riot-web/playwright/pages/settings.ts

101 lines
3.8 KiB
TypeScript

/*
Copyright 2024 New Vector Ltd.
Copyright 2023 The Matrix.org Foundation C.I.C.
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only
Please see LICENSE files in the repository root for full details.
*/
import { Locator, Page } from "@playwright/test";
import type { SettingLevel } from "../../src/settings/SettingLevel";
export class Settings {
public constructor(private readonly page: Page) {}
/**
* Open the top left user menu, returning a Locator to the resulting context menu.
*/
public async openUserMenu(): Promise<Locator> {
const locator = this.page.locator(".mx_ContextualMenu");
if (await locator.locator(".mx_UserMenu_contextMenu_header").isVisible()) return locator;
await this.page.getByRole("button", { name: "User menu" }).click();
await locator.waitFor();
return locator;
}
/**
* Close dialog currently open dialog
*/
public async closeDialog(): Promise<void> {
return this.page.getByRole("button", { name: "Close dialog", exact: true }).click();
}
/**
* Sets the value for a setting. The room ID is optional if the
* setting is not being set for a particular room, otherwise it
* should be supplied. The value may be null to indicate that the
* level should no longer have an override.
* @param {string} settingName The name of the setting to change.
* @param {String} roomId The room ID to change the value in, may be
* null.
* @param {SettingLevel} level The level to change the value at.
* @param {*} value The new value of the setting, may be null.
* @return {Promise} Resolves when the setting has been changed.
*/
public async setValue(settingName: string, roomId: string, level: SettingLevel, value: any): Promise<void> {
return this.page.evaluate<
Promise<void>,
{
settingName: string;
roomId: string | null;
level: SettingLevel;
value: any;
}
>(
({ settingName, roomId, level, value }) => {
return window.mxSettingsStore.setValue(settingName, roomId, level, value);
},
{ settingName, roomId, level, value },
);
}
/**
* Switch settings tab to the one by the given name
* @param tab the name of the tab to switch to.
*/
public async switchTab(tab: string): Promise<void> {
await this.page
.locator(".mx_TabbedView_tabLabels")
.locator(".mx_TabbedView_tabLabel", { hasText: tab })
.click();
}
/**
* Open user settings (via user menu), returns a locator to the dialog
* @param tab the name of the tab to switch to after opening, optional.
*/
public async openUserSettings(tab?: string): Promise<Locator> {
const locator = await this.openUserMenu();
await locator.getByRole("menuitem", { name: "All settings", exact: true }).click();
if (tab) await this.switchTab(tab);
return this.page.locator(".mx_Dialog").filter({ has: this.page.locator(".mx_UserSettingsDialog") });
}
/**
* Open room settings (via room info panel), returns a locator to the dialog
* @param tab the name of the tab to switch to after opening, optional.
*/
public async openRoomSettings(tab?: string): Promise<Locator> {
// Open right panel if not open
const rightPanel = this.page.locator(".mx_RightPanel");
if ((await rightPanel.count()) === 0) {
await this.page.getByRole("button", { name: "Room info" }).first().click();
}
await rightPanel.getByRole("menuitem", { name: "Settings" }).click();
if (tab) await this.switchTab(tab);
return this.page.locator(".mx_Dialog").filter({ has: this.page.locator(".mx_RoomSettingsDialog") });
}
}