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TUBES A Game Of The Internet
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Objective
##
## Objective
To understand that the Internet is physical infrastructure, that data is copied into data centers and behaviour on the network is both observed and can have consequences.
Time
## Time
20 mins +/-
Game parts
## Game parts
1 game board
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Set up
## Set up
Board will be set up following the illustrations
Players put their avatars on the START square
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Game play
## Game play
Each player throws dice and moves their avatar corresponding number of squares, following instructions on board.
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Winning
## Winning
When the first player reaches FINISH the game is over, that player either gets a life back, or if they all lives, a green message counter. The coloured counters and remaining lives are then counted. The player with the most green counters and remaining lives is the winner.
Tubes Credits
## Tubes Credits
Game conceived by Chris Pinchen, co-created and developed by Chris Pinchen, Jaiden Sreenivasan and Zygi Virsalis, students from the International School of Luxembourg.