mirror of https://github.com/vector-im/riot-web
90 lines
2.8 KiB
JavaScript
90 lines
2.8 KiB
JavaScript
/*
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Copyright 2016 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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'use strict';
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module.exports = {
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// Encodes a dictionary of {
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// "notify": true/false,
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// "sound": string or undefined,
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// "highlight: true/false,
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// }
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// to a list of push actions.
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encodeActions: function(action) {
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var notify = action.notify;
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var sound = action.sound;
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var highlight = action.highlight;
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if (notify) {
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var actions = ["notify"];
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if (sound) {
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actions.push({"set_tweak": "sound", "value": sound});
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}
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if (highlight) {
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actions.push({"set_tweak": "highlight"});
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} else {
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actions.push({"set_tweak": "highlight", "value": false});
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}
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return actions;
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} else {
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return ["dont_notify"];
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}
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},
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// Decode a list of actions to a dictionary of {
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// "notify": true/false,
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// "sound": string or undefined,
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// "highlight: true/false,
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// }
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// If the actions couldn't be decoded then returns null.
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decodeActions: function(actions) {
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var notify = false;
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var sound = null;
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var highlight = false;
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for (var i = 0; i < actions.length; ++i) {
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var action = actions[i];
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if (action === "notify") {
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notify = true;
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} else if (action === "dont_notify") {
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notify = false;
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} else if (typeof action === 'object') {
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if (action.set_tweak === "sound") {
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sound = action.value
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} else if (action.set_tweak === "highlight") {
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highlight = action.value;
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} else {
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// We don't understand this kind of tweak, so give up.
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return null;
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}
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} else {
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// We don't understand this kind of action, so give up.
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return null;
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}
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}
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if (highlight === undefined) {
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// If a highlight tweak is missing a value then it defaults to true.
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highlight = true;
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}
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var result = {notify: notify, highlight: highlight};
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if (sound !== null) {
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result.sound = sound;
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}
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return result;
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},
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};
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