mirror of https://github.com/vector-im/riot-web
310 lines
12 KiB
TypeScript
310 lines
12 KiB
TypeScript
/*
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Copyright 2023 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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/* See readme.md for tips on writing these tests. */
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import { many, test } from ".";
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test.describe("Read receipts", () => {
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test.describe("new messages", () => {
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test.describe("in threads", () => {
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test("Receiving a message makes a room unread", async ({
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roomAlpha: room1,
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roomBeta: room2,
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util,
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msg,
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}) => {
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// Given a message arrived and is read
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await util.goTo(room1);
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await util.receiveMessages(room2, ["Msg1"]);
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await util.assertUnread(room2, 1);
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await util.goTo(room2);
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await util.assertRead(room2);
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await util.goTo(room1);
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// When I receive a threaded message
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await util.receiveMessages(room2, [msg.threadedOff("Msg1", "Resp1")]);
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// Then the room stays read
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await util.assertRead(room2);
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// but the thread is unread
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await util.goTo(room2);
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await util.assertUnreadThread("Msg1");
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});
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test("Reading the last threaded message makes the room read", async ({
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roomAlpha: room1,
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roomBeta: room2,
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util,
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msg,
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}) => {
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// Given a thread exists and is not read
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await util.goTo(room1);
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await util.receiveMessages(room2, ["Msg1", msg.threadedOff("Msg1", "Resp1")]);
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await util.assertUnread(room2, 1);
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await util.goTo(room2);
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// When I read it
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await util.openThread("Msg1");
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// The thread becomes read
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await util.assertReadThread("Msg1");
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});
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test("Reading a thread message makes the thread read", async ({
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roomAlpha: room1,
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roomBeta: room2,
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util,
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msg,
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}) => {
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// Given a thread exists
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await util.goTo(room1);
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await util.receiveMessages(room2, [
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"Msg1",
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msg.threadedOff("Msg1", "Resp1"),
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msg.threadedOff("Msg1", "Resp2"),
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]);
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await util.assertUnread(room2, 1); // (Sanity)
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// When I read the main timeline
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await util.goTo(room2);
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// Then room is read
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await util.assertRead(room2);
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// Reading the thread causes it to become read too
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await util.openThread("Msg1");
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await util.assertReadThread("Msg1");
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await util.assertRead(room2);
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});
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test("Reading an older thread message leaves the thread unread", async ({
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roomAlpha: room1,
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roomBeta: room2,
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util,
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msg,
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}) => {
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// Given there are many messages in a thread
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await util.goTo(room1);
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await util.receiveMessages(room2, [
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"ThreadRoot",
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...msg.manyThreadedOff("ThreadRoot", many("InThread", 20)),
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]);
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await util.assertUnread(room2, 1);
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await util.goTo(room2);
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await util.assertUnreadThread("ThreadRoot");
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await util.goTo(room1);
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// When I read an older message in the thread
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await msg.jumpTo(room2.name, "InThread0000", true);
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// Then the thread is still marked as unread
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await util.backToThreadsList();
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await util.assertUnreadThread("ThreadRoot");
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});
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test("Reading only one thread's message makes that thread read but not others", async ({
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roomAlpha: room1,
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roomBeta: room2,
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util,
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msg,
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}) => {
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// Given I have unread threads
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await util.goTo(room1);
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await util.receiveMessages(room2, [
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"Msg1",
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"Msg2",
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msg.threadedOff("Msg1", "Resp1"),
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msg.threadedOff("Msg2", "Resp2"),
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]);
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await util.assertUnread(room2, 2); // (Sanity)
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await util.goTo(room2);
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await util.assertRead(room2);
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await util.assertUnreadThread("Msg1");
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await util.assertUnreadThread("Msg2");
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// When I read one of them
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await util.openThread("Msg1");
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// Then that one is read, but the other is not
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await util.assertReadThread("Msg1");
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await util.assertUnreadThread("Msg2");
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});
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test("Reading the main timeline does not mark a thread message as read", async ({
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roomAlpha: room1,
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roomBeta: room2,
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util,
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msg,
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}) => {
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// Given a thread exists
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await util.goTo(room1);
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await util.receiveMessages(room2, [
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"Msg1",
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msg.threadedOff("Msg1", "Resp1"),
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msg.threadedOff("Msg1", "Resp2"),
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]);
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await util.assertUnread(room2, 1); // (Sanity)
