riot-web/src/RtsClient.js

98 lines
2.5 KiB
JavaScript

import 'whatwg-fetch';
function checkStatus(response) {
if (!response.ok) {
return response.text().then((text) => {
throw new Error(text);
});
}
return response;
}
function parseJson(response) {
return response.json();
}
function encodeQueryParams(params) {
return '?' + Object.keys(params).map((k) => {
return k + '=' + encodeURIComponent(params[k]);
}).join('&');
}
const request = (url, opts) => {
if (opts && opts.qs) {
url += encodeQueryParams(opts.qs);
delete opts.qs;
}
if (opts && opts.body) {
if (!opts.headers) {
opts.headers = {};
}
opts.body = JSON.stringify(opts.body);
opts.headers['Content-Type'] = 'application/json';
}
return fetch(url, opts)
.then(checkStatus)
.then(parseJson);
};
export default class RtsClient {
constructor(url) {
this._url = url;
}
getTeamsConfig() {
return request(this._url + '/teams');
}
/**
* Track a referral with the Riot Team Server. This should be called once a referred
* user has been successfully registered.
* @param {string} referrer the user ID of one who referred the user to Riot.
* @param {string} sid the sign-up identity server session ID .
* @param {string} clientSecret the sign-up client secret.
* @returns {Promise} a promise that resolves to { team_token: 'sometoken' } upon
* success.
*/
trackReferral(referrer, sid, clientSecret) {
return request(this._url + '/register',
{
body: {
referrer: referrer,
session_id: sid,
client_secret: clientSecret,
},
method: 'POST',
}
);
}
getTeam(teamToken) {
return request(this._url + '/teamConfiguration',
{
qs: {
team_token: teamToken,
},
}
);
}
/**
* Signal to the RTS that a login has occurred and that a user requires their team's
* token.
* @param {string} userId the user ID of the user who is a member of a team.
* @returns {Promise} a promise that resolves to { team_token: 'sometoken' } upon
* success.
*/
login(userId) {
return request(this._url + '/login',
{
qs: {
user_id: userId,
},
}
);
}
}