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TUBES – A Game Of The Internet
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=======
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Objective
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##
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## Objective
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To understand that the Internet is physical infrastructure, that data is copied into data centers and behaviour on the network is both observed and can have consequences.
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Time
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## Time
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20 mins +/-
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Game parts
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## Game parts
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1 game board
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Set up
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## Set up
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Board will be set up following the illustrations
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Players put their avatars on the START square
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Game play
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## Game play
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Each player throws dice and moves their avatar corresponding number of squares, following instructions on board.
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Winning
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## Winning
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When the first player reaches FINISH the game is over, that player either gets a life back, or if they all lives, a green message counter. The coloured counters and remaining lives are then counted. The player with the most green counters and remaining lives is the winner.
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Tubes Credits
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## Tubes Credits
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Game conceived by Chris Pinchen, co-created and developed by Chris Pinchen, Jaiden Sreenivasan and Zygi Virsalis, students from the International School of Luxembourg.
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