mirror of https://github.com/vector-im/riot-web
98 lines
2.5 KiB
JavaScript
98 lines
2.5 KiB
JavaScript
import 'whatwg-fetch';
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function checkStatus(response) {
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if (!response.ok) {
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return response.text().then((text) => {
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throw new Error(text);
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});
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}
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return response;
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}
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function parseJson(response) {
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return response.json();
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}
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function encodeQueryParams(params) {
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return '?' + Object.keys(params).map((k) => {
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return k + '=' + encodeURIComponent(params[k]);
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}).join('&');
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}
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const request = (url, opts) => {
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if (opts && opts.qs) {
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url += encodeQueryParams(opts.qs);
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delete opts.qs;
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}
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if (opts && opts.body) {
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if (!opts.headers) {
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opts.headers = {};
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}
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opts.body = JSON.stringify(opts.body);
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opts.headers['Content-Type'] = 'application/json';
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}
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return fetch(url, opts)
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.then(checkStatus)
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.then(parseJson);
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};
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export default class RtsClient {
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constructor(url) {
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this._url = url;
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}
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getTeamsConfig() {
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return request(this._url + '/teams');
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}
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/**
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* Track a referral with the Riot Team Server. This should be called once a referred
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* user has been successfully registered.
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* @param {string} referrer the user ID of one who referred the user to Riot.
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* @param {string} sid the sign-up identity server session ID .
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* @param {string} clientSecret the sign-up client secret.
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* @returns {Promise} a promise that resolves to { team_token: 'sometoken' } upon
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* success.
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*/
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trackReferral(referrer, sid, clientSecret) {
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return request(this._url + '/register',
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{
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body: {
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referrer: referrer,
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session_id: sid,
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client_secret: clientSecret,
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},
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method: 'POST',
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}
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);
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}
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getTeam(teamToken) {
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return request(this._url + '/teamConfiguration',
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{
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qs: {
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team_token: teamToken,
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},
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}
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);
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}
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/**
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* Signal to the RTS that a login has occurred and that a user requires their team's
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* token.
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* @param {string} userId the user ID of the user who is a member of a team.
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* @returns {Promise} a promise that resolves to { team_token: 'sometoken' } upon
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* success.
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*/
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login(userId) {
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return request(this._url + '/login',
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{
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qs: {
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user_id: userId,
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},
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}
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);
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}
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}
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