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// When I read the main timeline
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await util.goTo(room2);
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await util.assertRead(room2);
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// Then thread does appear unread
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await util.assertUnreadThread("Msg1");
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});
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test("Marking a room with unread threads as read makes it read", async ({
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roomAlpha: room1,
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roomBeta: room2,
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util,
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msg,
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}) => {
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// Given I have an unread thread
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await util.goTo(room1);
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await util.receiveMessages(room2, [
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"Msg1",
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msg.threadedOff("Msg1", "Resp1"),
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msg.threadedOff("Msg1", "Resp2"),
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]);
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await util.assertUnread(room2, 1); // (Sanity)
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// When I mark the room as read
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await util.markAsRead(room2);
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// Then the room is read
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await util.assertRead(room2);
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// and so are the threads
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await util.assertReadThread("Msg1");
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});
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test("Sending a new thread message after marking as read makes it unread", async ({
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roomAlpha: room1,
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roomBeta: room2,
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util,
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msg,
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}) => {
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// Given a thread exists
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await util.goTo(room1);
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await util.receiveMessages(room2, [
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"Msg1",
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msg.threadedOff("Msg1", "Resp1"),
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msg.threadedOff("Msg1", "Resp2"),
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]);
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// When I mark the room as read
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await util.markAsRead(room2);
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await util.assertRead(room2);
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// Then another message appears in the thread
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await util.receiveMessages(room2, [msg.threadedOff("Msg1", "Resp3")]);
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// Then the thread becomes unread
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await util.goTo(room2);
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await util.assertUnreadThread("Msg1");
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});
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test("Sending a new different-thread message after marking as read makes it unread", async ({
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roomAlpha: room1,
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roomBeta: room2,
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util,
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msg,
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}) => {
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// Given 2 threads exist, and Thread2 has the latest message in it
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await util.goTo(room1);
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await util.receiveMessages(room2, ["Thread1", "Thread2", msg.threadedOff("Thread1", "t1a")]);
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// Make sure the message in Thread 1 has definitely arrived, so that we know for sure
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// that the one in Thread 2 is the latest.
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await util.receiveMessages(room2, [msg.threadedOff("Thread2", "t2a")]);
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// When I mark the room as read (making an unthreaded receipt for t2a)
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await util.markAsRead(room2);
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await util.assertRead(room2);
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// Then another message appears in the other thread
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await util.receiveMessages(room2, [msg.threadedOff("Thread1", "t1b")]);
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// Then the other thread becomes unread
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await util.goTo(room2);
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await util.assertUnreadThread("Thread1");
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});
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test("A room with a new threaded message is still unread after restart", async ({
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roomAlpha: room1,
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roomBeta: room2,
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util,
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msg,
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}) => {
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// Given a thread exists
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await util.goTo(room1);
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await util.receiveMessages(room2, [
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"Msg1",
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msg.threadedOff("Msg1", "Resp1"),
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msg.threadedOff("Msg1", "Resp2"),
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]);
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await util.assertUnread(room2, 1); // (Sanity)
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// When I read the main timeline
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await util.goTo(room2);
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// Then room appears read
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await util.assertRead(room2);
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/// but with an unread thread
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await util.assertUnreadThread("Msg1");
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await util.saveAndReload();
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await util.assertRead(room2);
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await util.goTo(room2);
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await util.assertUnreadThread("Msg1");
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// Opening the thread now marks it as read
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await util.openThread("Msg1");
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await util.assertReadThread("Msg1");
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});
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test("A room where all threaded messages are read is still read after restart", async ({
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roomAlpha: room1,
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roomBeta: room2,
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util,
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msg,
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}) => {
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// Given I have read all the threads
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await util.goTo(room1);
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await util.receiveMessages(room2, [
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"Msg1",
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msg.threadedOff("Msg1", "Resp1"),
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msg.threadedOff("Msg1", "Resp2"),
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]);
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await util.assertUnread(room2, 1); // (Sanity)
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await util.goTo(room2);
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await util.assertRead(room2);
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await util.assertUnreadThread("Msg1");
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await util.openThread("Msg1");
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await util.assertReadThread("Msg1");
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// When I restart
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await util.saveAndReload();
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// Then the room & thread still read
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await util.assertRead(room2);
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await util.goTo(room2);
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await util.assertReadThread("Msg1");
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});
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});
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});
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});
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