrix.org Foundation C.I.C.
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only
Please see LICENSE files in the repository root for full details.
*/
/* See readme.md for tips on writing these tests. */
import { many, test } from ".";
test.describe("Read receipts", () => {
test.describe("new messages", () => {
test.describe("in threads", () => {
test("Receiving a message makes a room unread", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given a message arrived and is read
await util.goTo(room1);
await util.receiveMessages(room2, ["Msg1"]);
await util.assertUnread(room2, 1);
await util.goTo(room2);
await util.assertRead(room2);
await util.goTo(room1);
// When I receive a threaded message
await util.receiveMessages(room2, [msg.threadedOff("Msg1", "Resp1")]);
// Then the room stays read
await util.assertRead(room2);
// but the thread is unread
await util.goTo(room2);
await util.assertUnreadThread("Msg1");
});
test("Reading the last threaded message makes the room read", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given a thread exists and is not read
await util.goTo(room1);
await util.receiveMessages(room2, ["Msg1", msg.threadedOff("Msg1", "Resp1")]);
await util.assertUnread(room2, 1);
await util.goTo(room2);
// When I read it
await util.openThread("Msg1");
// The thread becomes read
await util.assertReadThread("Msg1");
});
test("Reading a thread message makes the thread read", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given a thread exists
await util.goTo(room1);
await util.receiveMessages(room2, [
"Msg1",
msg.threadedOff("Msg1", "Resp1"),
msg.threadedOff("Msg1", "Resp2"),
]);
await util.assertUnread(room2, 1); // (Sanity)
// When I read the main timeline
await util.goTo(room2);
// Then room is read
await util.assertRead(room2);
// Reading the thread causes it to become read too
await util.openThread("Msg1");
await util.assertReadThread("Msg1");
await util.assertRead(room2);
});
test("Reading an older thread message leaves the thread unread", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given there are many messages in a thread
await util.goTo(room1);
await util.receiveMessages(room2, [
"ThreadRoot",
...msg.manyThreadedOff("ThreadRoot", many("InThread", 20)),
]);
await util.assertUnread(room2, 1);
await util.goTo(room2);
await util.assertUnreadThread("ThreadRoot");
await util.goTo(room1);
// When I read an older message in the thread
await msg.jumpTo(room2.name, "InThread0000", true);
// Then the thread is still marked as unread
await util.backToThreadsList();
await util.assertUnreadThread("ThreadRoot");
});
test("Reading only one thread's message makes that thread read but not others", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given I have unread threads
await util.goTo(room1);
await util.receiveMessages(room2, [
"Msg1",
"Msg2",
msg.threadedOff("Msg1", "Resp1"),
msg.threadedOff("Msg2", "Resp2"),
]);
await util.assertUnread(room2, 2); // (Sanity)
await util.goTo(room2);
await util.assertRead(room2);
await util.assertUnreadThread("Msg1");
await util.assertUnreadThread("Msg2");
// When I read one of them
await util.openThread("Msg1");
// Then that one is read, but the other is not
await util.assertReadThread("Msg1");
await util.assertUnreadThread("Msg2");
});
test("Reading the main timeline does not mark a thread message as read", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given a thread exists
await util.goTo(room1);
await util.receiveMessages(room2, [
"Msg1",
msg.threadedOff("Msg1", "Resp1"),
msg.threadedOff("Msg1", "Resp2"),
]);
await util.assertUnread(room2, 1); // (Sanity)
// When I read the main timeline
await util.goTo(room2);
await util.assertRead(room2);
// Then thread does appear unread
await util.assertUnreadThread("Msg1");
});
test("Marking a room with unread threads as read makes it read", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given I have an unread thread
await util.goTo(room1);
await util.receiveMessages(room2, [
"Msg1",
msg.threadedOff("Msg1", "Resp1"),
msg.threadedOff("Msg1", "Resp2"),
]);
await util.assertUnread(room2, 1); // (Sanity)
// When I mark the room as read
await util.markAsRead(room2);
// Then the room is read
await util.assertRead(room2);
// and so are the threads
await util.assertReadThread("Msg1");
});
test("Sending a new thread message after marking as read makes it unread", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given a thread exists
await util.goTo(room1);
await util.receiveMessages(room2, [
"Msg1",
msg.threadedOff("Msg1", "Resp1"),
msg.threadedOff("Msg1", "Resp2"),
]);
// When I mark the room as read
await util.markAsRead(room2);
await util.assertRead(room2);
// Then another message appears in the thread
await util.receiveMessages(room2, [msg.threadedOff("Msg1", "Resp3")]);
// Then the thread becomes unread
await util.goTo(room2);
await util.assertUnreadThread("Msg1");
});
test("Sending a new different-thread message after marking as read makes it unread", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given 2 threads exist, and Thread2 has the latest message in it
await util.goTo(room1);
await util.receiveMessages(room2, ["Thread1", "Thread2", msg.threadedOff("Thread1", "t1a")]);
// Make sure the message in Thread 1 has definitely arrived, so that we know for sure
// that the one in Thread 2 is the latest.
await util.receiveMessages(room2, [msg.threadedOff("Thread2", "t2a")]);
// When I mark the room as read (making an unthreaded receipt for t2a)
await util.markAsRead(room2);
await util.assertRead(room2);
// Then another message appears in the other thread
await util.receiveMessages(room2, [msg.threadedOff("Thread1", "t1b")]);
// Then the other thread becomes unread
await util.goTo(room2);
await util.assertUnreadThread("Thread1");
});
test("A room with a new threaded message is still unread after restart", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given a thread exists
await util.goTo(room1);
await util.receiveMessages(room2, [
"Msg1",
msg.threadedOff("Msg1", "Resp1"),
msg.threadedOff("Msg1", "Resp2"),
]);
await util.assertUnread(room2, 1); // (Sanity)
// When I read the main timeline
await util.goTo(room2);
// Then room appears read
await util.assertRead(room2);
/// but with an unread thread
await util.assertUnreadThread("Msg1");
await util.saveAndReload();
await util.assertRead(room2);
await util.goTo(room2);
await util.assertUnreadThread("Msg1");
// Opening the thread now marks it as read
await util.openThread("Msg1");
await util.assertReadThread("Msg1");
});
test("A room where all threaded messages are read is still read after restart", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given I have read all the threads
await util.goTo(room1);
await util.receiveMessages(room2, [
"Msg1",
msg.threadedOff("Msg1", "Resp1"),
msg.threadedOff("Msg1", "Resp2"),
]);
await util.assertUnread(room2, 1); // (Sanity)
await util.goTo(room2);
await util.assertRead(room2);
await util.assertUnreadThread("Msg1");
await util.openThread("Msg1");
await util.assertReadThread("Msg1");
// When I restart
await util.saveAndReload();
// Then the room & thread still read
await util.assertRead(room2);
await util.goTo(room2);
await util.assertReadThread("Msg1");
});
});
});
});